
DRAGON QUEST III HD-2D Remake is a stunning reimagining of the beloved masterpiece and narrative beginning to The Erdrick Trilogy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

DRAGON QUEST III HD-2D Remake is a stunning reimagining of the beloved masterpiece and narrative beginning to The Erdrick Trilogy.
Years ago, the great hero Ortega bid farewell to his wife and child as he set off on a quest to defeat the villainous Archfiend, Baramos. Ortega failed his quest, and Baramos still threatens the world. Now, on their sixteenth birthday, Ortega’s only child is summoned by the king of Aliahan and entrusted with a mission of the highest import: to take on Ortega’s quest, vanquish Baramos, and save the world.
Recruit a variety of allies, with three able to join your party to aid you on your quest. Choose their vocations, appearances and their voices. There's even a brand new vocation exclusive to this remake: the monster wrangler!
Explore a wealth of towns, castles, caves, towers and dungeons to explore on your adventure, with hidden secrets waiting to be discovered.
Battle a vast array of monsters in classic DRAGON QUEST turn-based battles. Set party tactics and switch up weapons, abilities and spells to take on all of the challenging foes that await you.
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 5Kreviews | 78% | — | $6.8M |
| $59.99 | 4.7Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
戦闘のバランスですべての印象が悪くなってしまった作品。 ファミコン版で語られなかったストーリーの補完や、グラフィック、古き良きターン性RPGで遊びやすい。 しかし、それらの印象をすべて度外視しておすすめ出来ないのが、この戦闘のバランスの悪さ。 初代をこなしてきた敬うべきオールドプレイヤーからしたら、このくらい当然!といったところかもしれないが、最近のゲームからは考えられない、訳の分からない通常敵の強さ…いや、理不尽さ。 アクセサリーで対策しても貫通してくる状態異常・即死や、当たり前のように1ターンで複数回攻撃してくる敵、確率の高い敵のつうこんの一撃・復活・仲間呼び…。 1週目をプレイして期間が空き、そういえば裏ボスまで倒してなかったな…と思い、再度2週目をプレイしたが、裏ボスまでいかなかった理由がよくわかった。 こんな理不尽でストレスが貯まることが確定しているもののために、時間を使うのは愚かだ。 また、まだ購入していないのであれば、別のゲームをプレイすることをおすすめする。
Okuyan herkese selam ve saygılar. Ülkemizde Dragon quest 3 pek fazla bilinmedigi için bu incelemede elimden geldigince anlatmaya çalışacagım. İyi okumalar. [h1] Dragon Quest 3-1-2 bir üçlemedir. [/h1] Dragon Quest'in 11'den fazla oyunu var ve FF serisi gibi bir seri degildir. 3 adet üçlemeden oluşuyor. İlk üçleme Dragon Quest 3-1-2'dir. Hikayede kronolojik sıraya göre ilk oyun DQ 3'dür. Çıktıgı yıllara göre 1-2-3 şeklinde çıkmıştır. DQ 3'den başlamanızı tavsiye ederim. [h1] Çıkış Yaptıgı gün Japonya'da İzdiham yaşanmıştır [/h1] Dragon Quest 3 Famicom NES platformuna ilk çıkışını yaptıgı gün Japonya'ya izdiham yaşatmış bir oyundur. İnsanlar stoklar tükenmeden oyunu alabilmek için dükkanların önünde sıraya girmişler. Uzun kuyruklar oluşmuş. Okullar'da bazı sınıfların yüzde 80'i boşmuş. İşyerlerinde insanlar bu oyunu alabilmek için önceden izin almışlar. Kısacası Japonyada büyük bir izdiham yaşanmıştır. Bu olaydan sonra Japon hükümeti ve Enix arasında bir anlaşma saglandı. Bundan sonra Dragon Quest oyunları hafta içi degil yalnızca hafta sonları çıkışını yapacaktı. Video olarak izlemek isteyenler Youtube'a ' Dragon Quest III Estreno en japon (1988) Released in Japan ' ve ' ドラクエ3 話題最前線情報ウォッチ! Pt 1 of 2 ' yazıp aratsınlar. [h1] 1988'den Günümüze... [/h1] 1988'den günümüze kadar bir çok konsola farklı varyasyonları çıktı. Ama çıkan tüm versiyonlarında 1988 yani ilk sürümüne aşırı sadık kalarak yaptılar. SNES sürümüne çıkan oyunla bu oyun birebir aynı diyebilirim. HD 2D sürümünde görevinizin nerede oldugu haritada işaretleniyor. Oyundaki NPC'ler ile konuşarak görevlerinizin detaylarını ögreniyorsunuz. Her yeni gittiginiz Kale veya şehir yeni bir görev, yeni bir hikaye ve varolan görevle ilgili ipuçları veriyor. Yan görev gibi görülen görevler aslında bir bütünün parçası ve ana hikayeyi tamamlayan şeyler. NES ve SNES oyunları genelde hep böyledir. [h1] Buraya kadar yazdıklarım biraz teknik detay ve belgesel tadında oldu şimdi esas benim oyunla ilgili düşüncelerime geçiyorum. [/h1] [h1]Hikayesi[/h1] Destan seviyesindeydi. Gerçekten her milletin kendine has bir destanı olur ya o seviyedeydi. Yok artık, bu kadarda olmaz dedirten türden bir hikaye vardı. Hiç bir zaman sıkmadı ve kendini tekrar etmedi. Yani hikaye olarakta bu oyuna benzeyen oyun 100'de birdir. Başlangıç hikayesi: Diyarın en büyük kahramanı olan babamız 'Ortega', Başşeytan'ın adamlarıyla yaptıgı son savaştan beri kayıptır yada ölmüştür. Çünkü kendisine dair hiç bir ize rastlanmamıştır. En son şeytani bir Yanardag'a dogru gitmiştir. Onun yoklugunda çilekeş anamız bizim savaşçı olarak yetişmemizi ister. 16 yaşımıza kadar bu amaçla yaşayıp egitim alıyoruz. Oyuna babamızın izinden baş şeytan Baramos'u yenme amacıyla başlıyoruz. [h1]oynanış[/h1] Oyun oynanış olarakta aşırı dengeliydi. Ben Draconian zorlukta oynadım ama Normal zorluk dragon quest içinde bu geçerli. 150 Saat oynadım ve 1.saatten 150.saate kadar oyunda denge vardı. Bir çok RPG oyununda bu denge yok. Bir yerden sonra denge kayboluyor. Aşırı güçleniyorsunuz buraların en güçlüsü benim diye oyuncuyu havaya sokuyor oyun. Denge kayboluncada hikayede uzunsa herkesi kolayca yenmek oyunu monotonlaştırıyor. DQ 3'ü bu yüzden ayakta alkışlamak lazım. Çogu zaman yeni karşılaştıgımız rakipler güç olarak bizden önde oldugu için gidip level kasıp güçlendim. Yani 100.saatten sonra denge kaybolsa ve artık en güçlü olsak yine laf etmeyecegim. Adamlar son ana kadar dengeyi korumuşlar. Böyle oyunlar binde bir gelir... Gerçekten efsanesin be oyun. [h1]Müziklere[/h1] gelelim. Oyunda yaşanacak epik anların yanına epik müzikler yakışırdı. Yakışmış. Sagolsunlar bunuda yapmışlar :) Sadece steam sayfasındaki trailer videosunu izleyin. Orada çalan müzik yeterli olacaktır. :) [h1] FF serisi ile kıyaslama[/h1] : Bu iki serinin kıyaslanmak kaderi olmuş. Çünkü yapısal olarak benzer seriler. Ama arada bariz farklar var ve bu farklar JRPG oyun dünyasını zenginleştirmiş. FF serisinde oyunu izlersiniz yani oyun size izleyici oldugunuzu biraz hissettirir. DQ serisinde ise ana karakterin yerine kendinizi koymanız amaçlanmıştır. Ana karaktere diyalog yazılmamıştır. FF serisinde yan karakterlerin diyalogları çoktur ve dramaları vardır. DQ serisinde fazla konuşmazlar hayal gücünüze kalmıştır. Yani DQ serisi her yönüyle daha klasik bir RPG oyunudur FF serisine göre.. Zamanla bu seriler degişmiştir ve gelişmiştir ama ilk çıkan oyunların kıyası bu şekildeydi. Bu Farklılıklar JRPG dünyası için tamamen artıdır. Son olarak toparlarsam Çıkışı Japon'yada izdiham yaratmış. Hemde 1988 yılında. Oyun tarihin ilklerinden. Hikayesi neredeyse oynadıgınız tüm oyunlardan farklı anlatıma ve en iyiler arasına girecek seviyede. Oyunun dengesi oynadıgınız tüm oyunlardan daha oturaklı ilk 3'e girecek seviyede.Monotonlaşmayacak bir yapıda. Müzikleri. Anlatılmaz yaşanır :) Yani herşeyiyle [h1] EFSANE [/h1] bir oyun. Bu türdeki oyunları oynamak istiyorsanız oynayacagınız en iyi oyunlardan birisi. Hemde üçleme olarak yapılmış. Devam hikayeside var. Övgülerimden sonra bir uyarı özellikle yeni nesil oyunları seviyorsanız bu oyun SNES yapısında bir oyun ona göre alın. Başta açıklamıştım sonda yine açıklama geregi duydum. Okudugunuz için teşekkürler.
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French, Italian, German, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Traditional Chinese, Japanese*, Korean, English**languages with full audio support
| $29.99−50% |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I can't recommend DQ3. I played the remakes in order, DQ1, 2, and then finally 3. And the experience of this game is a huge let down in comparison. It's enough that the positive reviews from all the regular sites is incredibly frustrating. DQ1 begins the flow by making you feel like you're participating in the new story of a hero of legend. It's a wonderful remake of the original with expanded lore and gameplay to flow into the other games better. Then DQ2 you play as 4 descendants of the hero from DQ1. And though you have a main character, there's so much quality dialogue and character growth with an excellent story that it's just a wonderful experience. By the end of the game I was so eager for DQ3, a prequel, to see where this all came from. DQ3 absolutely does not hold a candle to 1 or 2. While in many ways all JRPGs are in effect long fetch quests supported by story, this game feels like 90% fetch with no real story to bolster it. It has no character and no filling. It's all crumbs and no icing. You get 3 additional characters again just like DQ2, except they're all silent with no personality, dialogue, or value beyond filling space and taking turns. The writing, the pacing, the story, the party makeup, all of it is so drastically lower in quality from DQ2 that it's a slog to play. The rose colored glasses and nostalgia do not make this game good enough for me to have paid full price. Even half price I would have been disappointed. I wish this was a game that deserved to be played.
ファミコン版にハマったおっさんです。当時の懐かしさを感じたくて購入しました。 結論はお勧めできません。理由は以下の通りです。 ●良かった点 DQ3がDQ11とつながっているアピールが無いこと。 DQ11とDQ3が同じ世界というのは設定としてかなり無理があります。 後付けで設定追加して「実はこうでした」と言われても「なるほと!」とはなりません。 どうしても同じ世界とするのでしたら、 ・なぜ世界地図が全然異なるのか、地球に似たマップや下の世界がどうやって出来たか ・なぜDQ3の住人にDQ11の出来事を知っている人がいないか こういった世界観の基本的な「あたりまえ」をちゃんと説明してください。 DQ11にDQ3の楽曲が流れるのですが、私にはただの使い回しにしか思えませんでした。 とりあえず、本作にDQ11つながってるアピールが無いのは良かったです。 (エンディングの最後に余計なシーンがあったのは気になりますが・・・) ●悪かった点 HD2Dであること。これが一番です。 HD2Dって何ですか?3D空間に2Dキャラが動くのはPS版のDQ7で既にやってます。 2Dと3Dの融合というのであればPS2版のDQ8の方がしっくりきます。 HD2Dって単に手抜きの口実になってませんか? カメラの視点を動かせない⇒2Dだからね! 奥はよく見えるけど手前はあまり見えない⇒3Dだから視点を斜めにしたいの! 戦闘のモンスターが小さい⇒2Dだから拡大すると絵がぼやけるからね! こんな感じなのでは? PS版DQ7は確かカメラの視点移動できましたよね・・・思いっきり劣化してんじゃん! これなら完全3Dにするか、極限まで細かく書き込んだ完全2Dの方が良かったです。 ・戦闘バランスがおかしい 序盤から敵が2回行動します。アリアハンでまほうつかいがメラを2回使うし、 後ろにいるメンバーが普通に攻撃されるし、違和感が大きかったです。 あとルカナン。FC版は守備力をいくつ下げたかが数値で表示されたのですが、 HD2D版はこれが出ず、効果がよく分かりませんでした。 死んでから復活するコストが小さいので戦闘に緊張感が少なく、つまらなくなっていると思います。 すぐにレベルアップするし、決して勝てないわけではないのですが、複数回の行動が運らしく、 戦略が立てづらく、運が悪いと序盤からあっさり全滅します。 例えば「あと何回敵の攻撃に耐えられるから回復魔法は後にしよう」といった判断がしづらいです。 無敵モードがありますが、これってバランス取るのを放棄したとしか思えません。 ちなみに、FC版の懐かしさを感じるのが目的でしたので、魔物使いや盗賊といった新職業は使用していません。 ・ボスを追加した理由が意味不明 ボスがいくつか追加されてます。これ自体は良いのですが、存在理由が不明です。 なんでアイテムを渡さないために主人公が来るのをわざわざ待ってるのですか? そのまま持ち去った方が目的を達成できるでしょうに・・・ もちろんそれだとゲームがクリアできなくなるのは分かりますが、 例えばピラミッドではバラモスの部下ではなく墓の呪い的存在が宝を守るとか、 やりようはあるでしょうに。 「お前たちに渡さないためにここで待っていた」というのは違和感しかないです。 実は途中から「DQ3ってこんな感じだったっけ?」という疑問がわき、 FC版を買ってしまいました。はっきり言ってFC版の方が面白く、懐かしさもドストライクでした。 なので私のように懐かしさが目的の人はFC版をお勧めします。 FC互換機では状態セーブができるので電池切れしてても問題ありません。 FC版DQ3の開発者の内藤さんが紹介している、当時気づけなかったバグも今となっては笑えますよw もし本作が初のDQ3なのであれば他に面白いRPGあるし、これを買うことないのでは・・・ どうしてもDQ3がやりたいという人にはいいかもしれませんが・・・お勧めはできないかな。 FC版クリアしてからHD2D版やったけど、買ったんだからクリアしなきゃ、という義務感でプレイしていた感じすらします。おかげでクリアまでにだいぶ日数を費やしましたが。 HD2D版のDQ1&2を買うかは分かりませんが、もし買う場合、今度はFC版を先にプレイしてからHD2D版をプレイすることにします。
I just finished the story and really enjoyed the game. In every aspect I can think of the devs did a fantastic job in remaking this classic JRPG. I still need to tackle the post game content, so I'm looking forward to doing that. IMPORTANT INFORMATION: There's a reason the devs released the remakes in the order they did. DQ1, DQ2 and DQ3 are part of the Erdrick Trilogy and DD3 happens before the other 2, so definitely start with this one first before you play the others. From my understanding there's huge twist that happens in part 2 that just isn't anywhere near as impactful if you play part 2 first. My plan like most people who aren't aware was to play them in order. I actually beat part 1 and was about to start part 2 when I found out this information and changed course and played this one.
with a heavy heart I must say that in the end I feel disappointed... For most of the playthrough I though I was going to give it a thumbs up, even after noticing many flaws this game had, but once I finished the main story and progressed a bit 'post game' I had a reflection that I'm just trying to force myself to finish all the content/super bosses just for the sake of finishing not really for the enjoyment, so I stopped there and thus the negative review from me... 1st of all, no nostalgia here, I never played this game in any of it's original forms - I decided I want to experience this legendary series. This is my 1st entry so I'm reviewing this as a '24 release with a high AA / low AAA sticker price, and considering my last jrpg I played is Octopath Traveler 2 I won't escape from comparing them...(same price, similar release window) The things I enjoyed: - great as a steam deck/couch game, relaxing, slow, great filler between something bigger on Your desktop - good graphics, the HD-2D works really sweet, but... Octopath Traveler does it much better :) - no bugs, no crashes, 100% stable experience - I mostly enjoyed the systems at play here, simple but well designed classes/jobs, spells/abilities (although I don't really feel the goofy names for some of it), easy way to mix and match your party playstyle, some itemization variety (but not much to be honest). All in all a serviceable dish but without too much depth or many combinations to play around with (in the end it is an old game in it's core) the things that annoyed me the longer I played: - a very simplistic story with almost no side quest content (again...it's an old game, but to be honest what does it matter? it's a full price correct? and also if I remember the stories/crpg I played in early 90s - ultima VI or dark sun - this feels like a kids game) - very amateurish voice over, I would probably ignore it if this was an indie game (but it's a Square Enix title, they can afford to do better), from what I've read even the hardcore fans do acknowledge that the language used is...odd, You have these many towns that seem to resemble quasi Italian, Latin, Indian, Japanese etc stylized nations which is already cringe, but the voiceover is just plain bad - one example I do remember is this supposedly Indian boy, that is to be rescued at some stage? During the first lines it sounded like it's a German guy trying to imitate Indian accent... I felt...offended (and I'm not from India :D ) You want to listen to a well done VO that imitates some made up nations - check out Pillars 2 with their Huana and Vailians or Disco Elysium as a whole, even the already mentioned OT2 is night and day in comparison. - having said that, there is almost no dialogue (only static snippets of npc interactions), and there is literally ZERO party interaction, to be honest there is no party really, it's just some 3 bots that follow You around and do what You ask them to do :) - music... I have real high expectations from jrpg music, and again maybe it's the bias that I've played OT2 recently (which has fantastic tracks...) but it's very forgettable experience, there is literally just 1 combat track and 1 boss track (and You will see a LOT of combat if You want to complete this game), the rest is fine'ish (a lot of orchestral types, nothing to write home about). - other, less annoying elements - outdated save system, accessory itemization is odd...(I really don't like itemization that is a compromise equation - You gain some stats but fck up Your personality, for the 2nd part of the game I just started ignoring this item slot entirely...). Summary: - if You are OG fan, You will love it and my words don't matter anyways - if You are a jrpg hardcore You are already in 1st category i guess... - for anyone else, not worth the price, there are SOOOOOOOO many good rpgs/crpgs/jrpgs out there that are just better (and usually cheaper) :)
プレイする前からわかっていたけどそのとおりの残念なリメイクになってしまった。 プロデューサーの人選とHD-2Dでの開発が決定的な間違いであったと思う。 とてもじゃないが若い子にはお勧めできない。恥ずかしい。 堀井さんが手がける最後の3リメイクだろうにとても残念だと思いました。 ドラクエ7のように3Dで実装すれば新しい伝説になったと思うのに。 評価するにあたって考えたけど申し訳ないが〇にする要素があまりなかった・・・・ 3のリメイクという事実だけでそれなりに売り上げたらしいが黒歴史になって1&2や今後にダメージ与えてしまったと思う。 ドラクエというコンテンツは過去を振り返っておじさんからお金を巻き上げるより未来に向かって存続発展する方針を取ってほしい。 あっという間に過去のものになってしまうから。がんばってほしい。 × ゲームという意味ではほとんど何も進化してない。昔のままのゲーム体験なのでさすがに今やるとストレスしかない。 × 敵出すぎ。今どきランダムエンカウントでマップ広げてこの出現率はきつい。 × 価格高い。ぶっちゃけスマホのリメイクで十分。適正価格は思い出なぞりたいおじさん向けに3000円くらいかな。 × 肝心の3D背景はまぁドット絵と比較すると綺麗に見えるし頑張ったんだろうけど、ゲームの本質ではない。見づらさやだだっ広さのストレスに負けてマイナス要素になってしまっている。 × 全体に未完成感や手抜き感が多い。キャラのバトルグラなし、歩行斜め絵なし。追加要素やストーリー無し。令和のゲームですか??カジノやすごろくが無いので物足りない。工数の少なそうなとってつけたようなバトルロードは手抜き感しかなくつまらない。 × 今回ウリであるはずのドット絵が下手。モンスターアクションも普通に下手。立体や動きが書けない人の絵。竜の女王とかなんなん?子供の絵かと思った。 × オルテガのエピソードの前振りが多いわりに何も変わってなくて期待外れの尻すぼみで萎えた。
基本的に雑魚敵が二回行動する 六体出てきたときには最大で12回行動するためあっという間に全滅する しかも通常の難易度で ほかの方も言っていたが、購入できる武器や防護を全てそろえ、銀行にお金を預けたうえでダンジョンに行かないと全滅が怖くて進められない オリジナルやPSで出ているリマスター版を買ったほうがマシ 1000円でも高いと思う
裏ダンジョンはただただストレスが溜まるだけのカスみたいなコンテンツ。まともなリメイクはおろか、追加コンテンツすら難易度調整ができない会社に未来はない。最低です。
[h1] 一生レベル上げするゲーム [/h1] オリジナル版のドラクエもクリアしています。リメイクは今回はじめて。 しんりゅうまで撃破。で、やめました。二周目もやらないかな… なんかこう、爽快感とかがないんですよね。 レベルアップして強くなった!武器装備整えて強くなった!みたいなのが。 戦闘バランスがよくないのかな。 [h2] とにかく敵が強い [/h2] ロマリア辺りから急激に敵が強くなって、こんな感じだったかなあと思っていたんですが、 もうそれから加速的に敵が強くなり戦力差が開き続ける。 これが最後まで埋まらなかった。 [h2] レベル上げがきつい [/h2] じゃあレベル上げしないと、って思いますよね? メタルスライム狩りたいって思いますよね? メタルスライムにたどり着くまでダッシュで駆け抜ける。 でもメタルスライム狩ったところ爆発的にレベルアップしない。 じゃあはぐれメタル。 これも同じなんですよ。レベル40ぐらいからかなりきつくなってくる。 はぐれメタルの経験値では間に合わず、しかも確実に倒せるような方法があまりない。 相手が逃げる+こちらの運が絡むのでかなりきつい。 [b] はぐれメタル確実に倒せる会心必中覚えるのがレベル47 [/b] やった人はわかると思うんですけど、レベル47ってかなりやらないと厳しい。 47にしたとて1体倒せるだけですからね。 [h2] 転職しまくるシステムなのにレベルが上がりにくい [/h2] これがさらに苦行に拍車をかけています。 レベルあげて特技覚える→転職→特技覚える→転職を繰り返して強くする。 ってことは普通のゲームよりもレベル上げ必要なんですよ。 もっとサクサクレベル上げできるようにしてよかったんじゃないの?と思います。 レベル上げって楽しさの一つなんだけど、先が見えなさすぎるとやる気なくしますね。 他にも気になるところとして ・武器、防具がかなり拾えてしまうので武器屋で買えたぞ!っていう感覚が弱い。 あと武器変えたところで劇的な強化は感じられない。 ・モンスター集めがしんどいし難しすぎる。サイト見てもつらい バトルロードもそんなに面白くない ・特技ゲーなので転職できない勇者が微妙 ・ムービー、回想シーンみたいなのが多いが特によかったものでもない なんか全体的に調整がよくないなあと思うゲームでした。 11が良すぎたのかな… [h2]よかったところもあります。 [/h2] ・ドラクエ3に特技がついたのでハマれば当時でなかった火力が出るのは楽しい ・エンディングに素晴らしい演出が追加されてる。これはおおっ!と声が出た ・らくちんモードはどんな状況だろうが絶対死なないのでギブアップしてもストーリーは追える ・言ってもドラクエなので、まあ絶対駄目ということはない 味方より敵の方が強化されてたなあーという印象です。 ドラクエ3未プレイでセールならいいじゃないでしょうか。 元々ドラクエ3そんなものだよ、と言われればそうかもしれないんですが。 やっぱりオリジナルの思い出補正だったのかなあ…
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