
DRAGON QUEST I & II HD-2D Remake is a stunning reimagination of the first two legendary adventures in The Erdrick Trilogy, brought together in one package.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $38.99−35% | 2Kreviews | 85% | — | $2.9M |
| $59.99 | 1.9Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 126 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This was such a fun experience but take into consideration it is a bit slow and that's with all the upgrades improving its battle speed and mechanics. Still it was a great deal of fun in such a creative and heart warming family tale about four cousins stopping a world ending threat.
Prenote: I found an annoying bug where my controller would stop working sometimes, I feel this should be mentioned before the review proper. I am someone who loves Dragon Quest games, but I did not like Dragon Quest 3 HD, honestly it just felt like padding to me with very little that felt really new or interesting. Because of that I was hesitant on buying this, but I figured 'well, if any game needs some padding, it's Dragon Quest 1'. So I nabbed it on sale. Honestly, I believe the purchase was worth it for Dragon Quest 1 HD alone. While some of the additions felt like padding, a lot of it felt like expansion rather than mere padding. Even better, I found myself really having fun with it, primarily because of the ability to quickswap equipment. Fighting a group? Use a whip. Alternatively, use a sword for stronger enemies. Need to heal? Equip the half MP armor. For much of the game I had a variety of equipment for a variety of situations. For example I used the Magic Shield for mages, the Dragon Shield for enemies with breath weapons, and for neither I just equipped whatever had the highest defense. Even at the endgame there was equipment variety, the Erdrick Equipment is not the be-all end-all equipment (except for the Shield). The best part was, because of Draconian Difficulty, the game was difficult enough I felt like I needed to engage with the game this way. One of my biggest problems with a lot of JRPGs is when the combat system has depth, but the game is so easy you don't need to go that deep into it. DQ1HD's combat isn't super deep, but I engaged with this relatively shallow combat more than I did with many games that had more complex systems. I haven't even started DQ2 yet but I enjoyed DQ1HD enough to leave this package a positive review on this alone.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 5 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $38.99−35% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 126 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ⅱの評判が良かったので購入。 Ⅲよりは遊べるけどⅢの会社なのでクソ要素は若干改善されてるとはいえ据え置きなんですね。。。 (理由のわからない2回行動等) Ⅲよりチャレンジ精神は感じるのでオススメにはしますが(Ⅲと違ってSFCやれ。ってほど酷くない) この会社は お ぼ え た ってレベルですね。
豊かな自然とモンスターが共存するファンタジーの世界観、手に汗握る伝統のコマンドバトル、そしてガチャ要素を完全に廃した極上の親切設計が完璧に融合した、スクウェア・エニックスが贈る最高峰の国民的RPGのHD-2Dリメイクです。 類似にファイナルファンタジーピクセルリマスターやオクトパストラベラーがありますが、ドラマ性と王道RPGの進化は、シリーズの原点であるロトの伝説を現代の美麗なドット絵と3D表現で再構築した世界観に重くを置かれている分、勝っています。アレフガルドやローレシアなどの懐かしくも新しい美しいフィールドと、温かみのあるドットキャラクターたちが織りなす重厚な冒険譚が重なり、プレイしているだけで伝説の勇者になったような没入感が味わえます。また面倒な迷路のような謎解き要素がなく、フィールドを直感的に冒険できる爽快感に満ちています。基本がモンスターとの戦略的なコマンド戦闘と奥深いパーティ育成に置かれているので、王道RPGが好きな分にはどっぷりハマります。 音と演出で魅せる「コマンド選択&連携呪文」王道バトルと新システムという敵の攻撃とこちらの行動が噛み合った際や、緊迫したボス戦で重厚なオーケストラ音源が鳴り響きモンスターの猛攻を完璧に制すシステムが秀逸。戦闘の中だるみをテンポの良い戦闘スピードの変更や新追加スキルで補っており、攻撃を叩き込んで敵を追い詰めると、仲間と一斉に技を叩き込む大迫力の演出へと繋がります。 ロトの血を引く勇者たちや、おなじみの多彩な呪文・特技、装備やレベルアップの育成要素を組み合わせてパーティをビルドする…といえば聞こえはいいですが、実際には育成要素はなくレベルをあげるだけです。 またこの手のゲームではガチャや課金システムがどうなのかということがやはり焦点になりますが、強さに直結するガチャは一切存在しない完全な買い切り型です。 そしてシリーズ伝統のレベル上げや装備収集システムがあり、強敵を求めて世界を駆け巡る育成要素(いわゆる手強いボスに挑む歯ごたえ)はありますが、適度な探索やレベルアップをこなせば強敵を着実に打ち破ることができます。さらにHD-2D版ならではの追加エピソードや新モンスターが追加され、遊びごたえは無限大に広がります。 しかしライバルの現代的なアクションRPGに比べると、コマンド選択型の古典的なRPGである点は好みが分かれますが、その分テンポよく王道のドラマと冒険を楽しめるので、当時の思い出を最高の形で昇華させたバランスに調整されています。 ガチャいわゆるランダムな強力キャラや武器の排出すらなく、純粋にプレイヤーの知恵とレベル上げだけで世界を救う勇者へと育て上げる環境が整っています。PvP要素は一切なく、ソロでじっくり重厚なストーリーとロトの血脈の物語に浸れるため、ファミコン時代からのファンからシリーズ初体験のプレイヤーまで誰もが安心して冒険に没頭できる一作です。 そして何よりこのゲームに勝ちがあるのが難易度です。これまでのリメイクといえば時代に合わせてヌルゲー化していますたが、今作は難易度調整があり、最高難易度にすると伝説のFC版の難易度を軽く抜いてしまうほどの難易度を誇ります。一応特技などが追加されているので、プレイヤーが有利な点もありますが、それでも難易度が地獄級です。 恐らく古参ゲーマーがこれをプレイする理由があるとしたら、この要素一択ではないかと思います。
Amazing game
Супер класный ремастер игр которые я пропустил в свое время. очень наивный но милый сюжет в духе времени. Не пожалел что прошел трилогию Эдрика. всем фанаам jrpg эпохи когда все было кратно проще и без пиздежа на 40 минут - однозначно советую. Есть сносный машинный перевод на русский ибо ♥♥♥♥♥ КАК ЖЕ Я НЕНАВИЖУ шекспирский английский
好玩
Este es mas que un simple remake, es una obra de arte. Puedo decir que pasé de las mejores horas con esta entrega. De verdad tomaron un juego del siglo pasado y lo transformaron completamente para que muchos podamos disfrutar de esta maravillosa historia que es la era de Erdrick. No tengo palabras para describir la perfección de este juego...
Dragon Quest I & II is a wonderful return to the origins of one of gaming's most influential RPG series. These remakes preserve the charm and simplicity of the original adventures while updating the visuals, music, and quality-of-life features to make them much more enjoyable for modern players. The first game is a straightforward adventure with a single hero, making it easy to pick up and play. While its gameplay is simple compared to today's RPGs, it remains satisfying thanks to its classic exploration and rewarding progression. The remake smooths out many of the original's rough edges without losing its nostalgic appeal. Dragon Quest II expands the formula with a larger world, multiple party members, and more strategic combat. Although it's noticeably more challenging than the first game, the improved balance and modern conveniences help make the experience feel fairer and less frustrating than the original release. Visually, the HD-2D presentation is stunning, blending detailed pixel art with beautiful lighting and environments. The orchestrated soundtrack enhances every town, dungeon, and battle, creating an atmosphere that feels both nostalgic and fresh. While players who prefer fast-paced or highly complex RPGs may find the gameplay a bit traditional, Dragon Quest I & II succeeds by embracing its roots. It's a celebration of classic role-playing design that respects the originals while making them accessible to a new generation. Rating: 9/10 Whether you're a longtime Dragon Quest fan or someone interested in experiencing the beginnings of the genre, Dragon Quest I & II is an excellent collection that showcases why these games remain so influential decades later.
雑魚敵が強すぎて、バランスがおかしい部分もあるが、普通に面白い。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $1.1M | 2.6K | 93% | $17.99 |
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| $2.9M | 2.3K | 80% | $59.99 | |
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