
DRAGON QUEST I & II HD-2D Remake is a stunning reimagination of the first two legendary adventures in The Erdrick Trilogy, brought together in one package.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $38.99−35% | 2Kreviews | 85% | — | $2.9M |
| $59.99 | 1.9Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 126 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pls more parts
好玩
Not worth it at full price. especially because of how poorly balanced the first part is, deep sale would be fair.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 2.3K | 80% | $44.99 | |
| $2.9M | 4.3K | 90% | $19.99 | |
| $2.9M | 12.3K | 90% | $12.99 | |
| $2.9M | 7.9K | 89% | $14.99 | |
| $2.9M | 2.6K | 95% | $39.99 | |
| $2.9M | 3.5K | 67% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.8M | 5K | 78% | $59.99 | |
| $1K | 3 | 100% | $16.09 | |
| $3.6M | 2.9K | 89% | $59.99 | |
| — | 0 | — | — | |
| $1.2M | 3.1K | 92% | $10.79 | |
| $1.1M | 2.9K | 93% | $10.79 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 5 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $38.99−35% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 126 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
经典永不过时
いいね
前作のドラクエⅢ(HD-2D版)と同様のシステムで発売するのかと思ったけど、それなりに良い意味で違うゲームになった。 ドラクエⅠ 戦闘 一人旅に対して敵は複数に変更になっている。 (FC・SFC)版なら1対1の戦闘で個々での対応が求められていたが、本作では複数のため装備や補助呪文や道具など駆使しても、その穴から攻撃される。 睡眠は寝たら起きるまで何もできずただ攻撃されるだけ、即死攻撃はこちらが一人しかいないのにもってのほか。 条件付きだが奥義が撃てる、悪くいはないが連発できたりと面白みに欠ける。 せめて一回の戦闘で1回だけとか縛りをつけて欲しかった。 シナリオ 基本過去作準拠だが物語に重きを置いているが追加イベントもあり。 全体的に悪くはないが良作とも言えず・・・ 戦闘面はもう少し力を入れて欲しかった。 ドラクエⅡ Ⅰ同様に基本過去作準拠だがⅠに比べて追加イベント多めと長く遊べる。 本作の売りの一つであるサマル妹が仲間になる事で、過去作とは違う作品となっている。 戦闘 固定されたパーティにそれぞれ役割があるため、その中での戦術が楽しめる。 全体的なバランスもそこまで悪くは感じられない(奥義は一回の戦闘につき一回とかもっと条件を縛って欲しかった) シナリオ 過去作と比べると大きく異なるが現代版Ⅱと考えればそこまで苦ではなくむしろシナリオが深まって面白い。 個人的にはムーン王女の成長とサマル妹の明るさ、優しさが見所。 巻物 低レベルでも巻物があれば強い特技、呪文が習得可能なのは魅力の一つ。 ただ使える巻物の数に対して該当者が複数いてコンプができないのは残念。 過去作と変更点は多いが個人的には楽しめたゲーム。
Execelente Game!! Pra quem curte RPG´s como eu pode comprar que é diversão garantida!! Mas so compre em promoções, pq no valor cheio, acho um pouco puxado!!
Très déçus... j' avais adoré le 3 remake, mais là c 'est juste l' enfer... l' équilibrage est très mauvais, on roule presque sur tout le jeu et d' un coup on se fait one shoot par un énemies... je pense qu'il faut farmer.. mais je n' ai plus l' envie de le faire, je ne m' amuse plus sur ce style de jeu... @ bon entendeur!
「勇者 請收下這份神聖力量」 「勇者 請接受祝福」 「勇者 。。。」 我屌你個閪你同我一齊行去打BOSS唔好咩 吓?! 一個人兩隻手 你係我腦細呀? 剩係推個波嚟叫我搞撚掂個世界 屌
1 진행중인데 노가다가 너무 심함. 혹시 하실분은 난이도 낮추시길. 2는 모르겠음. 일단 1 끝내고 다시 수정하겠음
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.