
Dorfromantik is a peaceful building strategy and puzzle game where you create a beautiful and ever-growing village landscape by placing tiles. Explore a variety of colorful biomes, discover and unlock new tiles and complete quests to fill your world with life!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 29 → 1.86/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99 | 29.6Kreviews | 96% | — | $14.7M |
| $9.79−30% | 536ratings | 92% | #147 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 932 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Moin, it really is a strange game - if you look at the trailer and screenshots you know what to expect. However even if you play it, it's interesting, fresh and calms one down. Building your small little "world/town/place" feels good and the soundtrack fits well. The only complain I have is that some rounds feel "long" and after that you start fresh again after your deck hits zero. Sure there is unlimited mode, but sometimes just a "quick game" or maybe with pre-build parts (by yourself or the community) would have been great. Maybe I change some parts later as I honestly haven't tried all available game-modes. I still recommend it as it's kind of unique and is just fun. Something to do when you want to have a "snack" ;o)
Not exactly like the board game, but a challenging puzzle.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.7M | 57.9K | 89% | $14.99 | |
| $14.8M | 63.1K | 91% | $14.99 | |
| $14.8M | 36.2K | 94% | $24.99 | |
| $14.8M | 20.8K | 59% | $29.99 | |
| $14.8M | 27.6K | 92% | $19.99 | |
| $14.6M | 204.2K | 83% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.3K | 61 | 98% | $9.99 | |
| $10.5K | 36 | 75% | $13.99 | |
| — | 0 | — | — | |
| $31K | 69 | 91% | $14.99 | |
| $28.3K | 151 | 72% | $7.99 | |
| $5.1K | 31 | 81% | $4.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 365/day in the week to Jul 17 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Polish, Swedish, Spanish - Spain +10 more
| $14.99 |
| 318ratings |
| 94% |
| — |
| not modelled |
| $14.99 | 53ratings | 92% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mello
Beautiful and frustrating all at the same time. But only frustrating because I'm not very good at this game yet. I love the music and the calm relaxed play. It's a joy when things snap into place just perfectly.
A great and colorful game. Can play for hours and a real brain teaser at times.
very chill game to just vibe to while chatting with friends or listening to a podcast
простая головоломка с очень затягивающим геймплеем и разными режимами игры очень приятная для глаза графика и расслабляющая музыка, достаточно сложные ачивки, которые нужно открыть в процессе игры
You're basically just rotating and placing tiles to create an ever-growing landscape. Simple as that but DEAR GOD is it addicting. Buy it!
amazing game 10/10
Mega niedliches und entspanntes Cozy Game :)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.