
The Ancient Gods – Part Two is the epic conclusion to the DOOM Slayer’s Saga and the second campaign expansion to the critically acclaimed DOOM Eternal.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 4.7Kreviews | 60% | — | $1.2M |
| $9.99 | 154ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 119 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
worth it
추천은 주는데 마지막 보스전에서 개씹하남자같이 반피 깎으면 피 회복 하고 깎으면 또 회복하고 망치 어떻게든 쓰게 하려는게 개짜쳐서 실망함
Okay, i feel like TAG2 is not as good as the devs wanted to put it, calling Dark Lord's fight "The Bess Fight in DOOM Eternal" was a pretty big joke, i mean hes pretty much just a scaled up Marauder both attack if youre too far or too close, both have to get damaged when their eyes flash, both get stunned once you attack, both summon wolves, you get my point so that was a massive miss from ID, as for the rest, i enjoyed it, if i wasnt that deep into the lore of DOOM, then this review would be drastically different, since i knew who Davoth and The Father were, and what they've done, so getting to kill Davoth himself was pretty sick and a nice conclusion to DOOM's story, but on the other hand i feel like demons like Stone Imps or Spirits were added just to give some useless attachments some use Blood Maykr's also get a ton of flame, which i dont blame, i feel like an invicible enemy until X happens isnt a good especially for a AAA, if it was an indie game, then i could cut off some slack, luckily theyre really loud so you just have to keep track where they are, let them be, and when it flashes, just flick it with the scoped HAR, the armored Baron is a really good enemy, shame its not in the regular campaign, yes i kinda contradict myself with the invincible enemy thing, but the armored Baron attacks very often so i never found myself waiting for it to attack, unlike Davoth or Blood Maykr as for the Sentinel Hammer? Meh i feel like The Crucible is such a good weapon, since the regular campaign can sometimes become pretty spicy, and the Crucible can be a perfect weapon. in trouble? just press V and slice that Tyrant into 3 pieces, the Hammer on the other hand? it only gets you out of trouble for a temporary amount of time, could be enough but i feel like the Crucible was a better fit in conclusion, dont take this positive review as "wow this DLC was really good i loved it" and more like "okay the positives are there, the negatives are there", if i could rate this on a scale rather have a button that says "wow this is good" and "wow this is trash" then it would be at a 6/10, with the tipping point just being the satisfying ending to the story unless youre a fan of the franchise who also likes the lore, then get it, to a casual person, this may not a good way to spend your money
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +1 more
Hours played at review time, across 119 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Buggy mess, with barely any story.
not good
Games has already soft-locked once in the first level (World Spear) with the spirit dog not activating the fog. I had to restart the game for it to work. It then hard-locked at the first major fight (with the large tentacle) with infinite imps and zombies respawning and no way to progress. The game is broken - avoid!
This feels like a more polished and slightly more manageable version of Part One, while still delivering that insane Doom Eternal combat. The final stretch is epic, the new enemies are fun, and it’s a satisfying way to close out the Slayer’s story.
worst dlc in the ♥♥♥♥♥ eternal the final boss is to ♥♥♥♥♥♥♥ trash who tought spawning a ♥♥♥♥♥♥♥ mancubus with that giant pig an others was a good idea?I get it thah they have smaller health BUT ITS ♥♥♥♥♥♥♥ RIDICIULUUS dont buy this if you dont want to have anger issues, Whoever tgouht about that should get their brain checked
Не смотря на синие(/черные) экраны смерти, само дополнение как минимум сносное, а как максимум интересное и можно рекомендовать к прохождению. Арт-дизайн подтянули и это лучшее по визуалу часть Этернала. Дуэт Эндрю Халшульта и Дэвида Леви наконец-то раскрылся после первого ДЛЦ и музыка вполне приятная (хоть и в целом хуже основной кампании). Относительно геймплея и новых противников: мне понравилось развитие идеи "под каждого противника - отдельное оружие", тем же кому это не зашло можете вернуться в 2016. Относительно босса - 5 стадий затянуто, могли бы сократить до 3-ех, а остальные жалобы не понимаю: "все атаки восстанавливают полное здоровье" - нет, только одна из 6-и (а турелью вообще не восстанавливает) и от них можно увернуться; "миниган мало сносит" - есть панчсвап/супершотган+снайперский выстрел (не знать про лайхфаки спустя 5 лет их нахождения это сильно); "призывает много демонов" - сносятся одним ударом молота; "танцуешь рядом с ним 10 или больше минут" - по факту, skill issue... как и мародёр, босс проверяет твой скилл и понимание игры. Итого: оба длц это любовное письмо к фанатам оригинальной игры, которые можно и нужно пройти после кампании (если у вас нет проблем со стабильностью игры).
About as good as Part 1, from what I can remember.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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