
The Ancient Gods – Part Two is the epic conclusion to the DOOM Slayer’s Saga and the second campaign expansion to the critically acclaimed DOOM Eternal.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 4.7Kreviews | 60% | — | $1.2M |
| $9.99 | 154ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 119 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
После прохождения хочется ликвидировать мать каждого из разработчиков а так впринципе норм
Honestly might be my favorite DLC ever. Yeah Revelations is great, but I dunno man, I just love The World Spear and Immora so much. You also have a big hammer. The only credible threat to you is your identical twin with red eyes in a gundam. That, is called, ♥♥♥♥♥♥♥ gameplay. WHY DO PEOPLE HATE THIS PAIR OF DLCS
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +1 more
Hours played at review time, across 119 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the last boss is the best boss of all bosses, don't believe the bad reviews from casual players, both dlc are very good though
Lazy Boss fight that reuses Marauder with the same spaghetti code + obnoxious enemies that just artificially inflate the "challenge"
"Oh boy, I can't wait to fight the final boss and have an epik boss battle!!!" >Literally just a marauder but bigger >Mean mugs you for four hours >Heals if you shoot him wrong
the dark lord boss fight got me wanting to set something on fire
Replaying this piece of ♥♥♥♥ now makes me genuinely wonder how I ever got past Davoth the first time back on Xbox without ripping my ♥♥♥♥♥♥♥ hair out. It's honestly kind of shocking how bad both Ancient Gods dlcs are when compared to the base game. If you want my opinion, just stick to horde mode and don't bother with either of these campaigns unless you really want the unlockables.
NOW this is a real test of your ball knowledge and skill wall . It gets difficult if u haven't "mastered" the movement . also I WILL NOT talk abt the final boss cus its the worst final boss I have ever played and seen. 8/10 cus of the final boss
The most annoying ♥♥♥♥ i have ever played. it has some remodels of demons you have to play with different gun mods against. like cmon are you that lazy to make a new demon and instead you change colors of one. and im not gonna talk about that the game FORCES you to use gun mods. and i dont want to remember the ♥♥♥♥♥♥♥ spirits and possessed demons. i mean i spent all my ♥♥♥♥♥♥♥ gauss canon bullets and i have to kill this ♥♥♥♥ ass spirit with my plasma rifle while no bullets and if i dont it goes into another demon like the ♥♥♥♥♥♥♥ venom i have to rip and tear my ass because im out of ♥♥♥♥♥♥♥ amo. at least the sentinel hammer saves somehow the ammo problem and it fun to play with in general. ♥♥♥♥ you bestheda. heil my goat Gabe Newel
玩完黑暗时代回来看 这部难度也真是顶级 除了最后boss没黑暗时代马洛克给我的感觉惊艳【甚至感觉强度太低设计招式也太单一】 其他真是顶级 难度顶级 操作感顶级 玩法顶级 比黑暗时代稍难但玩起来更爽
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $111.4M | 217.5K | 91% | $29.99 | |
| $71.6M | 221.7K | 96% | $19.99 | |
| $7.2M | 29.1K | 97% | $9.99 | |
| $879.9K | 7.5K | 94% | $5.99 | |
| $10.8M | 17.8K | 83% | $39.99 | |
| $1.3M | 5.4K | 67% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 3.5K | 89% | $12.99 | |
| $1.2M | 5.6K | 98% | $14.99 | |
| $1.2M | 2K | 93% | $24.99 | |
| $1.2M | 4.9K | 93% | $7.49 | |
| $1.2M | 20.2K | 98% | $1.99 | |
| $1.2M | 1.9K | 80% | $11.99 |