
Fight, Farm, Build and Explore Together in the standalone multiplayer expansion to the uncompromising wilderness survival game, Don't Starve.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Fight, Farm, Build and Explore Together in the standalone multiplayer expansion to the uncompromising wilderness survival game, Don't Starve.
Enter a strange and unexplored world full of odd creatures, hidden dangers, and ancient secrets. Gather resources to craft items and build structures that match your survival style. Play your way as you unravel the mysteries of "The Constant".
Cooperate with your friends in a private game, or find new friends online. Work with other players to survive the harsh environment, or strike out on your own.
Do whatever it takes, but most importantly, Don't Starve.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3323 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
крутая!!!
so good
Cool game, play it with the right friends
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #96, worst CN #100 · 6 markets collected
Reviews, worldwide (the counter carries no country): 55.29/day in the week to Sep 1 → 57.57/day in the week after.
Of the 2 markets with a position on both sides, 2 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French*, Italian*, German*, Japanese*, Korean*, Polish*, Portuguese - Portugal*, Russian*, Spanish - Latin America*, Traditional Chinese**languages with full audio support
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Coming from the Don't Starve Alone Series (where I have spent a considerable amount of time and most probably still haven't uncovered 100% of its secrets) I am truly happy to say that this game didn't disappoint at all. It feels mostly like the older games, but with vastly more content, polished gameplay and refined characters (some of them have slightly modified traits when compared to their single player counterparts and also Skill Trees that offer extra perks, while those that don't most probably have their Rework / Refresh already underway). I am still finding new things after 150+ hours of gameplay and, as far as I could tell, I will be sinking many more until I eventually reach to the Grand Finale. Most probably the game will be finished (both the content and the story) by the time I start getting to the end anyway... you know, the 'Uncompromising Survival Game' still lives up to its name today without a doubt. Oh, right! By the way, THERE IS multiplayer now! Going through this adventure alone surely will be challenging, but bringing some friends over will certainly make it more humorous. The only thing I personally miss would be the characters from the previous games. Walani, Wilbur, Woodlegs (all three of them from Shipwrecked), Wilba and Wheeler (both from Hamlet) have stayed behind (maybe there's a reason for this that is tied to their individual stories?), but instead we got 5 (FIVE!) new characters in their place. Coincidence? I don't know, maybe Wagstaff knows... Also, now there are Cosmetics in the game! You can acquire those for free while playing the game. There's A LOT though so if you're a completionist then it will take a while... prove me wrong if you can! Alright, I am going to wrap this one up right now since I can't wait to get back to playing so... just buy the game when you get the chance - full price or discounted, it doesn't matter - because you won't regret it! Or maybe you will, but you will still play anyway since you surely got over 2 hours of gameplay before even thinking of refunding this! Good luck!
died in 2 seconds
.
I would rather go down a slide made of cheese graters and sand paper. I really wanted to like this game, but it's just way too hard for a low-level chud like me.
The absolute perfect game for people who love speedrunning as if it was their dream job. If you don't learn to rush making a base, you'll die on night 2. But that's okay, since you have friends to revive you! ...You don't? Well, you'd better learn Japanese, Russian AND Chinese because no good modded 24/7 servers exist! Jokes aside, this game is PACKED with content, and most paywalled things can easily be accessed with the in-game economy of free drops and spools. It's practically a one-time purchase and you're set with one of the best forever-games in the "friendslop" genre! In fact, this is a friend GEM. The modding community is still very much active, and Klei is currently making a spin-off in this game's universe, as of the time of writing this review. My personal favorite aspect of this game (as of the time of writing this review) is the customizability of gameplay. There's 18 characters in the game, a hidden one, and counting. Want to be a healer? Pick Wortox! Don't like Wortox? Force-feed people with your homemade meals as Warly! Want to play Wortox, but don't like being a healer? Pick the naughty side of his skill tree! Want to be the most powerful (high DPS) character to ever exist in this game? Pick the sassy arrogant guy's soul stuck inside of a robot, WX-78. Never, and I mean NEVER, EVER, EVER pick Webber. Webber is a griefer's character. You'll get kicked in the first hour of gameplay, no matter how you play. Best game in my library, 9.8/10*, would recommend. *the 0.2 is negotiable, due to my personal opinions and worldviews. Just play the game, man, why are you reading this?
THIS GAME IS HORRIBLE, one tap machine, WOULD STRONGLY NOT RECOMMEND!!! PISS OFF ELMER!!! I would rather donate my savings to ISIS than play this for over 10 hours!
скучно нудно душно
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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