
Gather your party and get ready for the kick-ass new version of GameSpot's PC Game of the Year 2014. With hours of new content, new game modes, full voiceovers, split-screen multiplayer, and thousands of improvements, there's never been a better time to explore the epic world of Rivellon!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #94, worst CN #96 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.86/day in the week to Sep 14 → 9.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 33.1Kreviews | 89% | — | $32M |
| $39.99 | 2Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1173 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
为了玩进博得3来补这游戏的,游戏是还不错,就是很耐人寻味挑人,不看攻略的话非常磨人,任务指引很弱,很多线索都藏在一本书,一句话,一段隐喻里,没点耐心真玩不下去。还有加上不少任务的跨度太长,再加上欧美游戏这难记的人名,地名等,经常做了后面忘了前面。
Buen juego en general pero a ratos se me hizo pesado. También ya se le notan los años aún así sigue siendo bueno.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $32.2M | 1M | 98% | $4.99 | |
| $32.2M | 120.7K | 96% | $9.99 | |
| $32.3M | 32.3K | 96% | $29.99 | |
| $31.7M | 48.6K | 79% | $24.99 | |
| $31.7M | 87.5K | 97% | $19.99 | |
| $32.4M | 27.2K | 75% | $22.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 11.9K | 92% | — | |
| $605.6K | 925 | 77% | $12.49 | |
| — | 0 | — | — | |
| $48.5M | 48.3K | 88% | $49.99 | |
| $3.4M | 43.8K | 88% | $3.99 | |
| $11.3M | 17K | 88% | $29.99 |
Reviews, worldwide (the counter carries no country): 8.67/day in the week to Aug 4 → 10.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish, Czech, Simplified Chinese, Korean, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏放在发售年份绝对是好游戏,增强版画质有了提升,从博德之门3和原神2回来可能 有点低画质,习惯了就好。战斗体验一般,探索感不错。几个槽点: 任务指引一般,并且有bug,自由度有限,可以理解。 解密内容太多太烦,完全就是磨时间。最大的缺点,这个导致我玩到最后一章节实在玩不下去了没有通关。 区域等级限制太离谱。地区各个区域完全开放,但是不同区块等级差异巨大,伪开放罢了,只能从等级低的地方打起,去打高等级也没回报,武器奖励等级过高还不给用。关键是我也不知道你的地图等级顺序啊,你的地图是平铺开来的又不是线性的。
good game
git
Repeating NPC dialogue that will drive you crazy. Boring storyline. Lots of crashes and bugs. You're forced to play with at least two characters.
玩了神原2再玩的神原1,感觉1比2还是差了很大一档.几个问题:1.游戏指引比2代更弱,没有2代或其它拉瑞安游戏经验比较容易因无头绪放弃. 2.战斗的爽感1比2是要差不少的,特别是策略性的考验2比1要强出一大截。2代后期的boss战很精彩,很费脑,但1代就比较平淡. 3.最拉分的是1代的解谜,像秘源神殿,从最初到最后,不看攻略几乎是无法进入的.看攻略多了玩游戏就像做作业,乐趣掉一大半. 整体评价,若神原2为9/10,则此作为7/10,中规中矩。
Beautiful RPG with an oldschool flair. Def. worth a playthrough, especially nowadays!
아..아..화살 분사는 전설이고 난 신이다..
动不动就闪退 好不容易打完 又得重打 烦躁 浪费时间
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.