
You are the Dragon Commander. Your mission it is to reunite a broken empire and become the new emperor. Success depends entirely on your ability to efficiently rule your empire, build invincible armies and lead them to victory.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.11/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 2.5Kreviews | 74% | — | $3.1M |
| $39.99 | 316ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game if you grab it at sale for 10% of original price. People are complaining about it trying to be too many things at once, well maybe it does but personally I enjoyed the politics / diplomacy / decision making part, the "Risk" (or grand) strategy at world map and even though I don't really play RTS games (of this type, wouldn't really compare it to Total War, it's more of a simplified Warcraft/Starcraft) I didn't struggle much with real time battles. I find the story interesting enough, even though it doesn't seem to treat itself serious at times. But then again, have any other game presented you with a problem on national scale - deciding whether nudist beaches for plump dwarves should be legalised? Wouldn't really consider buying it for the full price, but at 10% it's a steal :)
Как всегда хороший сюжет, едкие шуточки, с выразительным характером персонажи, однако RTS вышел плоховатым, очень малое количество карт, к ходу 10 знаешь уже все местности. Интересные ситуации которые предлагают выбрать советники и генералы, однако эти выборы на сюжет никак не влияют просто дают или отнимают смешные бонусы к характеристикам. Графика приятна глазу
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Russian, Polish*languages with full audio support
Hours played at review time, across 807 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Truly an underrated GEM! Absolutely loved this game. It does a nice job of combining RTS with an overlord type Dragon option. If you enjoy RTS games like Starcraft. Give this a go.
[list] [*]Попытка совместить несколько жанров одновременно привела к тому что каждая часть игры проработана в той или иной степени слабо, увы это факт. [*]Сюжет: Имеется и даже с небольшой нелинейностью из-за некоторых решений, но в любом случае основной финал тут будет один[Таков лор вселенной и изменить его нельзя], но от этого качество сюжета не становится хуже. [*]Все сюжетные движения происходят в вашем штабе, команду конечно подобрали моё почтение с каждым можно побеседовать и посмеяться в некоторых моментах, но если уходить за пределы диалогов и сюжета вам этот штаб будет нужен для прокачки ваших боевых единиц и на этом всё. [*]Вторая часть игры это у нас стратегическая часть игры и если по началу ковыряться вроде как интересно, то уже ближе к середине становится как-то скучно, так-как как-то особо развить что либо нельзя, есть базовый набор механик и карты с помощью которых можно что-либо изменить на этой карте, всё. [*]Третья часть игры это у нас бои в реальном времени вместе с вашими юнитами и юнитами противника. В отличии от обычных представителей такого жанра где у нас есть болванчики и главный персонаж который не должен умереть[И то доступен он не всегда], тут главным персонажем является драком которым являетесь вы, при том умирать вам позволено, но это скажется на ваших ресурсах, но нельзя дать захватить противнику штаб. Интересно ли играть в данном режиме? Вполне, но ближе к концу будет трудновато. Из минусов стоит отметить что Драконом летать можно, но в это же время надо следить за своими Юнитами которые могут всякого наваратить за время вашего полёта, благо превратиться в дракона или же покинуть поле боя вы можете в любой момент. [*] Вообще разработчики так начудили с ИИ что игра с какого-то момента превращается в рутину в которой вы всё делаете на автомате и позже ловите себя на мысли об однообразии. При том как вам жизнь испортить игра знает, а вот адаптироваться под ваши неудачи она не умеет) То есть если вы не разобрались адекватно в механике игры в 1-ом акте или в начале 2-го, то скорее всего вы проиграете и вам придётся начать сначала. [/list] Я рекомендую взять игру исключительно из-за сюжета, так-как остальные аспекты вызывают двоякое чувство и брать естественно не за полную стоимость.
Проходил еще на выходе. Скачал второй раз, вспомнить. Не понимаю, как проходил это 10 лет назад. Плюсы: - 3 фазы геймплея, взаимосвязанных. Решения на корабле перетекают в поддержку и ресурсы на глобальной карте, а они потом решают в РТС режиме. - Визуальная новелла на корабле. - Ролики между актами - Фирменный юмор - Простая РТС база - камень-ножницы -бумага. - Юниты не просто классические пехотинцы и рыцари, а машины, которые интересно выглядят. - Ривеллон дип лор Минусы: - Колдуны - Жуки - Захват зданий - ИИ всегда микроконтролит лучше - Лимит ресурсов есть только для игрока, привет Empire Earth - Минус для DOS2 - редкон нежити
One of the most awful experiences I've had in a long time. I'm terrible at RTS, I know it, but I couldn't even stomach the first act without turning it down to casual because of the micro management. The game constantly resource starves you while the AI build massive armies on both the over world map and the RTS segments. The final nail in the coffin was a combination of naval battles, and the over world map straight up lying to me about where my transport goes. It tells me my transport made it to land and lets me unload troops, but when I click end turn suddenly my transport is in the water and I have to fight a battle at open sea with nothing that can fight back. Okay, i'll use the dragon and fight them myself.... nope, need more recruits when the sea maps have no recruitment citadels. Oh look I have a card to start the map with more recruits! Nope, need a recruitment citadel still. So I need buildings that don't exist, to use the dragon in combat, when I AM THE DRAGON?! I tried, I really tried to like this game but at every turn it seems to want me to chuck my ssd in a dumpster for installing this in the first place.
eh
Magnificent story driven RTS, you find nowhere else such a delightful and miracle narrative here as in any other strategy game.
It's awesome when developer tries something different and it doesn't completely fail. Dragon Commander is a combination of tactical strategy, RTS and dating sim(?). When you are on Raven, your ship, you spend your time chatting with NPCs. This is the only part where you get story. You can also make council decisions that influence strategy part, research new units, upgrade units and learn new skills for your dragon and of course marry a princess (Ophelia :3). Tactical Strategy Board This is where you buy troops and then send them to capture territories, build few building to help you and play cards that are like buffs. Real Time Strategy To capture territory you can either auto resolve, send one of your generals to auto resolve or fight it yourself with your dragon. It works almost like any other RTS. You build some factories, you fight for map dominance. But here is a twist, you can control a dragon in 3rd person which is probably the most fun part of the game. Camera is a bit wonky but you can get used to it. AI is surprisingly good, adapts to what you do a will give you a challenge. Conclusion Well made game even if the development was rushed. Pretty Graphics in my opinion. Gameplay, especially battles are fun. Story is good enough and dialogues are okay, sometimes funny and short enough to not waste your time. Shame multiplayer is dead, would love to finish all the achievements. Worth to play? Definetly.
Jeu sympathique
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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