
Every descent is a deadly gamble. DIVE or DIE in the cursed abyss, face Eldritch horrors to uncover the mystery of the black rain. Scavenge and upgrade, recruit and sacrifice. Save your camp... The Flood is coming.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 5 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Explore the Abyssal Pool, an underwater labyrinth of drowned ruins, lost idols, and mutated monsters. Lead a band of desperate survivors with Jack, a haunted man with a singular purpose: to save what's left of humanity.
Evade or fight what lurks in the dark. And try to appease the Maker of Rain before he floods the world in his black tears.
Plunge into the cursed Abyssal Pool, where every descent is a deadly gamble. Navigate sunken ruins, face eldritch horrors in darkness, and race against dwindling oxygen. Knowledge and skill are your only guides in the challenging depths.
Lead desperate survivors where death is permanent and sacrifice is inevitable. Manage health and sanity. Decide who joins, who dives, who dies. No One is safe
Transform your fragile camp into humanity's last refuge. Assign vital roles to your survivors, improve their skillset and craft them new tools & equipment. Balance resources against time to upgrade essential structures. A stronger camp means deeper dives and better chances of surviving another day.
Search for sacred relics scattered across the drowned world. Find them all before the final Flood drowns everything forever.
Time is running out; every day matters. Will you find redemption in the depths, or join the countless souls already claimed by the Black Rain?

Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.39−20% | 1.4Kreviews | 92% | — | $591.5K |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 901 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[quote] [h1]手滑一下,几小时的培养付诸东流——《生死深潛》的极致绝望美学[/h1] 《生死深潛:雨之子民》是一款把洛夫克拉夫特式恐怖、生存管理与肉鸽探索揉进同一片黑水之下的游戏。开场不到十分钟,你就会明白这绝不是一场惬意的海底观光——一场持续了不知多少年的黑雨淹没了几乎整个星球,仅剩的山顶营地成了人类最后的落脚点,而名为“造雨者”的半神级存在正拖着四十天的倒计时,准备用下一波洪潮把一切彻底抹去。 https://steamcommunity.com/sharedfiles/filedetails/?id=3771191086 你要做的,就是带着一群属性、特性各异的幸存者,一次次扎进那座被称为“深渊之池”的水下迷宫,找回八尊圣像,赌一个谁也不敢保证的救赎。 下潜本身就像一局没有存档的死亡轮盘。氧气条、生命值、理智值三条命脉同时往下掉,而理智一旦见底,你的潜水员会当场陷入疯癫,氧气消耗成倍飙升,几乎等于宣判死刑(有特殊天赋可以保命,但是会丢失物资)。更残忍的是,死亡是永久的——你亲手培养起来的角色会永远沉在水底,连带他背上的物资和熟练度一并消失,只有一个纪念碑标识着他们陪你了多少天,这个玩法就很像[url=https://store.steampowered.com/app/262060]『暗黑地牢』[/url]。我第一轮玩到第29天时,不小心把一个主力送进新区域,转眼就被一只巨型海怪囫囵吞掉,那种憋屈感让我愣了好几分钟。但正是这种“谁都可能回不来”的压迫感,让每一次下潜都充满真实的心脏狂跳([b]红温[/b])。 在水面上就是资源管理玩法,你可以招募幸存者,给他们分配工作:有人去渔屋捕鱼,有人守工坊做装备,还有人驻守灯塔派出远征队。被派去干活的角色也会获得经验慢慢升级,获得专属被动技能,所以你完全可以养出一批“后勤专精”的队员,而不必让他们下水送死。但麻烦在于,每个建筑升级都需要特定材料,而这些材料往往藏在最危险的深水区——比如必须献祭幸存者,才能让区域内的资源变成“受祝福”的状态,而在这种状态下怪物数量、血量都会有所提升。这种两难抉择贯穿始终:是让老兵冒险去取稀有矿石,还是派一个新来的炮灰?是用宝贵的食物去祭坛换额外天数,还是留着养活营地的嘴?没有标准答案,只有一次次咬牙拍板。 本作的画面和音效非常不错,把深海的未知、恐惧表现得淋漓尽致。沉没的民居、教堂、街道还留着人类仓皇逃命的痕迹,而如今它们成了巨型章鱼、蜘蛛状爬行怪和洛夫克拉夫特式利维坦的巢穴。我最怕去深海区域,还没看到怪物本体,就能听见硬肢敲打珊瑚的闷响从屏幕外逼近,吓得我当场调头往回游。因为吃过一次闷亏,被怪物怼在墙角,一口就随时了一名高等级老兵。 https://steamcommunity.com/sharedfiles/filedetails/?id=3771191172 当然,游戏并非没有瑕疵。最明显的短板是随机事件的种类偏少,玩过几十天之后,很多事件你闭着眼都能猜到后果,新鲜感逐渐被套路感取代。地图布局虽然每次重启后微调,但大结构固定,熟悉之后探索的意外惊喜会明显减少。 https://steamcommunity.com/sharedfiles/filedetails/?id=3771191357 不过,这并不妨碍它在前期和中段提供足够浓烈的生存体验。当你好不容易从深水区拖回一背包稀缺物资,看着营地里多出一间新工坊,那种“又多活了一天”的踏实感,是很多同类游戏给不了的。 如果你喜欢[url=https://store.steampowered.com/app/262060]『暗黑地牢』[/url]式的管理绝望,或者[url=https://store.steampowered.com/app/264710]『深海迷航』[/url]里的那种未知战栗,那这片黑雨下的世界,值得你捏着呼吸管跳进去——只是记得,别游太深。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote] [/quote]
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 905 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра хорошая,стилёвая,очень отдаёт тёмным подземельем,но как писали другие в ней надо прям пожить прилично и поизучать,я оказывается уже староват для этого ну и как так игра новая, толковых гайдов нету на неё,так что брать по скидке или готовиться изучать её досконально.
I dont care what anybody says. I will [b] always [/b] pick the random level 1 with Iron Lungs over the level 10 faithful diver 10 / 10 game !
Given yesterdays release in relation to my current playtime, i'd say im certified to give it a take. I've already expected it to be solid from the demo alone, but i genuinely didnt expect to funnel this many hours in it's different modes as quickly as i did. Dive, upgrade your equipment, explore new areas with increasingly terrifying creatures, covering all shapes of terror while you're justy trying to keep your camp above water, literally. All the while ths is accompanied by Jack, the storyteller who does a fantastic job not only at doing exactly that, telling the story, but also does it with a full the full lovecraftian hit. Good replayability, as it should have being a roguelite, but nowadays you gotta make sure. A rounded experience altogether, from style to skills to equipment. And you can name your NPCs! (matters to me in settlement sims idk) Definitely worth it's price, a little humble with that, even. Get it while it's wet.
很好的游戲; 爲什麽還給差評? 因爲蜘蛛怪設計的太變態, 沒有任何預兆、聽不到方向、看不見信息, 方向一旦賭錯調頭游走根本來不及,抓住直接秒殺
Porgy's gameplay loop with Barotrauma's diving mechanics, and Darkest Dungeon's hamlet. It's a good'un
I thoroughly enjoyed my time with this game. Brought me back to a couple flash games I played and Darkest Dungeon. Managing a town of survivors and resources with events is always fun, and the underwater gameplay was exciting, rewarding, and unsettling! I only played on normal, so I honestly didn't encounter too much of the true difficulty that I know is there if I run it back. Art is nice; really helps create the world. Story is cryptic, Eldritch horror stuff; leaves you guessing at a couple things too. I happily recommend this game.
This has got to be the most stress filled 14 hours of my life, and I loved every second of it. Unraveling the story of everything was so much fun, that i didnt realize that 14 hours had passed. So much praise to the Devs, for such great gameplay. But for me the best thing about this game was the story, so interesting and thought provoking but also so uncomfortable and vast. Thank you all for your hard work putting this together. PS. The rain serpent's song is going to be stuck in my head for ever. 10/10
Fantastic game. 10/10 would greed one extra piece of scrap and drown within inches of the surface again.
打通普通难度,体验良好,希望后续更新DLC等内容。Ps:希望取消动画,每次启动游戏都要手动长按ESC取消
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $591.4K | 6.7K | 87% | $4.99 | |
| $591.7K | 1.2K | 66% | $19.99 | |
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| $590.8K | 1K | 91% | $19.99 |
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