
Distant Worlds 2 is a vast, pausable real-time 4X space strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 23 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good
虽然过去了很长时间, 但是终于还是修复了汉化的问题
Distant worlds 2 is a space-4x game that offers a unique experience when compared to other Space strategy games like Stellaris. Although Stellaris is superior in almost every way, there are a few key differences that make Distant worlds 2 a refreshing game. For one, war is a lot more organic and gradual and relies a lot more on good supply lines and wearing your enemy down. Compared to Stellaris where you destroy your enemys fleet and effectively from then on it is a foregone conclusion, with some asterisks. Although mechanically there is not a huge amount of dept to certain systems, politics, diplomacy, planet management and exploration, i think the supply and demand economic system / war, is enough for me to enjoy the game, i think it can be a lot better and it has a good base. The Crisis dlc is quite fun and is way more intense and challenging than any of the stellaris crises. Hope the game gets some big mechanic updates and is expands on its weaker areas.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 820 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Paradise for enthusiasts. Hard ordeal for newcomers.
Gra na bardzo dlugie godziny
Pokračování jedné z nejkomplexnějších vesmírných strategií. Po počátečních porodních bolestech se nám tenhle kousek obrušuje v klenot. Rozhodně doporučuji!
Enjoyable.
One of the best (if not THE best) 4X complex and deep sci-fi strategy game ever made. Extremely positive for me, improved a LOT since the release. ¡Can´t wait to the next coming DLCs! ¡Give it a try!
Magnífico juego, pero, ¡¡¡sin traducir!!! INADMISIBLE
:)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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