
wandering into the uncanny concept of liminality, captured in DV tape format you explore what seems to be another dimension, lost in an endless space that looks human-made but isn't.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 28 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Disminal is a First Person Exploration/Walking Simulator experience set in the backrooms where you will be able to wonder through some of it's unsettling and vacant places, is there an exit to be found? or will you be staying here forever, lost between two worlds.
This game will focus merely on immersion and appreciation of aesthetics.
Most zones/sections in the game are greatly influenced by YouTube videos and images depicting liminal spaces
Featuring a 'MPEG' mode which graphically mimics the artifacts seen in actual low quality videos so as to enhance the immersion.
CONTROLS:
WASD/Left analog: Movement
Left CTRL, LT / RT (L2 / R2) → Hold to crouch
Lef Shift, R1 / RB → Hold to walk faster
Right Click, L1 / LB → Toggle zoom (press again to zoom in/out while held)
Left Click, A / X → Interact
Stats
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definitely one of the best liminal experiences I've played so far. The graphics are stunning, the camera movement is smooth and it's just an interesting place to explore. Really catching the essence of the Backrooms in the best of ways. Thank you for this, what an amazing experience!
Im sad because I ended it. I want moar
LAME
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +91 more
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
6/10 The game itself is good, not bad at all and another fine addition to the liminal collection. It does get a few points off for not being able to customize many of the video settings. This game was heating up my pc real fast and there were no settings that you could really change to help. Having the option, as many other games in this genre have, to remove the VHS effect would help. The rooms themselves are very bare bones. Which, is up to your own discretion whether that is what you like. It is also the shortest backrooms games I've ever played. Even shorter than the original Complex game. Which also means it is extremely linear as you basically just "follow the lights" or "tape". I got this in a bundle for cheap, and I recommend anyone else interested to do the same.
Очень даже симпатичная игра, прошёл её залпом. Ну что ещё сказать, ходилка-бродилка, с атмосферой, приятными локациями и звуками. Из плюсов :: 1. как ни странно музыка, и другие сопровождающие звуки 2. Интересные локации в которых можно задержаться, поразглядывать 3. Понятно куда идти (странный плюс, но тем не менее он есть) 4. Тревожная атмосфера, в которой ты сам себя пугаешь Из минусов :: 1. бег медленноват, в каких то моментах это чувствуется. По лестнице 5 часов будешь спускаться 2. если хочется вернутся на какие то локации, сохранений нема, надо идти пешочком. Хотелось бы наверное как то ускорить этот процесс (это скорее субъективные минусы, может кому то они будут мешать во время игры, а кому то нет) Вообщем и целом оцениваю игру на 8/10, на вечерок, ваще отлично
너무 좋습니다 단지 느립니다 습관적으로 쉬프트를 눌러서 더 느리게 만들곤 합니다... 게다가 몇몇 도전과제가 해금이 되질 않아요. 다른 조건이 있는 건지? 길찾기는 어렵지 않아요 다른 더욱 복잡하고 길이 여러갈래인 리미널 스페이스와 달리 전혀 헤매지 않았어요 노란방의 힌트를 따라가면 그 외 방은 거의 일방향입니다 재밌게 했어요 마지막 스테이지에서는 이 게임만의 분위기도 있었고요
Great game Walking Simulator for sure in backrooms theme I didn't find any jump scares so I assume there are none!
空间氛围塑造感觉到位了,但是就算是跑步也是非常的慢,纯纯慢速后室步行模拟器。 分辨率基本锁死840X560左右吧,近视300°可以不戴眼镜玩。总体还算推荐,但本人不完全是单机后室迷,22元不到1小时的体验性价比确实不算高只能说。
I enjoyed it. A nice short experience. The poolroom area was dropping FPS like it was its job, but other than that an enjoyable experience.
Im sorry, i really tried to like this one, but its not happening. It just falls short on many things, mainly the complete emptiness of the level. Which there is one of. Its one "big" level, and only like 2 times you actually have the capacity to get lost. Its VERY linear in most places, SO linear in fact, that they put actual tape with arrows on the ground to lead you to continue. There was no incentive to explore anything, at all, which really surprised me. Even without the tape, when you follow your instinct, or the most natural looking path, thats just the exit path. It looks bigger then it is at first, but the actual "map-end walls" are just covered by darkness. If you see it dark somewhere, its just the sign that thats not the way to go. It took me 65min to get through the entire game, and i took my time. And also youre CRAWLING at a snails pace. The one positive i have to give the game is, there is a sprint toggle, and it stays on the entire time once you activate it, thats a plus. The problem is, youre still extremely slow. I often had to check if i was really still "sprinting", so i toggled it again, and only after becoming even slower again i was like "Ok yeah, i was sprinting". The movement is also sluggish like a GTA game, you dont turn instantly, you dont move instantly, it takes like 2 full seconds to pivot, these "realistic body feel" choices just do not fit this type of game imo, and always were a turnoff for me. And swinging the camera has extreme movement-lag that made me almost nauseous, and you cannot turn that off, there isnt an option for it. There isnt an option for many things. There are 3 VHS "quality" options... but none to turn that filter off either. The ONLY reason i wont be refunding this game, is because i got it in a bundle with BACK*SPACE, and that game is fantastic and i dont wanna return that one, but could only return the full bundle. That other game was so good, it saved this game a return, let that sink in. If you want this game, but actually good, skip the bundle and JUST get BACK*SPACE instead. Or POOLS. Or Dreamcore. Or all of them. But not this one, not for 5 bucks. I guess now that im stuck with it, i might attempt to get all achivements... but i kinda really dont want to, the movement alone just feels like a chore, and the levels arent interesting at all. If i do it, then only when im very, VERY bored. There is a reason this game doesnt have a demo... because a demo could not possibly be shorter then this game, and feeling the movement would be an instant turn off for most players.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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