
From the award-winning developers at Arkane® Studios comes Dishonored®: Death of the Outsider, the next standalone adventure in the critically-acclaimed Dishonored® series.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 30 → 2.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 13.4Kreviews | 88% | — | $7.9M |
| $29.99 | 5.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 920 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ну 50/50 будто. Первые 3 миссии прикольно круто имба Последние 2 полная хрень честно говоря. Берите только ради миссии с ограблением банка
Dishonored
阿肯,还会有续作吗?
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Russian*, Portuguese - Brazil*, Traditional Chinese*languages with full audio support
| $29.99 |
| 1.3Kratings |
| 78% |
| — |
| not modelled |
| $29.99 | 212ratings | 76% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 924 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
yes.
I have many more hours in this than it shows, I had this game downloaded when I didn't have power a handful of years ago. I like it, a lot of my friends who are also fans of the series don't. When I talk to them about it it's largely Billie herself that disinterests them, that something feels off in the chartacter/pacing whereas I like it as like a side story about the world. It wouldn't stand alone, but immediately following the other games it feels like a natural sidestep. For me it's actually a must play if you liked the previous games as some of the levels are so fun - the bank level is a delight! Trying to rob a bank without alerting anyone or killing anyone is so gratifying to me. I also love the addition of contracts - giving me more tasks makes me spend more time in the world. I find the levels slightly more challenging in some regard that I really like. I find there are more guards, they're more alert than the guards of the same difficulty level of the previous games, they stand and walk in ways that interrupt my flow. As someone who plays ghost (and if you don't like the series and don't play ghost and low chaos, that's why, it's 99% of the reward) I find it's harder in this installment which I like a lot. I also feel the levels are built with a bit less obvious exploration elements - there are places I outright don't find, where as in the previous games it felt easier to find everything which I also love. Some things feel off. Bonecharms coming too easily, your multiple paths to a goal seem more obvious and linear, Billie's character feels so flat against Corvo. But as a spin off it doesn't bother me.
good but quick game
Мнение о DLS ко второй части сомнительно. Это одна из тех игр над которой реально пытались стараться, но в роли аргумента вошёл бюджет. Скажу по моему мнению: Сюжет Dishonored Death Outsider не сломан! Игра буквально не расжёвына как нужно чтобы мы её поняли. Во время её прохождения я чувствовал, что словно чего-то не понимаю или не догоняю касательно сюжета или даже геймплея, но нет игра игра показывает себя именно так как должна, но по какой-то причине её дизайн буквально рассчитывает на то чтобы мы думали над ней как над шедевром игровой индустрии! Но вскоре понимаешь то что эффект Dishonored рушится... Мы видим родные улицы, знакомых персонажей, Господи Дауд вернулся в конце концов, но разработчики по какой-то причине работают словно в двух разных лагерях в которых сами уже не могут определиться как работает их вселенная... Не судите строго :3
The game's been out for a while, I'm sure you have read all you can about the story, the skills, the tools... it's a short game after all. All i can say is, this time you're a nobody: not the Royal Protector, not the Empress, not even your boss the Great Assassin Daud. You're just another hostile face in a city that is the closest ever to being normal (for once) in the usually chaotic world of Dishonored. Youre not some grand character in a mission to save the realm; it has healed and now it leaves you behind. If you are a long-time fan of the franchise, i suggest picking this up to get more dose of karnaca and its beautiful architecture & interior design. Through the news and books you can find out about what happened to the other characters from previous entries, even the poor sod Galvani whom you've been robbing for the past 15 years. Chaos system is gone (because this time you're a nobody, remember?). Skills are toned down with only 2 options (teleport and disguise), youre still strong but you're not overpowered. The game encourages exploration more than ever and you will be rewarded for your curiosity. Side quest is also gone, and its place you have contracts. There are plenty of them and unlike side quests, they feel even more detached from your personal missions and even might go against your in-game moral compass ("kill everybody inside the building except one specific guy", why would I- ..eh a job's a job). As others have said, pick this up on sale, and welcome back to Karnaca.
no
7.5/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — |
Related
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| $7.9M | 17.8K | 77% | $29.99 | |
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