
A living prehistoric ecosystem that does not revolve around you. Shape the island as a god, or enter it as a human and survive while animals, weather, water, terrain and your own body change over time.
Modeled estimate, not a reported figure. How we estimate →
About
DinoSystem is a living prehistoric ecosystem where everything is connected.
Play as a godlike overseer and shape the island from above, or enter the world as a human and try to survive inside it.
In God Mode, you can observe and manipulate the ecosystem, alter the environment, control animals and experiment with the systems that keep the island alive.
In Survival Mode, you are just another creature in that world. Find food and water, build shelter, hunt, fish, craft tools and learn how to live alongside the animals around you.
The island is not built around you. It keeps changing whether you interfere or not.
Animals are born, grow, reproduce, age and die. Plants grow according to environmental conditions. Water flows through the terrain and collects in puddles, rivers and lakes. Weather changes the world around you.
Every creature needs food, water and shelter. Predators depend on prey. Herbivores depend on vegetation. Populations can grow, migrate, decline or disappear depending on what happens around them.
There are no scripted encounters designed to keep you entertained.
The world simply keeps running.
You can interfere with it, study it, exploit it or simply try to survive inside it.
Survival is not just about managing an inventory.
Your body changes according to the way you live.
Food affects your nutrition and body composition. Physical activity affects your stamina and muscle. Temperature, hydration, sleep and exertion all interact with your physical condition.
Eat too much and you can gain weight.
Work hard and your body adapts.
Stay cold, hungry, dehydrated or exhausted for too long and your performance suffers.
Your character is not just a collection of statistics. Your physical condition is part of the simulation.
DinoSystem is built around systems that interact with one another rather than existing as isolated features.
Weather affects temperature and water.
Water affects vegetation.
Vegetation affects herbivores.
Herbivores affect predators.
Your actions can alter these relationships in ways that are not always predictable.
The island is procedurally generated, with different terrain, vegetation and water systems creating a different environment each time.
You can hunt, fish, gather, farm, craft, build and explore, but none of these activities exist in isolation from the world around you.
There are dinosaurs, mammals, birds, reptiles and other animals, each with their own needs and behaviours.
There are seasons, changing weather, fires, reproduction, aging, diseases, injuries and many other systems working together beneath the surface.
The result is a world that can produce situations the game never explicitly planned.
There is no single correct way to play DinoSystem.
You can build a safe home and live off the land.
You can become a hunter.
You can fish, farm or gather.
You can explore the island and adapt to whatever you find.
Or you can simply observe the ecosystem and see what happens.
If you want to experiment, God Mode lets you interfere with the world directly.
If you want to test yourself, Survival Mode puts you inside the simulation with nothing guaranteed.
The same world powers both experiences.
You are simply looking at it from a different perspective.
DinoSystem is a solo-developed project and is still being expanded and refined.
Both game modes and the core simulation are playable now. Late-game variety and the remaining God Mode tools are still being improved on the road to version 1.0.
⚠️ WARNING: The Remote Play Together tag is used solely to enable multi-device play and does not indicate any multiplayer functionality.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A very addictive game! This game needs a lot more recognition. I like the gameplay; the seasons are great. I hope they don't give up on this project and keep adding things to it. I have some issues with some game features like gathering stones can be painful, or not being able to set the duration of each season. So you either wanna start in Spring and die of dehydration in summer, or you start in fall and freeze to death in Winter. There's a very little time to gather mats or get a little home base going. But man I just love the uniqueness of this game!
It's like rimworld style complication but you only control one person, and based in the days of the dinosaurs. Unique, challenging, and fun.
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sviluppato con passione e dedizione, con particolare attenzione ai dettagli, una perla nel suo genere.
Better than Ark
DinoSystem: A game designed to be overly frustrating and unfair for the sake of unrealistic realism. Your character can begin starving to death over the course of a day, yet it takes an inordinate amount of effort to get any food. In addition, when getting that food, half the time you fail which makes your "soreness" meter go up, which increases your chances to fail, and makes you weaker. This meter increases even when walking, and decreases very, very slowly, even when you're high on food, rest, and water. In addition, your character, for some reason, has an incredibly high chance of squishing every single berry they come across, wasting the several in game hours it takes to even get one. Then, for some bizarre reason, your character constantly refuses to sleep, and you have to click "go to sleep" over and over again in order to make them sleep. And if your character is tired, again, their chances of success at everything goes down, so you have to play some bizarre game of cookie clicker on your character so that they'll just go the ♥♥♥♥ to sleep. And then, of course, there's the crafting mechanics, which border on the masochistic. Want to craft something? No problem! It'll just cost you several hours, 10% muscle soreness for each individual crafting material, and precious calories. What do you get out of it? A tool that breaks after *at most* 100 uses. And that's if all your materials are perfectly made as well. In reality it'll probably break after 40-50. Note that each individual strike counts as a "use", and it takes somewhere in between 10-20 strikes to complete any action. Who in their right mind designed this? I beg of you, go *actually* into the woods and *actually* knap and use a stone axe to cut down a tree. News flash! If you pick a thin enough tree, you can actually cut down several. Remarkable. Here, however, unless you have a perfect condition axe, it *will* break halfway through, and even if not, it'll break on the next tree. This is developed from the mindset of "realism means unfairly hard" without actually understanding survival in the slightest. Temperatures going up to 40 degrees C in the day, and then down to 0 degrees C at night? In a ♥♥♥♥♥♥♥ *jungle*? It's not a desert. It requiring apparently expert level engineering knowledge to make a lean-to? Of course. If you want a game that will test you, unreasonably, then this is it. The mechanics, despite being based on RNG that you manipulate from skills that raise slowly and you have to gimp yourself to start with high ones, are relatively consistent. However, if you want, as the game tries to claim, a somewhat realistic survival simulation with dinosaurs, then you are completely out of luck. This game is designed for pain, not fun, good mechanics, or intelligent play.
Bättre överlevnadsspel än till exempel the The long dark, Green hell och andra liknande titlar. Varför? 1. En riktig och intressant simulation till skillnad från ovan nämnda titlar, vilket ger en större känsla av mening och möjlighet till påverkan. 2. Dinosaurier.
Look at the hours that ive played this. It is worth the asking price if you enjoy survival / crafting at all. It also has dinosaurs, what else could you ask for?
love this game. challenging in the best way
Bardzo dobrze grało mi się w tą symulacje jaskiniowca polecam
Addicted to this game!Extremely good! my tip to you is keep your vitamins up to stay healthy! it does effect healing as well as a nice temp when sleeping. (wouldn't recommend sleeping in winter without fire) Also everything from trees/ponds/lakes/mountains/boulders to even the dinos are randomly generated meaning no adventure is ever the same ;D
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Players by region
Where this game's players are, estimated from review languages.
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