
Dinoblade is an intense action RPG set in a prehistoric world forever changed by a cataclysmic event. Step into the role of a young Spinosaurus, wielding a colossal Great Sword. Confront rival dinosaurs, some armed with weapons of their own, all in a desperate fight to prevent a looming extinction.
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About
Dinoblade is an intense action RPG set in a prehistoric world forever changed by a cataclysmic event, one that redefined the very nature of Dinosaurs. Step into the role of a young Spinosaurus, wielding a colossal Great Sword forged from ancient power. Confront rival dinosaurs, some armed with brutal weapons of their own, all in a desperate fight to prevent a looming extinction.
Venture across a sprawling world filled with awe-inspiring biomes, from dry canyons to dense, mist-shrouded jungles. Each region is ruled by a ferocious Alpha, an apex predator who guards the path forward. Defeat them, or be devoured.
Every victory unlocks strength. Master new skills, unleash devastating abilities, and forge your own combat style. Chain together powerful combos, time your dodges, rolls, and parries, and discover legendary weapons hidden across the lands.
At the heart of this savage world lies a mystery — one that could save your species, or doom them forever. Rise as a Legend, conquer the wilds, and decide the fate of your home.
Become the blade and rewrite history before your world is lost to the shadow of extinction.
Conquer the Challenge: Defeat the final boss to unlock the ultimate Boss Rush Mode
Genres
Engagement
Reviews
Themes across 917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
55 deaths and I beat the game. Just missing 4 achievements, Boss Rush and upgrades being the primary ones 3 things I would love to see get added in future updates The ability to continue your save file after beating the final boss, just resetting you back to the last save point. More areas to access after the final fight, it would go hand in hand with the last point More Boss SP to let you get all abilities to max on 1 save file Pros: It has a wonderful idea, theme, and concept and runs with it well It's nowhere near AAA price Fun gameplay loop Cons: 30/55 deaths minimum were on the last 2 bosses, and the 2nd to last felt unfair most of the time (I've platinumed Sekiro, AC6, DS3, and Elden Ring) so some tuning down of those bosses would be great As many others have said, it can be janky at times, and it doesn't seem to be greatly optimized, I know I had struggles getting over 60 fps on medium level custom graphics It is a pretty short game all in all Voice Acting isn't particularly great, but they did what they could with what they had I didn't really get the overarching plot past revenge and that's it, it did feel a little weird, but that's probably because it's relatively unexplored. Overall, an AMAZING game to have fun with if you are experienced with Souls-Likes. 8.7/10 which is fantastic for this developer being so new! It was well worth my money as someone who loved dinosaurs as a kid. I hope to see it updated and made even better in the future!
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.5K | 92% | $19.99 | |
| $1.1M | 1.4K | 87% | $29.99 | |
| $1.1M | 3.9K | 62% | $9.99 | |
| $1.1M | 1.9K | 92% | $29.99 | |
| $1.1M | 9.3K | 77% | $6.99 | |
| $1.1M | 1.6K | 65% | $29.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8K | 35 | 97% | $2.99 | |
| $292 | 2 | 100% | $6.99 | |
| $0 | 0 | — | $4.99 | |
| $5.1K | 15 | 67% | $14.99 | |
| $62K | 199 | 64% | $19.99 | |
| $3K | 23 | 61% | $5.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Portugal, Vietnamese +7 more
Hours played at review time, across 918 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
isss gooooood
I mean ♥♥♥♥ yeah!
The game is actually quite good, the leveling system is done well and it's engaging/exciting at first. I'm not a fan of the price for such a short game. In the end it took me 5 hours to beat, but 2 hours of that was just running laps in the second open world so i could beat the very overpowered boss to complete that zone. I'm pretty sure the Dev's intentionally over tweaked him so they could pad the game time. I think this game should be under $10 for the amount of content, but i don't mind supporting the team so i can see what they put out next. Judging by this being their first game, i imagine the next project (with some added financial backing) will be really ♥♥♥♥♥♥♥ good. I'll be keeping my eye out for that one.
I respect the game and had fun with it. The premise isn't anything crazy, but the animations are very cool and impressive. You can't really complain much about the premise of a dinosaur using a sword doing cool tricks with it and demolishing other dinosaurs violently. It's simple but satisfying. It's short but fun and you get to support a small developer. That said, I still have my gripes — these are more so constructive criticism for the developer rather than reasons to not play the game. - The camera was the most frustrating part of this game. Sometimes it would decide to stop locking onto an enemy, it wouldn't track the enemies well enough (especially bosses with fast attacks or airborne attacks), and it also would get blocked by the environment such as trees or rocks. - Some enemy or boss attacks were nearly unreadable at times due to their orientation. There were a handful of times when I just couldn't tell when an attack was happening because the enemy started the animation facing the opposite direction, blocking the readability. - For how large of a weapon is being wielded, the impact didn't feel like it matched, so for me personally the power dynamic felt a bit underwhelming. - Some enemies have attacks that don't really align with their thematic and some have attacks that felt unnecessarily difficult to react to. For example [spoiler]with Mokusei it doesn't feel like it matches the thematic when he has an insanely quick stomp attack[/spoiler]. - End game spoilers: [spoiler]It was kinda rough when the final boss took away the ability that I happened to max out for seemingly no real reason. To me, it didn't really make sense lore-wise and it just kinda felt like an arbitrary punishment. It would have been more appreciated if this was at least foreshadowed ahead of time, had more of a reason provided before the fight as to why it happens, or if it was done with a bit more finesse. In short, I think the execution was a bit lacking.[/spoiler] Despite all this, I still recommend the game, and I still took the liberty of getting all achievements. Boss Rush was also pleasantly balanced, I actually enjoyed it a lot (despite struggling for a while on some bosses).
eu gostei bastante. estou onde acredito no final ou perto do jogo e esta sendo uma otima experiência. ele possui alguns bugs mas é normal ja q o jogo lançou a pouco tempo mas n é nada q interfira diretamente na gameplay. é um otimo jogo para qm busca uma variada em soulslike e queira fugir da tematica medieval
its finally here
This is harder than elden ring but this is also an awesome game give it a try!
Worth the money if its your type of game, imagine sort of sekiro combat but with awesome dinos.
After 100% this game, this game is very worth it. For a single dev this game works really well. I mean it is a dinosaur with a sword in its mouth. The mechanics are really cool and fun to play around with. Parrying is super satisfying. Can't believe this game finally came out after like 2 years of waiting
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