
Are you ready for an adventure? Challenges, exploration and puzzles in a narrative driven experience, pick up your camera and test your wits in this first-person mystery by the team behind Quern!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 7 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dimhaven is a remote island in the middle of nowhere, covered with mountains,shrouded in mist and desolation. The once lively tourist paradise is now left almost completely abandoned and isolated by the mysterious events of the last few years.
A mixture of adventure, puzzle solving and exploration-driven storytelling like never seen before: Dimhaven is a story we’ve wanted to tell for years. Pick up your camera and test your wits in this first-person mystery by the team that brought you Quern!
Dimhaven is the new project from the developers of Quern. An immersive, narrative-driven adventure, where you take on the role of Emily Ravenstone on a mission to find your uncle on the strange island.
Genres
Engagement
Reviews
Themes across 376 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really dont want to make this review but I genuinely cannot in good faith personally recommend this game. Firstly if youre expecting this game to be anything like Quern, this isnt for you. It is of my opinion that this game is vastly more linear than Quern and while the puzzles start out good I find that they quickly devolved into being more frustrating to figure out even when some practically give you the answer on a silver platter. I cant quite put my finger on WHY though.
Great game! Struggled on a few puzzles, but I prefer it that way instead of it being too easy. Voice acting was great as well!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Simplified Chinese*languages with full audio support
Hours played at review time, across 377 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
At first i thought i will be having a fun experience starting from the landing bay enjoying the atmosphere great puzzles and mekanic so far but no, the more you progress through the game you will experience the dark side of the worst puzzle system you have ever encountered, the puzzles are extremely tedious to solve, illogical and my hint system isn't working. I tried to love this game but I hate it and it's doesn't relate by any mean to Quern game at all and for anyone thinks this game should be the predecessor of Quern or you think the dev are working hard to continue bringing inspired out of the box puzzle experience like what they did no please don't waste you time and money on this game.
Honestly, for them to market the game as “From the creators of Quern”, I had high expectations, but this game seems haphazardly put together, the puzzles are mostly arbitrary, especially in the last half of the game, and the pixelated graphics are ABHORRENT!!! Quern was a BEAUTIFUL game! Great mechanics with the puzzles, gorgeous scenery, amazing lighting, but Dimhaven is SO utterly disappointing. I would definitely NOT recommend it! You guys really messed up on this one. I would have given it a pass if you didn’t do those stupid pixelated graphics, but that completely ruins everything about this game. Even the necessary objects with text are super pixelated. If you’re worried about limiting players based on computer specs, then add options to tweak the graphic quality. SOOOOOOO DISAPPOINTED in this game!
The graphics for this game are truly beautiful. The pixel-textures are done so well that at times I forget and see only a detailed rendering of an environment. There is something deliciously old school about how this game is built. The atmosphere is solid, supporting well-executed puzzles that are challenging, but not impossible. Each puzzle feels grounded in a practical need, rather than esoteric or shoehorned in, and each can be implemented quickly once solved. At times the game even traps you in certain locations, forcing you to find the clues where you are, rather than getting distracted by all the possible places they could be. The game's short length (about 9 hours) also is to it's benefit, as it never overstays it's welcome or makes you question why you are getting derailed from the mission that brings you to the island. That said, without giving spoilers, I was somewhat disappointed by the end as I feel that it left more questions than answers--questions that I'm not sure will ever be resolved. I could have accepted one or two more locations that served to expand the lore. In the end, this was a strong puzzle adventure game with a beautiful art style. I would strongly recommend it to anyone who likes the genre and grew up with games like Myst or Riven.
Incredible puzzle game. I disagree with the negative reviewers saying that many puzzles were incredibly vague and expected you to know more than you should. It is a skill issue. There was really only one puzzle I wish gave a little bit more direction, but everything else was perfectly solvable (please add a 1 to the top of the cabinet puzzle chart.)
Come on, feel the vibe of this place...
This game is very challenging. I loved all the places it took you. It started out like it was going to be one thing then took you completely somewhere else.
An excellent puzzle adventure - not too long, not too short. Puzzles hard enough to scratch your brain but not so agonizing or obtuse that you can't reasonably complete them yourself, plus or minus some note-taking.
its fine for a puzzle game. its nothing special. its not terribly difficult, you can get through this without hints... some of the puzzles are a bit abstract (i had to step away for a like 3 and get a fresh perspective on them) and then some are just simple. the final puzzle [spoiler] is split into three 'answers' one of which is literally just fiddling with dials til you get it right, one is just straight up inputting numbers and the third is a combination of the other two. [/spoiler] it was an awful finale. idunno, sometimes the puzzles were interesting to solve and then other its literally "find the numbers and input them somewhere" the graphic aesthetic is just ugly. ive seen this 3d pixelated texture style before.. just reminds me of old dreamcast games. its not pleasant to look at. the story was decent at the start.. trying to find your uncle and what happened to him, you go to this island thats nearly deserted, people are missing. thats great. i was interested. [spoiler] then we get some random alien/other worldly communication thing with little actual world build up at all. your uncle finds his way onto the 'ark,' stuck in another dimension. thats what we're trying to solve, how to get him out.. but you dont even know this til you input the final puzzle solution. [/spoiler] it felt just so random by the end that i just didnt care about it at all. its fine.. i just wasnt impressed by it. oh.. one thing that was weird. theres a cut scene at the end that made my pc fans ramp up LIKE CRAZY... but there was practically nothing going on on screen or anything i could imagine that would cause that.. i cant imagine what the reason this cut scene caused it, but it was just.. odd. i thought there was yard work going on outside. the rest of the game, my pc was silent.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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