
Digimon Survive presents a hybrid visual novel and tactical RPG set in a mysterious world filled with dangerous monsters and deadly battles that will test your ability to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 3 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.7Kreviews | 79% | — | $5.1M |
| $59.99 | 3.1Kratings | 71% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A new approach to Digimon's game with a good yet dark story. Not too much a fan for the amounts of Digimon's rooster and evolution route, but have a good development on main characters and different story to be taken of. 8/10!
Una combinación riesgosa y creativa entre novela visual, rpg de tablero táctico y Digimon. Una trama compleja en la que el humor y nostalgia de Digimon se mezclan con el drama adolescente clásico de novela visual, decisiones difíciles y temas oscuros y adultos. Tramas que pueden desencadenar en más de una muerte. Digimon Survive es en todo sentido un juego extraño. Y es mi juego favorito de Digimon. Y el segundo juego que platino y completo al 100. El gameplay de novela visual es el esperado. Si no te gusta leer, puede que no lo disfrutes. Pero la historia y los finales valen mucho la pena. Es uno de los tres videojuegos que me han hecho llorar. Tampoco es muy complejo. Un par de elecciones de vez en cuando respecto a con quien hablas y que le dices que afectan significativamente la historia y en menor medida los combates. El gameplay rpg conserva elementos básicos de Digimon, con múltiples tamers y partners que pueden hacer evolucionar a sus compañeros de distintas maneras. Y también puedes hacerte amigo de digimons salvajes conversando con ellos en medio del combate. Pero no todo se resuelve hablando, y las peleas son frecuentes y hasta difíciles. Aunque tampoco llega a niveles de complejidad como los de xcom o baldurs gate. Todo se centra en desde donde y con que ataque impactas al enemigo. Ambas partes del gameplay pueden acelerarse mucho en repeticiones del juego, con skips automáticos de diálogos ya leídos, opciones de bajar la dificultad de los combates, y comandos automáticos. Esto facilita y motiva al jugador a experimentar las tramas de los otros finales, que es en mi opinión el punto mas fuerte del juego. Y repetirlo te ayuda a farmear de manera natural ítems y experiencia que vas a necesitar si quieres completar el reto de combate “Mugen recolection” en la dificultad mas alta. Pero tampoco es perfecto. Pese a los skips, te toma varias horas llegar al nuevo contenido si quieres ver los finales básicos. Terminar un final normal y luego el verdadero toma alrededor de 20 horas. Platinarlo me tomó 65, la mayoría de las cuales era solo dejar el juego en automático en lo que llegaba de nuevo a lo bueno. El reto final si me divirtió, y tuve que farmear por primera vez para poder completarlo. Pero si no te gusta el estilo de combate entiendo que pueda ser aburrido o desesperante. La historia es lo mejor del juego. Tiene un final gameover si te rindes en una parte importante. Un final bueno (moral/vacuna) con mínimas muertes que me resulta algo mediocre comparado al resto. Dos finales “malos”, que son excelentes historias trágicas muy al estilo de Digimon, del cual el final wrathful/virus es mi favorito, el que considero el canon, y el que me hizo llorar la primera vez, y me agüito esta segunda pese a que sabía lo que iba a pasar. Y también un final “Verdadero” que solo puedes desbloquear en new game plus, que es sólido, pero es demasiado color de rosa al estilo “todo sale bien con el poder de la amistad”. Que esta bien, pero no va con el estilo tradicional de Digimon de finales agridulces. Sigue siendo mi juego favorito de Digimon, por delante de Digimon World 3, que es mi infancia. Recomendado si eres fan de la franquicia y no te molestan los juegos un poco mas experimentales. Pero si es un juego difícil de recomendar si no te gusta leer/las novelas visuales. O si por el contrario, solo estas aquí por la historia, pues los combates pueden romper el ritmo. Dicho eso, para mi tiene 5 estrellas. Y aunque ya le exprimí todo lo que podía exprimirle, me quedan ganas de jugarlo de nuevo. Quizá en unos años solo para experimentar de nuevo mi final favorito.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Traditional Chinese, Spanish - Latin America
| $59.99 |
| 605ratings |
| 80% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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só compre se você gostar de jogos de multiplas escolhas , o foco do jogo é a história, o combate em tatica é algo praticamente em momentos especificos, embora de pra vc treinar bastante, dito isto pra mim é um jogo 7/10, eu gostei muito, mas vou tirar 3 pontos pelos combates extremamente facil e a falta de fluidez, amei a história, os personagens, o tipo de rota realmente faz diferença no jogo.
I almost finished this game on PS4, but of course I had to buy it for PC as well. I hope to finish it one day on PC. The combat is not my favorite, but not that bad. The story's worth your time!
What a ride - and not a good one. But also not a bad one. May sound strange but you need to know that you will have to play the game at least twice to get the "correct" ending and story experience. My first playthrough was W**** and it nearly ruined the entire game for me. Luckily, with the second playthrough, everything changed. However, the game still is not perfect by a long shot. PRO: - fantastic, absolutely gorgeous artstyle, 2.5 sprites and arenas with painted textures. It captures the feeling of the OG anime perfectly. This fact alone nearly makes the game a positive, despite all the bad things. - Some relatively underused mons can be captured and used, for example MarineDevimon, one of my favourits. - A different spin on the digi world (more...esoterical than digital). - Some very likeable characters. - Its a visual novel, but combat is plenty and doesnt feel tacked on. But now the cons... CONS: - even though the combat does not feel tacked on, its bare minimum at best. Without auto combat in my second playthrough I would have probably not played it again. I thoroughly enjoy the animations and the sprites and love seing them, but the movement is way to cumbersome and the arenas are also not that varried. Combat itself is not that deep either. You always have to maneuveur around an enemy and then attack. You would think, as a strategy combat sim, there would be more to it but types rarely feel influantial and you always choose the attack that does the most amount of damage. More depth here would have been appreciated. - The story itself is... hm. Not really meh, but also not bad. Since I like this depiction of the digi world, I find myself enjoying going through the story again, but not because its so engaging like a Danganronpa. Its fine, but there can be parts that nearly made me deinstall the game (W****). A second playthrough however fixed those issues. - The english translation is very bad. You can follow everything, but I found some translations to be very weird and unfitting for the situation. So much in fact that it took me out of the moment and made me frown when I read the text. - The entire affinity mechanic isnt really explained and can you lock out of evolutions on your first playthrough. I dont want to spoil anything, so look it up yourself but if you want certain partner mons to evolve, affinity is the name of the game. ---- Pretty long con list for a game that I sill would recommend to people that enjoy digimon. I grew up with it, so seing these absolutely beautiful sprites and a rather/sometimes interesting story (dont feel bad if you skip sometimes, the dialogue can be very abd at times) was worth it. For someone who doesnt like digimon... well, I wouldnt start here with getting into it.
still playing it is a bit slow but if you are a fan of visual novels, all you.
It's a dark visual novel with some Tactical RPG elements. your choices matter and the 3 endings you can get really make you want to play more. Don't buy it if you want Combat and grind 24/7. this is a Story game that you sit back and relax and read about.
Pra quem é fã de Digimon, é um jogo bem interessante, porém, não se engane pela ideia de batalhas no estilo Tatics, o jogo é muito mais uma Visual Novel, então, se tu não curte, melhor evitar, as batalhas não são ruins, mas são básicas. Porém, as histórias são muito boas, todas as rotas são bem feitas nessa parte, com as diferenças e finais.
도의 - 진엔딩까지 클리어하는게 국룰이겠지만 조화, 격정이 진국
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $1.9M | 4.6K | 73% | $14.99 | |
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| — | 0 | — | — | |
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| $6.9M | 8.2K | 82% | $39.99 |
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