
Digimon Survive presents a hybrid visual novel and tactical RPG set in a mysterious world filled with dangerous monsters and deadly battles that will test your ability to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 3 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.7Kreviews | 79% | — | $4.7M |
| $59.99 | 3.1Kratings | 71% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Se história fosse de terror e com mais drama seria melhor, gameplay é tanto faz
战斗系统纯纯一泡屎,没有策略可言 你当它是视觉小说吧,60%的文本没配音,你说气人不气人
Love this game low key is stopping me from ending it all. thank you for this <3 (yes I know i need help but no one cares so it is what it is)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Traditional Chinese, Spanish - Latin America
| $59.99 |
| 605ratings |
| 80% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
男主头发太油,队友贵物太多,其它倒还好
걍 뭐.. 그럭저럭할만함; 확실한건 만원값어치는 충분히하고도 남는다는거 한 2만원정도 값어치함
[h1]The short version[/h1] Very slow paced story to a frustrating level Bad translation Your choices doesn't necessarily matter in your first playthrough BUT The story is interesting and due to its very slow pace, you grow attached to the characters [h1]The long version[/h1] In your very first playthrough you will go through scripted events that will sound like you messed up and it's very frustrating because as I said... it was scripted and you have to play the game ALL OVER AGAIN to be able to witness the real story But do you want to go all over 40~ hours again and seeing what you've already seen, or do you want to skip 90% dialogue just to see the new elements? That, and the english translation has TERRIBLE issues x_X the amount of typos, of nonsensical sentences, even I who happens to be self-taught English found it very annoying HELL, even some of the characters gender seems to change throughout the story with this poor translation?!
Sorry, as a digimon fan I cannot reccomend this game even after completing it. Story kinda gets long and boring after awhile, the only reason I continued playing is because I want to see how it ends. The ending is pretty dissapointing too. I will not sit through a TON of dialogue just to play the game again to see the true ending. The DLC add nothing to the game there's no dialogue from Guilmon or any of it's digivolutions.
The collectible search is very distracting and meaningless. At first i thought if it is a visual novel + some tactic games it would be quite a cute thing like some visual novel mobile game. In fact, the searching has ruin everything. I cant help but forced to repeat that process and ultimately it strayed me from actually playing and read the story. So I stopped playing this game.
Don't.
Almost everyone died, I am terrible at the whole "Survive" part, but it was fun, love Digimon, great story as usual
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 4.6K | 73% | $14.99 | |
| $2.4M | 6.5K | 86% | $14.99 | |
| — | 0 | — | — | |
| $8.9M | 6.8K | 89% | $29.99 | |
| $4.3M | 2.8K | 83% | $35.99 | |
| $6.9M | 8.2K | 82% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 6.2K | 93% | $24.99 | |
| $4.7M | 10.5K | 88% | $19.99 | |
| $4.7M | 10.3K | 97% | $20.99 | |
| $4.7M | 10.5K | 95% | $19.99 | |
| $4.7M | 11.8K | 88% | $19.99 | |
| $4.7M | 11K | 74% | $19.99 |