
With engaging storylines, classic turn-based battles, and tons of Digimon to collect, Digimon Story Cyber Sleuth: Complete Edition delivers everything fans loved about Digimon Story: Cyber Sleuth and Digimon Story: Cyber Sleuth – Hacker’s Memory.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 3 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−90% | 13.3Kreviews | 90% | — | $1M |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 950 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
遂に日本語実装!? と思ってプロパティにも日本語あるし楽しみにインストールしましたが 残念ながら海外版とは別物で日本語ファイル自体入ってませんでした😭 知ってはいるけどバンナムのケチ!
POKEMON COULD NEVER!! IN A MILLION YEARS BEAT DIGIMON IN HOW GOOD THESE GAMES ARE??? I might just be a digimon fan now, first game ever and its so so GOOD!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese*, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 955 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10年以上引きこもりニート、デジモン知らない人が買ったんだから相当なお買い得に決まってる! 早速ですが電脳空間に飛び込んできます。バイバイ現実。
8年以上チャプター4のフリーズ問題を放置している企業とか見た事ありません Vtuberみたいな真似事している暇あったら販売、開発は頭のスレッドを最適化して下さい あと文章が長すぎます。 「○○を探してくれ」だけで済むのに 「○○はこのエリアにの罠を仕掛けた可能がある、あいつはこういう時に罠を張り巡らすタイプだ、○○とは昔からあーだーこーだあって私もそーだこーだなんだ、だから警戒をしてくれ」 「ところで××君はどう思う?」 「△△さ~ん過剰なだけですよ~確かに○○はどーたらこーたらであーだこーだですけど、そんな子じゃもうないですよ~ところよぉ!今回デジモン呼んできたから協力させるよ」 デジモン「にょっす✋デジモンの□□だポヨ!あーだこーだ あーだこーだそーだこーだこかこーらあーだこーだだからそーだそーだあーだそーだでマークするぽよ! ところよぉ!ポヨと○○はあーだこーだだから、○○は犯人だポエ!」 「デジモン君!?あーだこーだな訳ないだろ!・・・とにかく主人公、あーだこーだしながらなんぷらーいせきを調査してくれ」 これを500クリックしてようやく会話イベントが終わります 気持ち悪いです
Discontinuing trading cards... why?
サイバースルゥースChapter04の末堂の会話後、敵とエンカウントしたりマップ進もうと階段降りるとクラッシュします。 対処などあればお願いします。
Bandai Namco breaks Steam’s basic trading card rules by cutting off card drops while the game is still for sale, truly a rule-breaker among publishers.
[b]Resumidamente,[/b] este jogo pode ser bom para um fã, mas para alguém sem apego emocional só parecerá um jogo chato. Normalmente as secundárias são os pontos fracos, mais desconexos da história, mas aqui até mesmo as missões principais são mais um "enche linguiça". Se enxugasse a história, deixando só oque importa, sobraria pouca coisa. A narrativa é boba, mesmo que seja um pouco mais séria que seu velho primo concorrente Pocket Monsters. [b]O desgaste[/b] com o primeiro jogo é alto, então fiz uma pausa (e joguei Postal 1 e 2) antes de iniciar o Hacker's Memory para evitar o abandono definitivo da coletânea. [h2]Observações Gerais (Ambos os Jogos)[/h2] [h3]Sistema de Evolução:[/h3] A mecânica de Digivolução/De-digivolução é complexa e superior à de franquias similares tipo pocket monster, mas a obrigatoriedade de ir ao DigiLab para gerenciar o DigiBank/DigiFarm quebra um pouco o ritmo do jogo. [h3]Problema com Controles:[/h3] O jogo não reconhece o controle se ele for conectado após a inicialização. Ligue o controle antes de abrir o executável. [h3]Audio e Tradução:[/h3] A mixagem de som no menu inicial é ruim e ignora as configurações do jogo. A tradução falha em artigos e pronomes de alguns personagens, mas não é oficial e sim de fã, então não dá para exigir demais. [h3]Link da Tradução:[/h3] https://pkgtraducoes.com.br/traducoes/digimon-story-cyber-sleuth-complete-edition/ [h2]Sobre Digimon Story Cyber Sleuth (Campanha Principal)[/h2] [h3]Narrativa e Diálogos:[/h3] A história é rasa e só engata após o capítulo 10. Diálogos com NPCs são irrelevantes. O plot twist no capítulo 18 pode surpreender quem não desistiu antes, mas o final é apenas, no máximo, aceitável. [h3]Falsas Escolhas:[/h3] As opções de resposta não possuem impacto algum no enredo. [h3]Missões Secundárias:[/h3] As missões de detetive são idênticas, recicladas e tediosas. [h3]Grind Excessivo:[/h3] O farm padrão é inviável. É essencial otimizá-lo criando 3 PlatinumNumemon equipados com 9 Tactician USB (Tático USB). A preparação me custou umas 30 horas, ou mais, mas elimina o tédio do ganho de nível posterior. [h2]Sobre Digimon Story Cyber Sleuth - Hacker's Memory[/h2] [h3]Superior ao Original:[/h3] A campanha é consideravelmente melhor e menos tediosa que a do primeiro jogo, mesmo que ainda mantenha a estrutura repetitiva. [h3]Mecânicas e Contexto:[/h3] A captura de território adiciona uma boa dinâmica ao gameplay. As missões secundárias continuam genéricas, mas possuem um backstory superior.
Vitaでプレイ済み 8月6日におま国が解除されたので安心して買っていいです。今、セール中なのでとてもオススメです。 オートセーブが無いので欲しかった所ムービー中のみは30fpsになります 1440p、4kの項目もありました
在这里养了一只猫猫,路过的朋友可以摸摸她一赞摸一次 __ /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.3K | 68 | 84% | $19.99 | |
| $1.8M | 3.4K | 76% | $24.99 | |
| $77.4K | 267 | 82% | $9.99 | |
| $0 | 377 | 56% | Free | |
| $31.7M | 87.4K | 97% | $19.99 | |
| $700.2K | 5.2K | 83% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 3.2K | 89% | $14.99 | |
| $1M | 2.2K | 96% | $19.99 | |
| $1M | 938 | 90% | $24.99 | |
| $1M | 36.2K | 96% | $1.99 | |
| $1M | 1.1K | 80% | $30.62 | |
| $1M | 2.5K | 66% | $14.99 |