
Gun-jump your way through a buzzing world full of quirky monsters, tricky puzzles, and outlandish bosses in this fast-paced, lighthearted Metroidvania.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.14/day in the week to Jul 30 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dewdrop Dynasty is a fast-paced, gun-jumping Metroidvania with a unique, retro-inspired pixel art style.

Shoot, jump, and explore your way through the world of Dewdrop—a interconnected land filled with hidden secrets, diverse biomes, strange monsters, and even stranger inhabitants.
With so much to discover, bosses to face, and puzzles to solve, Dewdrop Dynasty bursts with charm, challenge, and fast-paced fun. The world of Dewdrop won’t explore itself—so what are you waiting for?

Harness your inner gunslinger with gun-jumping, pistol-whipping action
Collect and redeem tickets for fun prizes from vending machines
Unlock and wield unique items and strange abilities
Wear a variety of silly, stylish, and occasionally useful hats
Enjoy a colorful pixel art style bursting with personality
Mark up your map as you explore the world of Dewdrop
Face off against bosses and wacky enemies using items collected along the way
Explore a lighthearted world full of charm, humor, and quirky characters
Plus, an original soundtrack composed by the talented Peter Reid Jones

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 228 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has really good music it gets a big cool award yiggity
Few hrs in and i love it already, the platforming is fun and challening and combat also
Having fun so far
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 228 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
initial thoughts are the movement feels good and the soundtrack is banging
followed the series and so far so good. Movement is crisp
I love it! I've been following this project ever since like 2020, and I'm so excited now that it's come out! Great job Goodgis and others! There are some balancing issues (remember to make the game way easier than you think it should be bc your used to the controls bc you made the made it). I'm having a lot of fun playing it, but the dodge needs some tweaking, it's a bit unforgiving, maybe a longer dodge the longer you hold it? or more i-frames or smth. Prolly some i-frames after, bc you'll dodge right into an enemy a lot of the time. Also the pistol jumping can be annoying, just make the recoil a bit higher. Anyways, very good job. I'm looking foward to the improvements over time. You deserve a celebration, take a little break to relax. You just released the game, you can fix the majority of the bugs, but after that, take a couple days off :)
Great atmosphere, good music, a bit like hollow knight
I really like the game so far! I watched the devlog series and have been super excited about it! So far I have enjoyed the platforming and combat mechanics. I don't play many of these games but I have enjoyed how this one feels so far! I will probably make an update to this review once I finish it, but here are some things I've encountered that I'd like to be fixed or changed. - Controller Remapping (I am not the biggest fan of the layout and would like some more options, with steam input you can manually change it to keybinds on keyboard instead) - More of a tutorial, at the start even a popup above the room stating the controls because when dialog popped up I was kinda mashing keys till it worked. - Kinda a smaller request but I would like an optional bind maybe for a shoot down button or maybe being able to map directional shooting other than just the direction you move in, for example I could remap my wasd to movement and arrow keys to shoot in directions, etc. It's a small thing but it would help a lot for a more wider range of deciding how to enjoy the game. For now that's all I can think of but I do really love the game so far the art is beautiful and the gameplay is fun! I really enjoy the music and is super enjoyable. I also don't want to be so hard on a game that did just come out. Congrats Goodgis and Firith Studio!! I will definitely update this review in the future when some of these will get addressed. P.S. after you take a deserved break I would love to see that mmo come to life you made for that holiday break. P.S.S. also you literally don't have to do this but I love raccoons and it would be adorable if there was one in the game.
best game of all time
Overall, an incredibly solid metroidvania with a beautiful art style, amazing music, fun movement and cool boss/enemy designs. But in it's current state, it's not something I can FULLY enjoy to its entire potential due a bunch of small things that add up to lessen my experience. No options for mouse controls, some controls don't make sense (wall-jumping, interacting, closing menus, etc), unintuitive map that doesn't show places of interest/collectibles, no real explanations on some controls, the game is short for its price, a low amount of achievements, and a meh story. I feel this game could be amazing after some updates, but right now for this pricepoint, I personally think it needs some more updates due it its pricepoint. HOWEVER, it may be a much more enjoyable experience for people already familiar with Metroidvanias, and if you have the money to spare, despite all the issues, it's still an incredibly charming and fun game! I'll personally definitely come back if there's a major sale or update.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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