
In Game Tycoon 2 you find yourself in the middle of the big players. Get into the act and experience the fascination of the game development. Reach your goal and become the Game Tycoon!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love how the game specifically instructs you that you don't need EVERY FEATURE in a game in the tutorial, and then releases a game development game so weighed down by useless features it is positively unplayable. Playing in the stock market, and decorating your home, and employee morale, but a lot of it doesn't really actually work, and setting vacation time? I mean what kind of game is this exactly? Limit your scope, this might be very detailed, but it is not fun, and the interface of needing to navigate to different buildings and then navigate to some sub screen just to do anything is time consuming and annoying. Why do people keep making these strategy games with incredibly tedious "theatre of the mind interfaces". It seems like a German thing, and it is atrocious. Have a freaking responsive dropdown menu. EDIT AFTER MORE PLAYTIME I tried to give the game a second chance since the developer responded to the review. I still would not reccomend it. The tool tips and gameplay cues about what happens when you say advertise with your game, versus advertise for the company as a whole are not remotely clear. The lack of save functionality is crippling in realtime game with poor and non customizable autopause features. Trying to get the information about say what games are popular is on a totally different screen than the one that offer syou contract and it 3 or 4 clicks away. The whole bank makes little sense, the loan terms are all wrong. You ae only charged interest once, it is not amortized. So you can get a $100k loan for 1 year for a one time 7%, or over 25 years for a one time 30%...which do you think is a better deal? Loans don't actually work that way. A 1 year 7% loan indeed costs you ~$107k, but a 25 year 30% loan costs you $750k NOT $130. There is a good game here somewhere with a better interface and so more clear tool tips and fat cutting of needless features and more focus on the game development portion of game, but uggh what a chore to play right now.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Aside from launch/early access hiccups (audio language mismatch, missing text, etc), the control is abysmal: the interface requires you to constantly switch between rooms and needlessly navigate redundant menus. It also lacks necessary indicators (you have to go to development room, then to development menu to view development progress), there are no tips as on estimated effect (for example, on copy protection), and the overall gameplay is not only non-intuitive, but also redundant (like having to find a proper publisher for game GENRE, and there might be none at the time). All in all, it might be fixed somewhat, but I do not believe any major issues will be addressed, and thus do not advise to buy this game.
This game has potential, but everything just looks bad and feels bad. It barely felt like I was making progress, even after the tutorial I was still confused (by the way the tutorial is pretty long, doesn't save your progress during it, and is ridiculously long.) The UI reminds me of a mid-90s mystery game. It's nice with the details and complexity, but just doesn't pull it off correctly. The biggest problem is the clutter and general unkemptness of it all. I make a game, but wait, I need to go to a completely different room to research things...ok did that, now lets start...oh wait, I don't have the necessary employees, lets go to a completely different building to hire people...Ok hired a graphic designer, programmer, and audio technician...can I make my game yet? Yes, but make sure you pick your console...ok PC, alright now lets wait for development...done, now lets pack your box.....erh wtf am I putting in the box (better remember that tutorial.) Finally, packed and ready to go, lets order it! Oh wait you need to get a publisher...after hunting for a publisher in every building (oh the lawyer got it.) Let's order! Awesome now let's get a contract....a huge search later and NONE do my genre?!? WTF I can't put my games on the shelf because they only sell RPGS?! -close-
This game was super disjointed, confusing, and not fun. I followed the tutorials, but it didn't feel as entertaining or even interesting. I was disappointed. It was too much shifting from room to room, building to building, and just felt more like a chore than an actual game.
Just NO, perhaps a game for 1-2€ but not for 13-15€ Its just like a game from 1995 but not a good one. Its Laggy even with a GTX 970 it runs on Full HD with 45 fps and stutters. If you want a good "Dev Game" try out Software Inc or Mad Games Tycoon.
It is just...weird. It is quite complex, but the controls are a pain. And the graphics? A joke, but a bad one. The music is annoying, tutorial is more or less useless... I was looking forward to this, since I enjoyed Game Dev Tycoon and wanted something similar, but more detailed and strategic... but I can't recommend this game, I don't know whether to give this game more time or return it and ask for refund...
I thought to myself, there is no way this game could possibly be as bad as all the reviews. Oh was I wrong. This is by far the most rediculous UI I have ever seen. There is just no reason for so many rooms and screens to accomplish what this game is trying to do. Mad games tycoon is the standard for this genre of game and really, there is just no comparison here. This game is just awful.
I cannot attest to whether the actual gameplay is garbage, but the UI & tutorial system is so clunky and dated, it makes the game not hold up. Got it as part of a 12 games for $1, and it's barely worth the (8 cents or whatever). Buy Game Dev Tycoon instead.
this game is like when you first get a job and you have no idea how anything works but youre trying your best to Not Mess Up except that feeling never goes away. i would not buy this game but i got in in a pack of steam keys for a dollar so im not complainin
If you love GamesDev, you gonna hate this game. First I thought maybe it's a similar gameplay but only with another interface, but man was I wrong... This game here is a total train wreck. So boring and loveless designed. Do yourself a favor and refund it soon if you can
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Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
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| $36.2K | 226 | 70% | $4.99 | |
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