
Gun-jump your way through a buzzing world full of quirky monsters, tricky puzzles, and outlandish bosses in this fast-paced, lighthearted Metroidvania.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.14/day in the week to Jul 30 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dewdrop Dynasty is a fast-paced, gun-jumping Metroidvania with a unique, retro-inspired pixel art style.

Shoot, jump, and explore your way through the world of Dewdrop—a interconnected land filled with hidden secrets, diverse biomes, strange monsters, and even stranger inhabitants.
With so much to discover, bosses to face, and puzzles to solve, Dewdrop Dynasty bursts with charm, challenge, and fast-paced fun. The world of Dewdrop won’t explore itself—so what are you waiting for?

Harness your inner gunslinger with gun-jumping, pistol-whipping action
Collect and redeem tickets for fun prizes from vending machines
Unlock and wield unique items and strange abilities
Wear a variety of silly, stylish, and occasionally useful hats
Enjoy a colorful pixel art style bursting with personality
Mark up your map as you explore the world of Dewdrop
Face off against bosses and wacky enemies using items collected along the way
Explore a lighthearted world full of charm, humor, and quirky characters
Plus, an original soundtrack composed by the talented Peter Reid Jones

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 228 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun game. Pixel graphics are charming and expressive, music is surprisingly great, most of the game is challenging but not frustrating.
Dear developers! I would like to draw your attention to the fact that the Russian translation only applies to the menu text, but elsewhere —including character dialogue— the text remains in English. As English is not my native language and I don't understand it very well, this has been somewhat disappointing. I would greatly appreciate it if you could fix this issue as soon as possible, as the game seems truly engaging based on my first few minutes of play. Thank you in advance!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 228 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It was a good experience, but some parts need work. Some areas had annoying backtracking, platforming, and enemy design, but nothing bad. Most of the issues will definitely be fixed with patches.
is a bee-utiful game
Do i want to like the game? yes very much but there are too many enemies in someparts and its mostly in gizmos and pipeworld and you can miss a lot of parts of the game and its really my first time playing a metroidveina so i didnt have a good time but if you played more games like this than go for it and buy it
Solid little metroidvania. It has a good amount of flaws and frustrations, but for the pricetag I paid for it (9€) I felt it was a solid value. Shmoovement and platforming was decent to good which is a main draw for me. Some required movement tricks felt a little more frustrating than satisfying as you have to be very mindful of the directionality of your inputs (for some skills you need to press down to go up, for others its reversed), but overall it was manageable difficulty wise. Menu integration was frustrating, the layout of the map didnt feel very streamlined to me, combat is fine. You get some movement abilities that completely negate others which doesnt feel like great game design for me. The soundtrack and aesthetics have a good amount of charm. Some bugs shortly after launch that mostly sorted themselves out with more play. Main campaign with like 70% completion took me like 7 hours of playtime as a somewhat competent platformer. Overall a strong 6/10 for me, recommended for metroidvania fans.
Played entirely on Steam Deck/Steam Machine with no issues apart from missing arrow symbols when reading signs. Dewdrop Dynasty is a cute metroidvania, with clean pixel art, and a great soundtrack. Poe, the main character, is snappy and responsive, and the "gun pogo" is a fun way to approach platforming. That being said, it's a shame this main selling point is quickly overshadowed by the upgrades you find along the way ([spoiler]dash, flamethrower, and sometimes wall jump [/spoiler]). Exploration is a mixed bag: I enjoyed the map layout and its intricacies, but more often than not I met dead ends or places that could definitely house a secret or a reward. Speaking of the map, at the time of writing this review, rooms are fully revealed as soon as you enter them, and there's a limited amount of markers you can place (why?), which lead me to abandon the firefly hunt because I found some but couldn't remember where. There is a fast travel system but it's not that convenient because you teleport only from specific places to a hub area, and back. The dev is working on updates so hopefully these issues can be ironed out. Combat is simple but enjoyable. It fits the more minimalistic style of the game. There were only a few boss encounters that I didn't particularly like [spoiler] the giant stone t-rex head can be damaged only after a specific attack and can be cheesed by standing in a corner, the UFO has way too much hp, and the twin wolves arena opens after you killed one of them so you can run past the other[/spoiler]. Overall I liked the game and can recommend it because the issues can be easily fixed with a patch or two
Fun game. Good vibes. Great shootin'.
> seja o poe > tome uma queda > perca as suas asinhas > ganhe um 38 > "vá, cometa crimes"
Highly mixed bag. Had potential. Littered with bugs, questionable design decisions, and just general jank. I'd give it 5.5/10. Will write full review shiortly.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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