
The open-world action-RPG, where you can do anything, of your dreams… as if it came out 30 years ago!
Modeled estimate, not a reported figure. How we estimate →
About
Devil Spire Falls is a procedurally generated, open-world, hardcore action-RPG built around dynamic and interconnected systems and mechanics.
Create your own unique character and delve into this dark fantasy world where the actions of heroes past caused the first Devil Spire to fall, and spread an accursed fog throughout the land... And the monsters that lurked within.
Explore the overworld, conquer dungeons, become the town hero, raze every village to the ground, hunt monsters, slay bosses, slaughter bandits or nomad camps, kill that merchant, run away, build your own home, gather your party, go on quests, farm, fish, mine, hunt, tame... The possibilities are endless!
In this world where nothing is predetermined... Everything is permitted. No character is so important it can't be killed. No dungeon is made to be an easy or even fair challenge. No obstacle can't be smartly circumvented or brute-forced through. You will enter a world of its own, unconcerned with your well-being, and unprotected against your machinations! And of course, your choices are permanent, and they matter.
Fully customizeable character creation, including facial features, with several Races, Classes and Origins, backed by a deep, real RPG system with 7 attributes, skills, perks, equipment, magic and more!
18 unique weapon classes with their own special properties! From swords to flails, from bows to muskets, and from throwing knifes to javelins. You're sure to find one that suits your tastes! Or just use your own fists and feet!
35 Skills with 9 Perks each! Unlock special attacks, acquire new actions, get rid of limiters, learn how to craft mighty weapons, build your own house, double-jump, or simply unlock a door and disarm traps, etc. With enough training, your powers will know no limits!
Create your own spells with over 100 effects, from buffing to burning, invisibility to telekinesis, shrinking to transforming... There's enough magicks to fill an entire library with arcane grimoires!
A deep combat system with several unique attacks, blocking and parrying, dodges, kicks, and much more. You must use every tool at your disposal to outmaneuver your enemies, conserve your stamina, leave them stunned and confused, and emerge victorious!
Physics and environmental shenanigans: Throw items at enemies, kick them off cliffs, build your own bridges and stairs, sneak past them while snuffing out lights, use the traps and whatever else is around you to come out on top!
Climb anything, swim to the deepest depths, leap over mountains, fly above the clouds, tame and ride a horse... or learn how to run faster than them. There are many ways to traverse this vast world, and reach every room in the treacherous dungeons. Just how many secrets lie in the far reaches of the world, or behind a secret wall?
In-depth NPC interaction system: Trade items, chit-chat, join factions, do quests, get trained, ask for information, recruit them to your party... not to mention all the interactions outside civil conversation like pick-pocketing, murder, induced coma, and other accidents!
An endless amount of items, activities, interactables and things to build or destroy, all interlinked and working with each other! Build your own base, grow your own crops, gather, mine and fish, or just destroy anything that stands in your path. The choice is yours!
While you have the freedom to do whatever it is you desire... The Urge to conquer a newly risen Devil Spire does not leave your mind. Will you repeat the errors of the past, discover the truths behind the massive towers, or simply take their power as your own? You now have the entire world to explore, conquer, and scour for answers!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 271 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I wish my mom loved as me much as this dev loves his work
Genuine good time with weekly content updates. Gameplay loop is really good. It has come a long way already. here's to the future.
ooohh im walking in skin im skinwalking
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Languages: English
Hours played at review time, across 271 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game needs more attention it's so peak it delivers a very nice sense of adventure and roleplay, you can tell how much love was poured into it with all the different details, mechanics and interactions I loved reading the story books you find lying around
This game is amazing. And its not even finished. If you love elder scrolls but are disappointed that they kept getting rid of the hardcore rpg elements with each new game than this is for you. I love skyrim but it is objectively the weekest out of morrowind, oblivion, and skyrim. This game is way better than it as well. And the races?? Bro the races. I am a fairy that is running punching (the skill skyrim got rid of), magic, and performance (musical instruments) i am 1 foot 8 and flying around like a viltrumite destroying people with my own hands. The punching skill even has a perk eventually called decapitate which is just 100% the viltrumite knife hand that they use to decapitate prisoners amd such. I wanted to rob a bank and the guards were crowding me so what do i do? I use the power of music to force them all to dance downstairs while i go up and murder the bank teller and steel all their loot. I at lvl 12 used a group of lvl 41 adventures to level my performance until all my fifes broke. The wizard then made a decision the crouch down to look me the eyes which was so disrespectful that i had to hit a save lure him away and punch him in his ♥♥♥♥. I flew around him while he wasted all his mana and arrows and then spent an entire in game day punching him to death (which maxed out my punching skill btw) from above i kept flying up before he could hit me. He still did alot which leveled my heavy armor skill alot. Eventually he runs away begging for his life but i, a little fairy, have no sympathy for those that disrespect my size and refuse to acknowledge my power and used my decapitate ability to end him befire taking all his loot and using his fife to play a song for his friends who let him perish alone. Tldr: the game is peak you can play as a fairy less than 2 feet tall and do basically anything you want and have more freedom than skyrim. Oh also there is base building to the point you can make villages and make npcs into them
Game that looks horrible (to others, I like it), but is actually one of the best open world games you can play. Just needs modding support and some more work.
A very fun rpg that has been receiving updates weekly from a passionate developer that is incredibly transparent about the trajectory they see the game going in. It is very refreshing to see an indie dev state flat-out "No that's probably too far out of scope" in comparison to the many I have seen that promise the world and then burn themselves out. Highly recommend.
good gam
Кратко: стоит времени/денег? ДА. СОВЕТУЮ ПОИГРАТЬ В ДЕМКУ. А теперь к полному обзору. Пройдя игру на 100% по достижениям (ну и в целом делал что интересно) могу поделится впечатлениями об этой, не побоюсь этого слова, прекрасной игре. Пройдемся по основе: Графика - вы сами видели по скринам на странице в магазине, в игре так же. На меня это не повлияло, и даже так я находил красивые интересные места (кстати прошу заметить игра на годоте). Геймплей - даггерфол (основные механики оттуда) или скайрим (в меньшей степени). Чем больше занимаетесь каким-либо ремеслом, тем лучше вы в нём становитесь. (PS: кто про даггерфол (DaggerFall) не знает, то это олдовый ролевой экшен серии Elders Scrolls, песочница. Есть бесплатная юнити версия в стиме). Что понравилось - расы, их много и геймплей разный, пощупал всё и выбрал то что понравилось. Кастомизация - неплохая, даже рост/вес. Бой - совершенно обычный для своего жанра, нету ничего сверх естественного, никаких ужасных впечатлений не вызвало. Магия - я считаю, что она - визитная карточка игры, она очень гибкая, можно настроить как хочешь и как тебе нужно при создании заклинания, или пользоваться какими-то гремучими гримуарами с проклятыми эффектами. Взаимодействие с нпс - неплохо, обширный список того что можно сделать (попросить о помощи, торговаться, спросить и т.д), а так же система репутации и не замороченная система фракций. Квесты - один основной (уничтожить башню), и дополнительные от нпс, обычно подай, убей, принеси, по закону жанра инфу минимально дают, но можно спросить куда идти, так что я считаю честно. Думаю, очень неплохо для одного разраба. Поддержка разработчика - еженедельно опрос и после опроса небольшое, но обновление, у разраба есть сервер дискорда и там можно найти дорожную карту. БУДЕТ МУЛЬТИПЛЕЕР (по словам разраба, надеюсь правда ,_,). Реиграбельность - она есть, т.к. фэнтези песочница, по факту вы можете даже не заходить в подземелья и жить мирной жизнью в деревне или как отшельник. В общем, есть чем заняться даже на данный момент. Впечатление положительное, игра оправдывает ожидания.
daggerfall 2
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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| $462.5K | 1.1K | 81% | $7.99 | |
| $461.9K | 955 | 66% | $24.99 | |
| $462.6K | 941 | 86% | $12.99 | |
| $461.6K | 852 | 85% | $17.99 |