
Detroit: Become Human puts the destiny of both mankind and androids in your hands, taking you to a near future where machines have become more intelligent than humans. Every choice you make affects the outcome of the game, with one of the most intricately branching narratives ever created.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About






Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 263.2Kreviews | 96% | — | $25.2M |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3582 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Yes
its good
лучшее из всего во что я когда либо играл
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Same day: best RU #26, worst AU #95 · 9 markets collected
Reviews, worldwide (the counter carries no country): 126.14/day in the week to Aug 11 → 174.43/day in the week after.
Reviews, worldwide (the counter carries no country): 139.43/day in the week to Aug 10 → 172/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Czech, Danish, Finnish, Greek, Hungarian, Japanese* +12 more
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
kesinlikle en iyi hikaye oyunlarındardır oyun da 40 tane ana son var oynadıktan sonra bile tekrar keyifle oynanabilir bu oyunda kimseye acımayın sonra sonuçları kötü oluyor keşke türkçe dublajda olsa
♥♥♥♥♥
Ehrlich gesagt hatte ich mir von dem Spiel zunächst etwas mehr erhofft. Vielleicht liegt es daran, dass diese Art von Spielen einfach nicht komplett mein Genre ist. Vielleicht liegt es aber auch daran, dass sich das Spiel während des gesamten Durchlaufs wie ein faszinierender Blockbuster anfühlt. Tatsächlich hat mich Detroit: Become Human an einigen Stellen wirklich beeindruckt. Die Inszenierung der Geschichte, die glaubwürdigen Emotionen der Charaktere und vor allem die Tatsache, dass jede Entscheidung Konsequenzen von ungeahntem Ausmaß haben kann. Mehr als einmal wurde ich von den Auswirkungen meiner eigenen Entscheidungen überrascht. Ich gebe zu, dass ich ein wenig ins kalte Wasser geworfen wurde. Ein Freund empfahl mir das Spiel, und ich dachte zunächst: „Ein Spiel, in dem man einen KI-Detektiv spielt und jede Entscheidung Auswirkungen hat? Klingt interessant.“ Solche Mechaniken kannte ich bereits aus Spielen wie Kingdom Come: Deliverance oder The Witcher. Doch als die erste Stunde vorbei war, wurde mir langsam klar, was für ein Juwel ich hier eigentlich vor mir hatte. Die Story ist fesselnd und abwechslungsreich. Von emotionalen Momenten bis hin zu nervenaufreibenden Quick-Time-Events ist alles dabei. Das Spiel hat mich vielleicht nicht vollständig überzeugt, aber es hat definitiv einen Eindruck hinterlassen und mich auf eine Art geprägt, die nur wenige Spiele schaffen. Was Detroit: Become Human für mich besonders macht, ist die Tatsache, dass es sich oft weniger wie ein klassisches Spiel und mehr wie eine Geschichte anfühlt. Wie ein Film, dessen Verlauf und Ausgang man selbst bestimmt. Jede Entscheidung gibt der Handlung eine neue Richtung und sorgt dafür, dass man sich wirklich verantwortlich für das Geschehen fühlt. Genau so sollten sich Spiele anfühlen, in die man vollkommen versinkt. Detroit: Become Human ist dafür ein Paradebeispiel. Es ist vielleicht nicht perfekt, aber zweifellos ein besonderes Erlebnis, das einem noch lange im Gedächtnis bleibt. Müsst Ihr wissen
I picked this game up during a sale. It plays in chapters and works very well for a parent with limited playtime. This game is like an immersive choose your own adventure with mechanics that prevent you from min/maxing to get the outcome that you believe would be optimal. That's what makes it interesting. It does get a bit preachy at times, but for the most part, it's an engaging and interesting conceptual story.
bello e affascinante
2018年第一次知道这个游戏,2026年完成了第一次通关。不同的地点 不同的心境 不同的人。我以为我的卡拉会是去往加拿大结局,没想到走的是回收营结局。康纳和马库斯在暴力革命胜利后作为两个首领讲话的时候,卡拉站在人群中让人感觉怪怪的,感觉对女性角色的推动力量可以再刻画地有力一些。除此之外是个很完美的游戏,给了我这个夏天很美好的回忆。
剧情沉浸感太足,特别是带入康纳视角,感觉很惊险
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.2M | 27K | 75% | $39.99 | |
| $25.2M | 312.5K | 90% | $4.99 | |
| $25.2M | 20.3K | 79% | $21.99 | |
| $25M | 47.3K | 97% | $49.99 | |
| $25M | 13.1K | 86% | $49.99 | |
| $25.4M | 59.2K | 94% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $251.8K | 1.2K | 64% | $9.99 | |
| $13.6M | 18.8K | 92% | $39.99 | |
| $1.7M | 3.2K | 82% | $24.99 | |
| $0 | 0 | — | Free | |
| $13.5M | 17.1K | 83% | $29.99 | |
| $6.1M | 15.5K | 87% | $19.99 |