
Detroit: Become Human puts the destiny of both mankind and androids in your hands, taking you to a near future where machines have become more intelligent than humans. Every choice you make affects the outcome of the game, with one of the most intricately branching narratives ever created.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About






Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 263.2Kreviews | 96% | — | $25.2M |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3582 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
*** SPOILERS*** odiei o final, a porra da garota tinha que ser humana, já tava imaginando ela adulta dando o testemunho de que um Android cuidou e amou ela durante a vida toda, seria a desculpa perfeita pra provar que também pode haver amor entre humanos e androids, odiei. dito isso, goty 40/40
pros: - Richly story-driven with compelling characters and acting - moving, beautiful, exciting - especially relevant now in the age of AI - intriguing to consider the paths not taken, great if you love a 'choose your own adventure' style - elegant contextual typographic button cues if you're into graphic design - lots of replay value to try out different branching paths cons: - large portions are on rails and in those, the button pressing is to give you something to do while the director makes you sit still and listen to the story, This is an interactive movie more than a game. - gets in its own way with frustrating viewing angles, sacrifices UX for cinematic shots which disorientate you and stop you being able to see where you're going - you're often staring at the button cues so you don’t actually see the action on screen, and the cues sometimes even obscure action temporarily - replay can get tedious because you can't skip past the on-rails parts and have to sit through them over and over Overall I think it's worth playing, it's innovative and moving and worth a punt - as long as you accept that it's not a normal game where you have free rein over everything.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Same day: best RU #26, worst AU #95 · 9 markets collected
Reviews, worldwide (the counter carries no country): 126.14/day in the week to Aug 11 → 174.43/day in the week after.
Reviews, worldwide (the counter carries no country): 139.43/day in the week to Aug 10 → 172/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Czech, Danish, Finnish, Greek, Hungarian, Japanese* +12 more
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yes
incrivel, so isso a dizer
bombardeen perú
Крута
Nunca pensé que un videojuego pudiera hacerme cuestionar tantas cosas, terminó siendo mucho más que una historia sobre androides; para mí habla de libertad, de identidad y de lo fácil que es deshumanizar a alguien solo porque es diferente. Lo que más me gustó fue que cada decisión realmente importa. Hay momentos donde uno cree que está haciendo lo correcto y termina arrepintiéndose unos minutos después. Eso hace que no sea un juego cualquiera, sino una experiencia que te obliga a pensar antes de actuar. Mi personaje favorito es Connor. Ver cómo poco a poco empieza a dudar de todo aquello para lo que fue creado me pareció demasiado interesante. Markus también me gustó mucho porque representa esa lucha por cambiar las cosas, mientras que la historia de Kara fue la que más me hizo sentir. Hubo escenas que de verdad me dieron ganas de llorar. También me encanta que el juego no te diga quién tiene la razón. Al final cada persona termina sacando sus propias conclusiones, y creo que esa es una de las razones por las que sigue siendo tan bueno incluso años después. En lo visual es hermoso, la música encaja demasiado bien con cada momento y hace que todo se sienta mucho más intenso. Es uno de esos juegos que, cuando lo terminas, te deja pensando durante días. Sin duda es de mis videojuegos favoritos. No solo por la historia, sino porque consigue que conectes con personajes que, en teoría, ni siquiera deberían tener emociones. Y, aun así, terminan sintiéndose más humanos que muchas personas.
Топ!
很新颖的玩法
its good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $251.8K | 1.2K | 64% | $9.99 | |
| $13.6M | 18.8K | 92% | $39.99 | |
| $1.7M | 3.2K | 82% | $24.99 | |
| $0 | 0 | — | Free | |
| $13.5M | 17.1K | 83% | $29.99 | |
| $6.1M | 15.5K | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.2M | 27K | 75% | $39.99 | |
| $25.2M | 312.5K | 90% | $4.99 | |
| $25.2M | 20.3K | 79% | $21.99 | |
| $25M | 47.3K | 97% | $49.99 | |
| $25M | 13.1K | 86% | $49.99 | |
| $25.4M | 59.2K | 94% | $14.99 |