Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Descenders is extreme downhill freeriding for the modern era, with procedurally generated worlds, and where mistakes have real consequences. Will you lead your team to glory and become the next legendary Descender? • Procedurally generated worlds: Take on different jumps, slopes and hillbombs every time you play • Freestyle bike controls: Control every subtle movement of your rider, with an in-depth physics system made for slick whips and scrubs • Risk vs reward: Push your rider for massive scores and combos -- but bail too many times and you might lose it all • Build your Rep: A fully-featured online Rep system lets you show off your worth, and earn new bikes and threads • Become the next Descender: Can you survive the game in a single run, and reach the ranks of the legendary Descenders? Pick a Team, Become a Legend In Descenders, your team is your life. When you pick a side -- Enemy, Arboreal or Kinetic -- you'll be bound together with other players who choose the same side as you. Grab your bike, pick your team, and attempt to live up to the legend of your Descender. Will you join the die-hard, trick-frenzy ranks of Team Enemy, the proficient, off-road stylings of Team Arboreal, or the high-octane, speed-is-everything Team Kinetic? • Wear your team's colors and apparel with pride, and receive exclusive team gear • Your Rep points go towards your team's total Rep, and exclusive prizes are awarded to the top team • Gain access to your team's exclusive channel on the Descenders Discord server
Most likely between $87.8K and $1.4M. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Google Play | $9.99 | 66% | approximately $351.1K |
| PlayStation | $7.49 | 81% | — |
| App Store | $9.99 | 80% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Prices
Each copy's latest price in every market we collect, cheapest first. Dollar figures are converted at the exchange rate on the day of that price. A store may not sell to you from another country.
| Store | Market | Local price | In USD | Price date |
|---|---|---|---|---|
| Google Play | Russia | RUB 259.00 | ≈ $3.03−70% | |
| Google Play | Türkiye | TRY 169.99 | ≈ $3.52−65% | |
| Google Play | Ukraine | UAH 169.00 | ≈ $3.79−62% | |
| Google Play | Brazil | R$20.69 | ≈ $4.01−60% | |
| Google Play | Japan | ¥1,010 | ≈ $6.33−37% |
−% is against $9.99 on this store in the United States.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best TR #64, worst BR #74 · 2 markets collected