
Flip, trick and grind your train in a fast-paced, off-the-rails ride through a colourful Japanese dystopia. Outmatch rival gangs, wreck a shady megacorp, and take back the tracks with nothing but skill, speed, and style.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Hop aboard your custom gravity-defying train and embark on a hectic quest to defeat the sinister Miraidō corporation, alongside a vibrant pack of outcasts.
Ollie, kickflip, and grind your way through Japan's biggest cities, as well as a world of meadows, volcanoes and oceans. Rack up points and chase that sweet high score as you flip, trick and stick the landing in your customisable ride.
Face off against a lineup of reimagined Japanese trains, gain the respect of an underground network of gangs and rebels, and turn rivals to allies as you master your skills. Journey from naive beginner to seasoned pro as you strive to race the fastest train in existence and become a legendary Denshattacker!
From mecha magical girls to moving castles, and mechanical worms to a Denshattacker army -- face a flurry of madcap bosses that get wilder and wilder the further you get. Use what you’ve learned to stop them in their tracks.
Travel from the countryside of Kyushu through the metropolises of Osaka, Tokyo and more, now sealed under domes by Miraidō. Venture across Japan to the snowfields of Hokkaido... and beyond! Each new region holds fresh challenges to beat and rules to break.
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 3.5Kreviews | 98% | — | $1.6M |
| $19.99 | 855ratings | 98% | — | not modelled | |
Engagement
Reviews
Themes across 1765 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Awesome! I highly recommend playing it if you like Sonic, Jet Set Radio, or fast paced arcade games in general. There are tons of levels with a lot of variety. New mechanics get introduced and expanded on in subsequent levels, keeping the game fresh from start to finish. Boss fights are genuinely fun and each one is very creative. The gameplay involves riding train tracks and doing tricks by executing motion inputs. There are different types of trains to unlock with unique advantages and disadvantages that will help you get higher scores. They're also customizable with graffiti and different paint jobs. The soundtrack is some of the best I've heard in any game and is one of my favorites! So many great composers worked on the soundtrack and it resulted in a very diverse soundtrack that compliments each level and makes them even more engaging. I can't praise it enough. If it's already caught your interest, go play Denshattack!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Catalan, Korean*languages with full audio support
| $19.99 |
| 778ratings |
| 86% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
easily my game of the year and one of the best games i have ever played if you like jet set radio and sonic games this game is a must play
[h1] Моя цель - управлять funky поездом! [/h1] Denshattack! был побеждён на платину и каждая секунда этой игры принесла сплошное удовольствие. По первому трейлеру думал, что это будет чисто рельсовая игра по типу Соника и как бы, так оно и есть, НО это очень веселая и глубокая в геймплее игра, чем можно показаться на первый взгляд. Геймплейно - мы вагон поезда. Буквально едем по рельсам. Но не просто едем, а попутно перепрыгивая между путями, крутя трюки как на скейтборде. И с каждой главой глубина геймплея только растет. То новые типы рельс добавят, то новые способы передвижения: от воздушных потоков, до multi track drifting (куда же без него в игре про вагоны трюкачи?). Это весело, это выглядит круто, что ещё нужно? Единственная проблема со всеми этими механиками возникает в последних главах, когда их становится так много, что начинаешь путаться в кнопках на геймпаде, но это проблема 2-3 уровней, потом все спокойно осваиваешь. Видно, что игра делалась с удовольствием. Дизайн каждого уровня отражает регион Японии, по которой мы передвигаемся всю игру. Игра яркая, выглядит очень хорошо. Видно, что вдохновление черпалось чуть ли не с каждой игры Сеги. И интерфейс диалогов как в Персоне, и геймплей напоминает Соника ну и слон в комнате - Jet Set Radio, и кстати есть подозрения, что Сега помогала с созданием игры, но об этом позже. Боссфайты - это литературно кино. [spoiler] Последнее что я ожидал в игре, это гитар Хиро на поезде. Проходил боссфайт с открытым ртом. Финальные уровни это не только десятиминутное испытание всех навыков, но и absolute cinema [/spoiler] Отдельно хочется отметить музыку. Тут прямо праздник для меломанов. В игре 65 уровней и для каждого написан свой трек. И это просто оргазм ушей. Саундтрек буквально писали люди, причастные к играм Сеги: тут вам и 2 Mello (вдохновлялся Jet Set Radio, а потом и лично написал саундтрек к Bomb Rush Cyberfunk), тут вам и Tee Lopes (писал саундтрек к Sonic Mania ), тут вам и Такенобу Митсуеши (композитор Сеги), и с чего лично афигел Соджи Мегуро и Лотус Джуйс, жаль с одним треком, зато каким (саундтрек Персоны), ну и Andrew One (Гугл говорит, что писал саундтреки к каким-то малоизвестным играм, но для этой он справился отлично). Игра к сожалению не без проблем: то вагон в воздухе врежется не понятно во что, то застрянет на рельсах, но они редкие и часто происходят от криворукости. Большую часть проблем устранили с патчами. Отдельно хочу поблагодарить разработчиков, которые лично помогли мне исправить софт-лок, пошаманив с сейффайлом в дискорде игры (кстати сейффайл потом отправили на изучение проблем с софтлоками и его пофиксили в одном из патчей, так что да да это я да да я помогаю) и за то, что сделали отличную игру.
The most fun I've had with a video game in a very long time. Denshattack is just pure good times and good vibes, and it also has a surprising amount of gameplay depth for a game about trains. If you think its just riding one line and doing some tricks when there's a jump, oh man you could not be more wrong. Every time I thought "surely this is the entire moveset, I can't possibly imagine them adding anything else," sure enough, they added another creative move that made the game even more addicting and expanding the possibilities even more. They introduced the new tech really well too; every time I felt like I mastered the moveset, they would throw a new move at me to spice things up and keep things fresh. The art style is incredible, the music slaps, and the game is batsh*t insane in the best way possible. I mean, you get to [spoiler]fight mechs, Godzilla, Shai-Hulud, and the yakuza while grinding on falling buildings and doing flip tricks over tsunami waves,[/spoiler] and that's only scratching the surface of what this game has to offer. It's essentially Jet Set Radio x SSX x Sonic and it is just pure fun and enjoyment. An instant classic imo and immediately one of my favorite games of all time. Easy GOTY for me. I cannot recommend Denshattack highly enough.
Do you like trains? Do you like Tony Hawk? do you want crazy anime wacky crazy stuff happening on the screen? well you're in luck cause Denshattack! is all you need. This game reminds me what gaming is all about, and that is, embracing the silliness of the game. This arcade style, Dreamcast/Ps2 era game needs your attention! The game has a simple story, become the best at Denshattack!... but doing so has its hurdles, combating trains that turn into giant mechs, to fighting the Yakuza in a boss rush, this game embraces the wacky concept and i for one, am all in on it. game play loop is simple, ride tracks rails, and wallride your way to the end of the stage while completing objectives, collecting collectables, and maintaining your combos to the finish line. I don't think i have ever played a game where even at the END OF THE GAME, YOU ARE LEARNING NEW MECHANICS TO PUSH THROUGH THE LEVELS. Every chapter makes you learn a new tech to blast through the game and it can be a bit overwhelming at time, especially when trying to combo everything together. Accompanying the stages are a wonderful collection of soundtracks that pumps you up and never gets old, no matter how many retries you do to get everything in one go.. The only artist i knew about going into this game is "2Mellow", who you might know from other arcade style like games (Bomb Rush Cyberfunk) but looking at who else was a part of the OST made me realize that this soundtrack is stacked with the greatest people, and am super glad they are a part of it but... i can't just give this game the praises, the game has its issues as well. The game is a HUGE set piece game. and sometimes these set pieces don't act correctly at times. a perfect example of this is that somethings tend to happen either sooner or later then expected and can cause the whole perfect run to fall apart as you crash into someone or derail for unknown reasons. Another issues is this games magnetism to specific things. when trying to switch to a different railing or grinding spot the game... really doesn't like you going to it at times, which often makes you either miss a collectable or makes you run around the map again to try getting to that specific railing Honestly, even with those issues this is a still a game that i would recommend, especially if you're looking for just a casual run trough the game. casual runs can take anywhere from 8-12 hours, while a collection run took me about 25+ hours. Give this game a shot, i promise you, you are in for a wild ride!
круто
Mira mama estoy conduciendo la RENFE CHUCHU!!!!!
While the style and music are definitely great, at the end of the day the game has no real 'lose condition'. It's all about self-challenging yourself to min-max scores but the actual stages don't have an inherent challenge to them or any way to actually lose since you can just infinitely retry and basically clear the stage with any kinda score. It's just a bit boring.
[h1]Menos papo, mais Denshattack![/h1] [b]Denshattack[/b] é uma daquelas experiências que nos fazem entender o motivo pelo qual os videogames são tão especiais. Uma proposta como essa, com ideias tão criativas e uma mistura tão incomum de conceitos, dificilmente poderia existir em outra mídia. É uma aventura única, divertida e completamente fora do padrão. Para os fãs de jogos de skate, como Tony Hawk ou a franquia Skate, esse título se torna uma experiência quase obrigatória. E para qualquer pessoa que realmente aprecia a capacidade dos videogames de inovar e surpreender, [b]Denshattack[/b] é um jogo que merece ser jogado. Análise Completa >>> https://gamefm.com.br/denshattack-analise/
期待していた爽快感と裏腹にスティック操作によるトリックを連発して点数コンボをためることを求められるせわしないゲームです。純粋な走りの他に余計な気を回さないといけないのがストレスに思う人間なのでこの評価です。せめてそういうモードを別出ししてほしかった。ストーリーには余計(まぁそうすると遊ばれなくなるが) 九州編のボス攻略まで遊びました。 大詰め(ロケットパンチ搭乗)で回避移動に猶予がない場面が連続しますが、嘘ルート予告を出すので小一時間障害物がよけることができませんでした。ゲーム側がプレイヤーを騙す導線を作るのはいかがなものかと思います。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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