
The ultimate version of the 3D Platformer with attitude! Join Beebz on three seperate adventures to ultimately claim the Demon Queen title! Jump, spin and punch your way across the turfs with this Expressive Platformer!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 29 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I discovered this game after fully playing through "Demon Tides", which is a sequel to this game. I feel like this is a very solid game 8/10, which I could recommend to anyone who likes to play 3D platformers. I really liked the 2D style that was used for the characters, while still using 3D environment. It really makes the game feel like it has it's own unique style, which I didn't experience much in other games, but I don't usually play many 3D platformers, so I might be aware of them. Going from the sequel to this game really made me appreciate the movement changes that were included in the later titles. The gameplay in this one is really solid and I mainly liked it, but it sometimes felt very unfair to the player - this something that I experienced mostly when I was maxing out the game and collecting all the trophies. Going fast made some mechanics and gameplay elements more apparent to be annoying and hard to control. I think that the combat by itself wasn't the best, but it made as a good break between platforming sections. Also while there are a lot of upgrades/modifiers that could be bought in game, the player is pretty restricted on how many of them can be enabled at the same time, so I didn't really use them and felt like they weren't much needed at all. But I would also like to point out, that I like the fact that this aspect was improved in the next titles.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Finally played this after being aware of it for years at this point. Really solid 3d platformer. To me it kind of feels like a harder Mario 3d Land structurally where it has a bunch of linear levels with optional collectables for completionists. Beebz has a very fun moveset that feels similar to the plumber man but also very different with the turf abilities. I'd say the weakest part is the combat which is finnicky in that you die in one hit to the red attacks and you cannot deal damage directly, only by pushing enemies off cliffs or into red spikes/hazards. The art style is so so. The main cast's sprites, including Beebz, have great looking sprites, the other characters/enemies, not so much. Though for a game very clearly on a constrained budget, its fine. It also helps that the game is fun as hell. Have not tried Neon Splash or the Tower dlc's yet so this is only for the base game, though the Queen's Edition definitely is the best option here since more content is typically better imo.
this game is extremely unique in the 3d platformer genre it was an extremely fufiling 100% completion
For the most part I enjoyed the core game and I was surprised at how well 2D character sprites worked in a 3D platformer. However, there are some serious rough edges that made it difficult to want to finish the whole thing. The combat in this game is awful; It pains me to be so blunt about it, but there's really no other way to put it. The combat is floaty, awkward, slow, and severely drags the pace of an otherwise fun to control platformer. I found myself enjoying the game less and less each time a combat encounter occurred. Easily the weakest parts of the game, the combat sticks out but is fortunately absent in the expansion: Neon Splash. Platforming in this game feels good; movement options are plentiful and upgrades give you room for experimentation. Despite the strengths of the core mechanics, I wasn't really impressed with the level design of the main worlds. I wouldn't go as far to say the levels were "poorly designed", but few if any stood out or felt memorable. Out of all the content in the game, I think I enjoyed Mr. Mints levels the most (some rage included), they were very focused and offered a significant challenge. Despite some frustrating elements this game simply offers a lot of content in its current state. There are tons of bonus levels to play and challenges to complete after the main story in addition to the Neon Splash expansion and a difficult tower climb mode. If the game clicks for you then there's plenty of it to enjoy. Even with the rough edges, I do recommend playing this AND finishing it. I think it's important to experience Demon Turf as it is so that you can appreciate how much of an improvement it's sequel, Demon Tides, has made.
Сначала думал: «Ну, ещё один платформер…» А потом поставил свой первый чекпоинт и понял — вот она, гениальность! Больше никаких «прошёл 90 % уровня и умер — начинай заново». Потом открыл крюк‑кошку — и вообще кайф: теперь я не просто прыгаю, а лазаю, цепляюсь, нахожу секреты. Уровни не повторяются: то плывёшь, то гоняешь на время, то решаешь головоломки. Камера иногда ведёт себя, как пьяный оператор, а враги — будто их забыли доделать. Но визуал такой крутой, что прощаешь все косяки. Если любите Super Mario 64 или Jet Set Radio — точно зайдёт!»
1) Основная игра. Скажу сразу, основная игра уступает в геймплее и персонажах , как и одному длс "Tower" так и другому - "Neon Splash" В половине случаев я и вправду смогла насладится платформингом, но в других случаях всё было как-то либо слишком не гладко, либо слишком медленно. Особенно это хорошо выраженно, если ты пытаешься собрать все коллектаблс. В игре можно атаковать противника, и лучше бы этого не было - самый скучный аспект в игре, даже если использовать улучшения. Улучшения: большинство неинтересные или бесполезные. Способности, открываемые ГГ по ходу игры: а) крюк - просто нажимаешь кнопку в конкретно обозначимых местах, и всё, ничего интересного. б) колесо - наиболее интересная способность: превращаешься в уроборос и, набирая скорость, мчишься по уровню + кратко используя способность можно "подпрыгнуть" на нужную высоту - очень выручало. в) полёт - превращаешься в птицу и буквально можешь парить бесконечно. Средняя способность, менее весёлая г) остановка времени - ограничена областью куда выстрелишь способностью, тоже скучно + локации предназначенные для способности можно пройти и без неё. Режимы: Арена - даже ничего не прошла, уныло до невозможности. Фотоохота -лазишь по локациям и по подсказкам, находишь прикольные вещи (хотя можно и заранее фоткать). Ретро аркады - опять таки, интересно находить картриджи по игре. Сами уровни занимательные. Мини-задания - похоже на ретро аркады, но уровней больше и разнообразней (уровни, где надо использовать остановку время, самые худшие). Гольф - тоже хороший режим, где при помощи атаки надо загнать шар в ворота. Музыка неплохая, но повторяется. Есть несколько локаций с разным , но средним визуалом. Персонажи ни о чём, особенно ненужная драма между ГГ и демоницей (зачем? к чему? кто знает). Для прохождения на 100% нужно помимо прохождений всех режимов и собирание всех коллектаблс, нужно также заспидранить все уровни. И если некоторые уровни интересные для этого, то другие (такие как в локации Пляж) это просто тлен и уныние. Не понравился отдельный перс - который на мини-заданиях. Низкий чел (некий образ безвредного дурачка), [spoiler] который притворяется любимой сладостью ГГ, невинно шутит про снеговика который он построил в виде ГГ, а потом говорит как лизнул его, шутка о том не хочет ли ГГ посмотреть на его "трубу" и т.д. [/spoiler] В основном эти шутки произнесены невинно в игре, (в диалогах которые можно легко пропустить и не заметить), и они скорее для игрока а не для ГГ, но тем не менее довольно педо персонаж. 2) Tower В длс ГГ лишается способностей и ей надо добрать до конца башни, чтобы навалять тому, кто её их лишил, попутно вновь обретая способности. Я не особо играла в режим, однако для любителей вновь и вновь падать вниз на первый уровень и пытаться опять и опять - вполне себе весело. 3) Neon Splash - наилучшее длс, как по качеству геймлея, так и по картинке (и даже по персонажам). Убрали ненужную боёвку, и оставили способности полёт и колесо (чуть переработав и улучшив их). В уровни намного интереснее играть, а также спидранить их. Серьёзно, можно купить игру по большой скидке только ради этого длс (которое заняло где-то ~7 часов на 100%). Персонажи не бесят. Картинка может быть для кого-то чересчур (особенно после основной игры), но для меня одно удовольствие - неоновая эстетика, где всё качается под ритм музыки. Стоит ли покупать игру? Нет. Только ради Neon Splash.
Stellar game! I should have gotten this years ago.
a great game but sometime a bit boring
It's a very charming game, i really like the looks and the silly vibe it goes, but GOD is it boring to complete, i could not bring myself to do it. I don't know if it's the platforming that it is slow, if it is the combat, if it's the dog ass bosses, but something is not right here, which is a shame, because when everything does connect it is a really good time. I wouldn't call this one a banger, but it ain't a bad game too, it is alright. ALSO, tons of content, real nice.
Little demon leaps Every rooftop sparks with style Chaos crowns the climb
Players by region
Where this game's players are, estimated from review languages.
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