
The ultimate version of the 3D Platformer with attitude! Join Beebz on three seperate adventures to ultimately claim the Demon Queen title! Jump, spin and punch your way across the turfs with this Expressive Platformer!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 29 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Demon Turf is the best kind of 3D platformer, one that is simple to pick up and play, but once you start to delve into its intricacies you see just how deep the movement system really is. If you like deep, tight platforming experiences with a huge amount of content to dig into, Demon Turf is exactly what you’re looking for. You play as Beebz, a bratty demon girl with ambitions of becoming the Demon Queen. In order to usurp the current Demon King, you must travel to the strongholds of his various lieutenants and best them in combat, although to even get an audience with them, you’ll need to complete various platforming levels, each with a unique mechanical theme to keep things varied throughout your playtime. The story is simple, mostly acting as a bridge between platforming levels, but I found the main cast to be charming all the same. Each level has a battery at the end, which you need to unlock the boss fight, but there’s also additional collectibles in each level, which you use as currency to unlock cosmetic rewards or modifiers to your abilities. The real joy of the game is the platforming itself. You have so many options available to you, it's a bit crazy. I can’t go into much detail here, or else the review would be three times the length, but between the wall jumps, backflips, hover techniques, long jumps, and the combinations of all of the above, you have plenty to sink your teeth into. But this isn’t just a high skill ceiling game, the skill floor is quite low as well, making it easy to get into. It honestly reminds me of the 3D Mario games, the basic moves allow anyone to play, but with a huge amount of depth for those who wish to push themselves further. And once you’ve beaten the boss of each region, you unlock remixed versions of each level in the zone showing Beebz in charge, absolutely none of which are merely the same level but tougher, but new challenges that often explore the new move you would have acquired. And then you have all the bonus content to make your way through, such as combat arena’s, platforming challenges, a ball pushing minigame, and a photography challenge. And THEN you have the two free expansions to the game; Demon Turf: Neon Splash is a pure platforming experience through a surreal, vaporwave world unique to it, and Demon Turf: Tower, where you are trapped in an imposing tower and must push your platforming skills to the limit. You are certainly not going to be short on stuff to do. Visually, it has an interesting mix of 2D character sprites and 3D environments. It might look a bit strange at first, with the mix of art styles, but I can assure you that the game feels great to play. The art style is charming, with each zone having its own theme and distinct colour palette, and the soundtrack is equally unique. I can’t think of any other game which, for example, mixes cybernetic synth with Tibetan mountain chanting. Demon Turf is a unique looking, highly accessible, and deeply engaging platforming game with a huge amount of content behind it. Whether you are a platforming pro or a new arrival to the genre, I cannot recommend Demon Turf enough.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
hated game design.
Good attempt at a modern 3D platformer. Controls are pretty solid and responsive, and it keeps platforming mechanics simple but flexible. You can pull off a lot of cool things by mastering the controls just like your favorite nostalgic 90s games. Making your own checkpoints is a cool mechanic. You can tell a good amount of work was put into the feel of the game for sure. That being said, I don’t think it’s amazing. I do not like the visuals and same-y look to everything. Characters are fine I guess, but environments/locations are not memorable and very drab. The level design is passable, but not good enough to make me want to replay any of them for better times or to revisit their alternate versions. There is a lot of dialog but thankfully you can skip all of it because it’s all filler. Combat is kind of a janky mess and is the one part of the gameplay I despise. It’s worth checking out if you got it in a bundle or see a deep sale. I wanted to try it out before getting into its sequels and Bubsy 4D. Plus, I thought Slime-San was neat. You can buy much worse platformers than this. Solid 6.5 out of 10 give or take.
This game isn't perfect, but it sure is good. Demon Turf is a high-skill 3D platformer that rapidly oscillates between making you feel like the sickest gamer to ever touch a controller and making you want to strangle the developers. When it works, it's a blast. When it doesn't, you're probably playing one of 5 terrible boss fights. Or fighting in general. The absolute best of this game is the core gameplay. Your moveset is surprisingly deep right out of the gate, and you would be best served to run through the whole move list in the menu and noodle around in the main hub to get really familiar with what you can and can't do. Once you get the hang of it, you become a puzzle-solving machine, judging distances, scouting out walls of interest, and finding little bits of level geometry that let you skip big parts of levels. If you love making the most of a platforming moveset with a high skill ceiling, this is your game. If you love cheesing your way around huge sections of levels because you spied a little ledge that you can juuuuust barely stand on, this is doubly so your game. Second best is this game's aesthetic. This game is very stylishly messy, and I mean it in a good way. Models and textures are low-fidelity, effects are crude, and all of the colors are garish. It makes my eyes bleed, and I love it. The music is mostly just fine, but a few tracks stand out and overall the soundtrack complements the game's personality. Sometimes the visual effects can get in the way (I'm looking at you, smoke particles in the second boss's final stage) and you can lose track of Beebz's size when her shadow isn't on the ground, but overall I think this game's visuals are a big win. The game's flaws really lie in its inconsistent level design. Most levels are somehow both tight and freeing, but some just have weird jank that exposes the very few sore spots in the game's physics, or drag on in unfun ways. Sometimes, the game forces you to fight, and the combat system is awkward at best, being slow, floaty, and finicky. Fortunately, many (about half) of the fights can be skipped with some creativity (or with a grapple spot that the developer placed to let you skip it), and skipping fights is just as rewarding as skipping level segments. Fortunately, despite the game being tricky at times, you can afford to skip levels. You don't need to finish every single level to beat the game, and you can even use some of the sweets you earn from exploration and side content to buy your way past a level. Then, if you want your sweets back, you can go and beat the level yourself once you've gained some confidence, skill and/or equips. As for length, this game is MEATY. It took me 34 hours to 100% it. A good chunk of that time was replaying levels for trophy times and doing completely optional side content that rewards you with currency for customization, so you can run through it in probably half the time if you don't care for trying to be the sickest platform gamer that ever lived and don't want to. But if you like the core platforming, you'll probably at least want to try some of the trials, which are mostly just standard gameplay in a more frustrating package. If you love 3D platforming that really does challenge you to fly and can forgive a terrible combat system, poor boss fights, and inconsistent level design, go knock yourself out. I'm more of a 70%-80% completion kind of person, and I enjoyed it enough to 100% despite and not loving it all the way through. I think that means something.
This game is great!
I love demon turf i love the soundtrack and Beebz
falls just so slightly short of what i want out of a 3d platformer. doesn't have the swag that the real good stuff has. pretty great soundtrack though, i'd actually recommend that. if you really vibe with the aesthetic and world you might enjoy this enough. on the gameplay front it falls short but not so much that i would hate to play through it. it's enjoyable but not something i'd excitedly tell people to play.
It's a great 3d platformer. I've not tried Demon Tides or Bubsy 4d yet but I promise you this one is worth a try. Lots of content for completionists.
o jogo tem mecânicas legais e fases desafiadoras caso vc queira fazer 100% delas, as vezes os controles podem atrapalhar um pouco mas tirando isso o jogo é bastante divertido
Best platforming game I've ever played
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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