
Destroy demons with the power of forged bonds! Tanjiro Kamado's battle will once again unfold…
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 13 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.7Kreviews | 83% | — | $4.6M |
| $59.99 | 6.4Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 932 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good Visuals and Gameplay, But can't play story mode because of the black screen error
매칭 개잣같다
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3]总体评价★★★★☆[/h3] -首先就是这游戏目前来讲还只能算是纯粉丝游戏,折扣价格如果是大于100块是不建议入的,在剧情全跳的情况下游戏差不多4小时就打完了(是真的很短了)毕竟我自己看过漫画和TV的剧情了也没必要重新看一次播片了,100以下当做个粉丝向游戏只打个一次通关其实也还行吧(跟究极风暴差不多了) [h3]过场还原★★★☆☆[/h3] -这点只能说还行(也是我比较关心的地方)QTE以及过场比原著动漫强的两个地方我个人感觉主要就是TV第10话和日晕之龙那个片段,这两个地方部分视觉冲击是要比动漫强的 -只不过两☆其中一个也是扣在了TV第10话音柱和妓夫太郎互殴那个片段(太便宜了)其次就是最后柱集篇进无限城的片段缩水实在太多太多了,多的让人印象观看体验(制作组这么懒吗)
很不错的漫改游戏,毕竟有火影忍者系列的经验,剧情方面是从游郭篇开始的,和原著剧情差不多就当重温,打击感方面还好,个人觉得用手柄玩体验感会好很多,火之神血风谭 2 相较于 1 改了一下手柄键位释放的流程,刚开始还没适应来,其实我觉得是不如不改的,改了之后很容易误触,DLC角色太强势了很不平衡,平时和喜欢鬼灭的朋友一起打打还不错,匹配路人的话就算了吧,国内延迟始终比国外高,低人一等,而且这游戏打排位的新手少之又少,你进去发现全是老油条,要不是就是对面打不过就退,极其搞人心态,只推荐鬼灭粉打折买,或者等打折买个最便宜的 1代 ,两代之间不差,后续 火之神血风谭 按照 究极风暴 的节奏还会出第三部,可以再等等然后买第三部
귀멸의 칼날 히노카미 혈풍담2 리뷰 스토리: 유곽편~합동훈련편까지의 스토리 장점 1. 스토리가 완벽함(귀멸의 칼날 원작을 그대로 갖고온 것이기 떄문에 스토리상에는 문제가 없음) 2. 완벽 한글화 3. 성우들의 뛰어난 연기력(코토 아카리, 하나자와 카나 등 유명 성우가 전부 참여했으므로) 4. 뛰어난 타격감 5. 이질감 없는 깔끔한 일러스트 6. 플레이어블 캐릭터가 많음 단점 1. 조작이 빡세서 뉴비들의 진입장벽이 다소 높음 2. 리듬게임을 할떄 조작키가 잘 안먹힘 3. 스토리 모드에서는 난이도 조절이 없음(조하쿠텐 존나 빡셈) 4. 스토리가 무한성편 직전에 끊기는데 DLC에서는 스토리가 아닌 캐릭터만 판매하여 유저들의 불만이 장난 아님. 히노카미 혈풍담3에서 무한성편1만 나오는거 아니냐 그러면 히노카미 혈풍담 4,5까지 나오는거 아니냐 등) 총평 스토리와 타격감은 완벽 대신 DLC 팔이를 하고 있어서 불만이 다소 있는 게임 DLC 팔이는 타 게임사들도 하는거라 그건 상관없는데 캐릭터만 판매하는데 거진 2만원이 넘는 금액으로 판매하여 불만이 다소 있음
This game is AWESOME especially the infinity castle dlcs i genuinely think they cooked with the animations, attacks, and breathing styles and character models this game is 10/10 btw it contains a story mode (i recommend having either watched the anime or completing the first games story mode to stay caught up) a Vs mode to fight with your friends or an ai you can select the difficulty of, and you can fight online
Parece literalmente um episódio jogável do anime.
스토리 아는 분들이 하면 할수 있는거 별로 없고 재미는 처음에 있다가 나중에 단물 빠지는 느낌 많이남 오래 할수가 없음 dlc 사고 뭐 산다고 해도 달라지는건 딱히 없을듯 할인 할때 샀는데 돈이 아까운거 맞냐? 굳이 추천은 안함
Es un juegazo, y me encantaría de que además de los personajes nuevos que van a salir por DLC, incluyan también aunque sea por DLC incluso, a Kokushibo, para tener a todos los personajes más relevantes del anime lo cuál me gustaría mucho.
If you are looking to play this game only for the PvP modes (ranked and casual), don't buy this. The matchmaking queue to find an opponent takes forever, and you will constantly match with the same exact people. Its no fun when I have to battle the same person six times in a single day or go against the same handful of people. Circling back to the queue times, it takes several minutes to find an opponent. You will match with another person, but sometimes they would disconnect shortly before the games starts SEVERAL times in a row. The game stutters and has low fps despite having great connection and the best settings on. For around $60+ for the game itself and the DLCs you can download is not worth it. I have no idea where they are putting this money because the animations in story mode and graphics look nearly identical to the first game. I honestly had a way better experience playing the first game. The only positive thing I will say is about the new characters/versions of them and their fun kits.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $27M | 19.6K | 87% | $59.99 | |
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| $325.5K | 340 | 62% | $34.99 | |
| $72.2K | 171 | 80% | $19.99 |
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| $4.6M | 2K | 88% | $99.99 | |
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