
Since its release, the original dungeon RPG DEMON GAZE was an instant hit. With its innovative system, engrossing storyline and thrilling challenges, DEMON GAZE EXTRA retains its original flavor while adding enhanced graphics and a number of new elements for an even greater gameplay experience.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−90% | 164reviews | 70% | — | $14.5K |
| $79.99 | 291ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
細かな不満点はありますが、安定のクオリティで楽しくプレイできました
kupoval som tuto hru este ked bola v zlave,myslel som si,bude dost dobra,lebo aj tak vypadala podla coho co som videl,ale ked zacnete hrat tuto hru,hlavne tie dungeons su dost katastrofalne aj boje,vobec neodporucam,velke sklamanie u mna.
卡第一个恶魔那边拿钥匙要你去做任务板任务,把两个钥匙的任务做了就行,修理机器找武器店老板
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
PSVitaから10年越しにクリアしたがやはり良いゲームだった。 ①一度歩いた後の移動が楽。Xでマップ開き場所を指定すれば高速で移動してくれる。 ②ハクスラが楽しい。十分な戦力があればスキップで爆速でバトルが終わる。ロードも早いので+値の高い装備の厳選が捗る。アイテムを消費してカテゴリ毎に狙うこともできる独自性も良い。 ③キャラクターが可愛い。管理人や給仕も可愛いが仲間も部屋に置いた家具に反応してくれたりして萌えられる。愛着が湧く。このシステムは2にも引き継がれている。 ④神器でキャラの融通が利く。神器は職業のスキルやパッシブの一部を封じており、装備すると色々と便利。麻痺即死無効とかもある。ただし神器がダブることは無い。 ⑤中盤は何度でも使える魔法攻撃や回復の杖が役立つ。MP回復手段が乏しいのでかなり便利。 改善の余地があると感じた点もある。セーブロードするとリピートがリセットされて攻撃か防御のコマンドになってしまう。デモン召喚やアイテム使用はリピートできない。 あと一歩と感じる部分もあったが総じて楽しめた。叶うなら2も移植して欲しい。
평소 던전 크롤러 장르 게임에 도전해보고 싶었던 게이머 입니다. 그 계기는 우습게도 자기 전 OTT에서 봤던 파티를 맺고 미궁에 들어가서 모험하는 애니였어요. 하루하루 미지의 미궁을 향해 나아가다 의도치 않은 거대한 음모 또는 이벤트를 맞닥뜨리고 이를 극복해내는 수많은 양산형 그 애니 맞습니다. 이상하게도 전 방금 위에서 말씀드린 "미궁을 향해 나아가는" 이 부분까지만 좋아했어요. 그 이후엔 흥미가 확 떨어지더라구요. 그 와중에 이런 제 취향에 맞는 게임이 있지 않을까 하고 찾아봤습니다. 그래서 처음 구매한 게 "세계수의 미궁 3부작"입니다. 처음엔 그 작품 하고 싶어서 일부러 일찍 일어난 적도 있어요. 정말 모험하는 기분이 들었거든요. 찾던 게임을 찾은 뿌듯함 마저 들었습니다. 그런데 첫 번째 작품도 끝맺지 못했어요. 시작할 땐 매력이라 느꼈던 지도 그리기가 어느 순간부터 노동으로 느껴졌거든요. "왜 내가 이걸 일일히 그리고 있지?". "아...여긴 사선이 아닌데 잘못 그렸네.." "이거랑 비슷한 장소를 전에 표시했던 거 같은데 무슨 기호를 썼더라..." 이런 행위들 또는 고민에서 즐거움이 느껴지지 않았습니다. 그러던 와중에 본 편을 세일 중에 구매했습니다. 40시간을 넘겨 엔딩을 봤어요. 물론 이 작품에도 거대한 음모와 이벤트가 있습니다. 크게 흥미를 끄는 이야기는 아니었어요. 하지만 몇몇 등장인물의 에피소드에서 웃음 짓기도 했던 것을 보면 나름 이야기에 몰입했던 것 같습니다. '미궁을 모험 한다.' 이 부분을 즐기고 싶으신 분이라면 조심스럽게 추천해봅니다.
Great game, unfortunately a lot of the "jokes" are a relic of its time. Regardless, I still had a lot of fun with the gameplay.
重复度太高,引导极其蠢
정말재미있어요
.
It's fun enough, if a bit barebones. The story isn't anything groundbreaking, but it does its job for getting you into the gameplay loop, which is simple enough. It's a dungeon crawler, so you can expect lots of battles and even a fair bit of grinding, but the autobattle function helps to keeps it from getting too annoying. A lot of useful information is buried in the books in your room in-game, though. It's fine if you already have a good idea what you're doing, but I can see it causing frustration for people new to the game/genre who might, for example, never realize the importance of going back to conquered demonic circles and placing more gems on them for new gear, which would make things much more difficult than needed.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $543.9K | 773 | 87% | $39.99 | |
| $230.4K | 399 | 78% | $39.99 | |
| $98.1K | 87 | 63% | $31.49 | |
| $303.3K | 632 | 83% | $19.99 | |
| $237.2K | 697 | 95% | $17.99 | |
| $88.7K | 204 | 83% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.5K | 262 | 83% | $2.99 | |
| $14.5K | 157 | 73% | $4.99 | |
| $14.5K | 99 | 95% | $2.99 | |
| $14.5K | 399 | 71% | $1.99 | |
| $14.5K | 470 | 83% | $2.59 | |
| $14.5K | 69 | 96% | $6.99 |