
The legendary medieval strategy adventure has returned – enhanced for a new generation of knights. Conquer provinces, raise armies, storm castles, and influence the balance of power through bold strategy and action moments.
Modeled estimate, not a reported figure. How we estimate →
About
In the 1980s, Defender of the Crown helped define a new kind of cinematic strategy game. Now it returns, rebuilt for modern platforms and remastered with an entirely new way to play.
Conquer territories, raise armies, storm castles, and shift the balance of power. It's the Defender of the Crown you remember - just sharper, cleaner, and built for today.

Retro Mode. The original Amiga classic, preserved with near-perfect authenticity and quality-of-life enhancements.
Classic Mode. Amiga classic reimagined for today. A completely new visual identity, refined mechanics, and smoother systems.
Kingdom Mode. An entirely new challenge. Procedurally generated maps, special dice mechanics, unlockable abilities, and multiple difficulty levels to keep every run unpredictable.

Everything that made the original special is intact: the ruleset, the pacing, the atmosphere. What's changed is everything around it - cleaner systems, improved balance, a modernized interface, and quality-of-life updates throughout.
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 226reviews | 68% | — | $134.9K |
| $19.99 | 85ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 199 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great remake. It kept the old atmosphere. Awesome game imo
i like the part where Geoffrey longsword
The stun mechanic in sword fight is so frustrating. I'm uninstalling the game...
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian
| $19.99 |
| 45ratings |
| 82% |
| — |
| not modelled |
| $19.99 | 21ratings | 76% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 199 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I loved this game on NES. This is the gold standard in my opinion of how to do a "classic collection" correctly. You get 3 modes: - Retro - The original game (which I believe is from the Amiga) with all its cryptic nonsense that makes games of this vintage my jam. - Classic - The original game as if it was made in the 21st century, explaining some of the more cryptic gameplay point and being all around more player friendly. - Kingdom - A completely new experience in the vein of a roguelike. I have dozens of hours into the NES version of the game, but only minimal into this one. I can say that I very much enjoy it as a fan of the classic game, but if you've never played the original Defender of the Crown, YMMV. I'm planning to drop more time into the Kingdom mode, but my experience so far in the 30 minutes or so I've dropped into it is that it's good. Also, because I know I was concerned about it before buying it, this works super well my Steam Deck if you switch it over to Keyboard & Mouse controls from what I could tell. Not saying it's "verified," but it was shocking smooth for me. My only "critique" is that I would absolutely love a port of the NES version of the game added in the future. I would pay a dollar or 2 for that as DLC in the future. All in all, super happy to see one of my favorite games get redone in 2026. Great job to the team that did this and thanks for having ProJared make a video on this otherwise I never would have known it existed!
trois mode de jeu les 2 premiers sont tres similaire et ne presente de mon point de vue aucun autre interet que la nostalgie, et heureusement que il y a le 3eme mode qui est nettement plus amusant ,plus difficile aussi,plus frustrant par moment, mais il y a une autre approche du jeu plus stratégique et une rejouabilité certe pas infinie mais pas loin de ce que j ai pu voir,donc pour moi ce troisieme mode sauve le jeu ,car sans ce mode , j aurais ete vachement decu d avoir acheter ce jeu , ceci dit certain dirons oui mais si il ni que ca de bien pourquoi acheter, par ce que le 3eme mode vaut vraiment la peine d etre jouer
So.... this game is a good example of why the thumbs up/thumbs down rating system is sometimes inadequate. I'm rating this thumbs up, however, I'd argue for most people it's not a worthwhile product even on sale. This largely comes down to it being exactly what it's aiming for and that being worthwhile for me but not being anything amazing on a larger scale. To explain, the original Defenders of the Crown was a basic area control strategy game with three mini-games attached. For the time it excelled in it’s clearly Ivanhoe inspired presentation and for the relative competence of the area control mechanics (however basic they may be). The mini-games broke up the general experience and helped sell the theme though they could end up being a tedious chore in their own right as they could come up several times per run and they’re exactly the same every time they happen. What this remake is, is a bundle of three modes. You have the unaltered original, a remastered version of the original that’s nearly identical mechanically with minor improvements, and you have an roguelike game that is only related in terms of presentation. The original is faithfully kept and the remaster has a more modern presentation and improves the mini-games however both of these suffer from the fact that at this point, strategy game players would be looking for something less basic. As such, you could say that for most people this product is a charming historical curiosity with an attached roguelike game. As for the roguelike game, it’s not amazing. It’s not completely lacking teeth and there are several deck archtypes that interact in interesting ways and strategies to learn for countering specific enemy deck archtypes and how to play out a round but there are several things that don’t seem very well thought out and the balance is pretty terrible. Among the worst things about it is an issue with how you get your starting deck. This isn’t a deck builder where you start with some basic cards and add specialized cards to make a specialized deck, this is a deck builder where your cards start specialized and are often designed to synergies with certain dice/companies. Now you can freely customize your dice and companies at any time however your starting deck isn’t random, for some reason it’s based on the difficulty you are playing at. This means that if you want to play at the highest difficulty, you will be starting at a deck that specializes in destroying enemy dice every run. This bizarre decision takes a gamemode that is supposed to add variety and limits the variety available in a crippling way. There are other issues that would take too long to enumerate though I’ll specifically shout out the roguelike version of the mini-games being pretty painful. There are some solid bones of an interesting game under the issues but as is I can’t really recommend it and I’m not really expecting them to go back and fix it. However, despite most of this review being me beating down on it, I’d still say that it was worthwhile for me. Largely on the historical curiosity front.
Spent years trying to figure out what this game from my childhood was. Was so excited to discover there was a remake. Once I started playing, I realised there were lots of options with no meaning explained. Tutorial help was worthless in advising how to do anything in the game. Had a few gos and got crushed with no understanding of what I'm doing wrong or how to do it right next time. Requestings a refund now.
Holy nostalgia batman!
I do recommend it, but I'd rather put "Maybe" if I could. The original game is 40 years old and this is, from what I understand, MOSTLY a case of 'Updated graphics & UI and some QoL". Though you can play the old retro version. So the base game itself is... alright, for what it is! Then there is the brand new mode, Kingdom, which is a bit of a rogue-lite with dice and deck building and... timing. The first two parts are awesome, but the timing is really bad and wonky (You have to wait for a die to keep rolling until you get one that matches the die on the right side. Only problem is, as of writing this, the timing is really off so if you click too early or too late, it's not considered that die and you lose.)
This is a tough one to rate. Is it a "good" game in this day and age? Nah, not really. But is it a good nostalgia hit from back in the day? Oh yes. It definitely has some balance issues and issues that don't make too much sense. If you can get through those, it's an alright way to pass the time. I'll keep this positive for now because of how new the release is. In the future, I expect better balance and a much better tutorial system (yes, even for the retro game).
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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