
All the games in the classic Decision series bundled together. From the zombie-ravaged streets of the original Decision to the brutal medieval battlegrounds of Decision Medieval, this collection delivers the raw, blood-soaked combat, base building, and survival gameplay that hooked Flash game fans.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 2 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm on the fence between positive and negative. On one hand, it's a collection of good old classic games from a flash era. They are still enjoyable and playable today, if not a little grindy. But I have to lean towards a negative review, because of 2 main issues: 1. The game is buggy. Very buggy. If you're an achievement completionist, expect grind - but a 1 small bug can softlock you from getting one of the achievements, and you have to start all over, nullifying 10+ hours of your progress. That's exactly what happened to me and it's infuriating. 2. The performance has no business being that bad. I'm running this game on a high end PC, and not only the FPS are hard limited (understandable), but more importantly the game feels unreponsive and laggy (not understandable). I felt like it played better way back, via a browser, and for free. I really want to support the developers, but they're not making it easy.
Amigo esto es muy bueno me trae muchisimos recuerdos de cuando era chico 10/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Я все конечно понимаю, игра старая, порт с флэша, 32-бит, но укусите меня за шею - ПОЧЕМУ ЗДЕСЬ ЧЕРТОВЫ ИНПУТ-ЛАГИ?! НАХОЖУСЬ ОКОЛО ЗОН ДЛЯ РАЗВЕДКИ - УПРАВЛЕНИЕ ТОРМОЗИТ, ОКОЛО ГЕНЕРАТОРОВ - ТОЖЕ САМОЕ. КОГДА БОЛЬШИЕ ОРДЫ - ИГРАТЬ ВОВСЕ НЕВОЗМОЖНО. Хитро придумано, что становится сложнее не просто из-за большого количества врагов, но еще из-за того, что персонаж управляется хуже коровы на льду! Бляха, ну это реально жесть. Купил игруху, которая вроде как идеально должна подойти для слабого пк с процессором на два ядра и 2,3 ГГц, а по итогу мне получается надо покупать игровой пк, чтобы на нем без инпут-лагов работала СРАННАЯ ФЛЭШКА. У меня на 15-летнем компе еще флэш-версия лучше шла, да даже на этом она лучше шла - там, несмотря на визуальные и звуковые баги, УПРАВЛЕНИЕ РАБОТАЛО НОРМАЛЬНО, даже когда игра замедлялась в 2 раза из-за толп. Лишь из-за неожиданной и беспричинной пропажи сохранений я дропнул флэшку и решил покупать эту коллекцию. Но, похоже, это скам кривым портом на бабки. Игры то хороши, Decision 3 я и вовсе люблю, но будьте людьми и хоть немного фиксите свой продукт, а не просто дропайте, ничего не тестируя и не обновляя.
This collection of nostalgic games is still amazing after all these years they aged like wine in any case still very good games.
爽,就是有点费手
Game runs worse then on my first PC back in the days. Just not worth it.
小学五年级爱玩的4399游戏,补票了。没有汉化玩着还行,CET4级英语够用
A collection of flash era games; this one in especific was one of my favorites. Decision I sets the scene: You made the decision to help humanity fight back against the waves of undead, and to do so you must Recon, Clear and Rebuild the Tower and Factory in each sector back to a sustainable territory, making it a safe haven. You need to kill to earn money to spend on the areas or on yourself and your weapons; couldn't get any more simpler. Decision II gives you a whole new city to reconquer and the EXP bars for each weapon, encouraging you to use each until they max out; however, this time you'll be going against tougher and bigger enemies, including some mutants and trolls, be it on the areas or Outside (endless mode for farming EXP or money). Also, collectibles like ATMs and Stashes are not shown on the radar yet. Decision Medieval switches the gun n' run to a melee focused combat; they give you way too many blades to level up, so a inventory system was a great addition. The skills also gave a lot more ways to fight, like charming an enemy to your team or making it go berserk; not only that, the collectibles are now visible on eagle vision (which is a relief). Only problem people have with this one is the grind, since on endgame you'll be rich of crates (resources) and money poor, forcing you to go outside A LOT. Also, Orcs are present, and they hate the zombies, so it's now a three sided war. Decision III went bold and decided to add the NPC system, in which you need to find and recruit certain people you find to get them to help you rebuild, like getting a soldier to man the turret or a builder to repair the factory; this addition is amazing on paper and it really is until the midgame, but as endgame arrives the game forces you to WANDER EVERYWHERE to find that single Engineer you need for the final upgrade on your last factory (this could have been fixed with an upgrade that could make NPCs switch jobs, like a School). Also, one thing I've seen on this one is that some maps and enemies are just reskins of things you could find in Medieval (Mutants are just reskined Orcs, even the trolls). Altough we do have some bugs and perfomance issues, this is still a great game from 2010-2014, and I'm happy that I could not only replay them but also 100% them. Now, for the achievements: In short, play all of them and finish all of their in-game achievements, with a few caveats: Decision I: you have 40 days to recon all areas and find three dead soldiers, so rush tower and do tower assaults and DO NOT MAX OUT AREAS EARLY, since you do not have the option to wander yet. Also, when maxing out areas, remember to build ALL of the tower types, since you need to kill a bunch with each type. Decision II: way easier, just remember to rush Detector and Hacker III. Decision Medieval: rush Eagle Vision and Picklock III, and prepare for a lot of grinding. Try to let them capture your territory, since every recon tends to net you 10k. Decision III: rush Detector III and Hacker III for profit, send everyone to base except a few soldiers, civilians and engineers (the last two are VERY important and give you money each day, and the soldier is used to upgrade the tower), and also keep a builder/ranger on team to farm materials. Don't worry on losing territory, each recon tends to net around 10k. Other than that, here's what you should know about the jobs: * Soldier: save them for tower and shelter upgrades; * Captain: use them damage/money upgrades and for your team later (RPGs); * Ranger: save them for Decoy upgrades and for your team later (MINIGUNS); * Engineer: SAVE THEM, you need 3 to max out each factory and a few for the wall upgrades for a single tower; * Builder: save one for each factory and the wall upgrades, then use the rest to upgrade the factory performance; * Citizen: save one for each Team Size upgrade, then keep the rest in your team to help you with upkeep costs and net you a nice sum each day.
haganle remake/continuación a Decision Medieval
[h1] My Experience [/h1] I'll be honest man the review is over 3k words and won't fit on steam due its character limits. That and in my review I do actually cover each game of the package, so I suggest just [url=https://mhmdcrnr.wordpress.com/2026/08/14/decision-legacy-collection-review/] going here straight to the post on my blog to read the whole thing. [/url] As for the steam review I'll just skip to the conclusion. [h2] Conclusion [/h2] So... D1 is the simplest and shortest title, but its also great by those same merits. While it does have a couple eye-rolling issues, it's pretty fun to just turn your brain off and blow up zombies for a couple hours with a meta layer that helps feel that you're making actual progress towards a grander goal. And that formula thankfully stays consistent for the whole series. D2 is essentially the same as D1, but with additional content and improvements in a lot of places. DM is a really fun, refreshing change of pace and my personal favorite. It holds up well even after all these years. DM alone really carries a lot of value in this package. D3 is the most content rich title but also very frustrating, in a "so close to greatness" sort of way. Lots of cool ideas but faulty execution and slow progression really hampered my experience. Even so, I still highly recommend it. Overall, the package is pretty cheap for four flash game ports, and at the very least I recommend getting it for DM and D3, I even recommend them OVER the newest game in the series, Red Daze, which had some serious issues of its own. The games follow and don't break apart from the formula that works. Fun, bloody, zombie and mutant splattering action with a simple grander goal to put your mind to and slowly work towards. I didn't face any technical or performance issues other reviews had mentioned. It ran fine on my end and I had minimal issues with the controls. At worst, a brief frame drop at mission start while everything loaded or rare instances of controls locking up which I either had to tap LMB to get out of or just restart the mission. In the latter case it also occurs at mission start and never in the middle so it's not that bad to deal with. As for me, the series will continue to hold a special place in my heart as it introduced me to a gameplay loop of the sort that I dearly love. Your mileage may vary, but I know what I like. That is my Decision. [i]Please remember to check other reviews to make a properly informed decision about purchasing this game. I am but one man speaking from my own experience and with my own preferences.[/i]
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