
A university student, Hayato Ichijo, is trapped. In an endless prison of death.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 10 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
July 22nd, 22:00.
Hayato's life is taken by an unknown assailant.
Using his "Return by Death" ability to escape this fatal destiny, he hunts down the mysterious figure who keeps killing him.
And Hayato will come to learn...
...for whose sake this endless loop of death was created.
A story-driven, first-person horror game.
A mystery where you repeat a death loop to uncover the truth behind the incident and the enigmatic figure who relentlessly murders the protagonist.
Various trials and errors utilizing the death loop:
What happens if you run far away?
What happens if you hide in the wardrobe?
What happens if you get a gun and fight back?
What happens if you doubt your friends?
What happens if you kill everyone around the house?
Three endings + an alternate ending.
Approx. 5-9 hours (depending on playstyle).
Individuals and corporations alike may stream this game without prior permission.
Monetization is permitted only through the functions provided by the video streaming platform.
We would appreciate it if you include the game's title in your video or stream title, and include a link to the Steam page in the description.
Furthermore, we assume no responsibility for any damages incurred as a result of streaming this game.
Genres
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
게임 스토리가 대박입니다!! 눈물흘릴뻔했네요 마지막까지 몰입했습니다 말이 필요없습니다 사세요!! 모든엔딩을 본다면 플탐5~6시간정도입니다 끝나고 엔딩 힌트도있어서 보는것도 어렵지않습니다 금방 봅니다 모든 엔딩보는걸 추천드릴께요
神作
神作
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.7K | 60 | 97% | $5.99 | |
| $6.7K | 76 | 70% | $3.99 | |
| $6.7K | 64 | 88% | $5.99 | |
| $6.7K | 92 | 92% | $2.99 | |
| $6.7K | 299 | 99% | $0.99 | |
| $6.7K | 62 | 92% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7K | 155 | 97% | $2.99 | |
| $3.8K | 62 | 71% | $3.99 | |
| $1.4M | 10.9K | 93% | $2.79 | |
| $312.7K | 1.3K | 74% | $14.99 | |
| $29.1K | 108 | 64% | $14.99 | |
| $17.4K | 132 | 73% | $2.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Korean
Hours played at review time, across 59 reviews with recorded playtime.
神作
有没有大佬告诉一下真结局后面片尾BGM是什么
遊びやすさがレベルアップしている気がする。作者の処女作の妖精さんから私は遊んできたが今作は遊びやすさ(快適さとも言える)がレベル上がっていた気がする。今作のようなアドベンチャーゲームは一般的にどこに向かって何をすればいいか分からなくなって次に何をすればいいか迷子になってしまうことがある。が、今作では画面の右上に「次の目的」といったようネクストアクションを表示してくれるのでとても遊びやすかった。RPGで育ってきた私なのである程度目的というか方向性をはっきり示してくれる方が性に合っているのかも知れない。で、肝心のゲームの中身は誇張表現ゼロでビビらされました。ぜひいろんな人に遊んで欲しいです。
神作
ร้องไห้เพราะซึ้ง ❌ ร้องไห้เพราะอยากจบเกมแล้ว ✅
とても良かったです! 個人的にストーリーが良く凄く刺さりました! もっと色々な人に遊んでもらいたいです!
瑜不掩瑕
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Players by region
Where this game's players are, estimated from review languages.
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