
From legendary game creator Hideo Kojima comes a genre-defying experience, now expanded in this definitive DIRECTOR’S CUT. As Sam Bridges, your mission is to deliver hope to humanity by connecting the last survivors of a decimated America. Can you reunite the shattered world, one step at a time?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.43/day in the week to Sep 11 → 59.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 68.4Kreviews | 92% | — | $10.7M |
| $13.99−65% | 11.8Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2423 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Juegazo
boring, mostly flat dead landscapes(yes I know that's the point.) but its very tedious for me. menu screens are overly loaded for no real reason... annoying. BT's are an interesting cinematic idea but boring in the play world. either way I personally wouldn't recommend if you want anything exciting or colorful. just seems like another run of the mill post apocalyptic blah, blah, blah...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 17.6K | 75% | $24.99 | |
| $10.7M | 14K | 61% | $23.99 | |
| $10.7M | 10.7K | 79% | $29.99 | |
| $10.6M | 20.1K | 86% | $19.99 | |
| $10.6M | 10K | 88% | $59.99 | |
| $10.6M | 2.8K | 41% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.2M | 27.5K | 95% | $69.99 | |
| $138.6M | 143.7K | 96% | $59.99 | |
| $14.2M | 86.3K | 71% | $10.49 | |
| $97.1M | 270.4K | 96% | $19.99 | |
| $83.5M | 156.2K | 94% | $29.99 | |
| $49.1M | 45.4K | 94% | $59.99 |
Every market we collect.
Latest in each market: best RU #35, worst UK #100 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Greek*, Hungarian, Japanese*, Korean +8 more
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Although rough around the edges and Kojima maybe trying a bit hard to be different/kooky with the style of how things are presented, Norman Reedus & The Baby Fetus experience is a wonderful time once you get going.
Incredible game that is it's own genre. Hideo Kojima shows us his genius again. Couldn't recommend any higher.
Herkese göre bir oyun değil. Aras kargonun işinin ne kadar zor olduğunu bu oyun sayesinde anlayabilirsiniz. Bazı kişilere oyun iyi gelebilir tabii ki, ama bana iyi gelmedi. Daha 1 saat bile doldurmadan bu oyunun bana göre olmadığını anladım. Full ara sahne ile dolu bir oyuna benziyor, ve bence sıkıcı bir oyun. Ben aksiyon sevdiğim için bana sıkıcı gelmiş olabilir, çünkü oyunda sadece yürüyerek kargo taşıyoruz...
是真TM傻逼游戏,射击驾驶手感稀烂, 和浣熊市行动坐一桌,剧情不能说一坨,但也很难看的入眼, 送货本质和那些罐头开放世界又臭又长的支线任务有啥区别, 唯一优点就是玩家共创UGC内容,在你被傻逼小岛喂了一坨大的时候,发现有玩家已经给你建好的安全屋或者道路
我爱送快递
导演剪辑版并非一场游戏的修订,而是一次对孤独本身的温柔抚慰。导剪版把原版那柄割开虚无的刀,打磨得更加称手——当你背负着重建文明的微光,蹒跚于时间雨侵蚀的山脊,那个悄然出现的派送员,就像是从未来寄来的慰藉,替你托住了摇摇欲坠的黄昏。它没有改变朝圣的本质,却将泥泞里的踉跄化作了滑索上的飞渡;它未曾稀释存在的重量,只是让那些散落在荒野里的、来自陌生人的梯子与桥梁,在极光下显得愈发神圣。这一趟,我依然走得满身风雪,但当我在冥滩边缘回眸,看见身后由无数无形之手铺就的路,才惊觉:原来所谓的“导演剪辑”,不过是神明在剧本的边角处,悄悄写下了一句——“你不必独自一人走向末日。”
Que experiência incrível! No que de início parecia algo monótono, mostrou-se depois como um lugar de conforto e tensão ao mesmo tempo. Os momentos reconfortantes de caminhada e entregas, misturados ao conflitos tensos com os MULAS e EPS, dando um equilíbrio incrível entre tensão e calmaria. Toda a história do Sam, desde o seu nascimento e o motivo que o fez sobreviver, conectando o mundo, as pessoas e mostrando a ele que ainda havia motivos para viver e lutar. E, por fim, sua relação com BB, ou melhor, com LOU! Não posso deixar de comentar que sim, eu chorei no final! Jogo maravilhoso!
Це була неймовірна мандрівка. Якщо чесно я навіть не знаю з чого почати. Кодзіма геній. Я неочікувала такого сильного сюжету. Здавалося б, що тут, доставляємо туди сюди доставки, що тут може бути ще, але ні. Ця гра не про доставки, а про людський зв'язок та їх стосунки. Мені подобається, як на протязі всієї гри головний герой Сем також це починає розуміти та каже про це. На початку багато чого заплутаного і нічого не розумієш, що коїться. Але під кінець все стає настільки зрозуміло, що я в шоці сиділа. Сюжетний поворот на сюжетному повороті, про котрий навіть не здогадувалася взагалі. Мені сподобалося доставляти посилки, це так розслабляюще навіть було. Особливо коли починає грати ще якийсь саундтрек на фоні, то взагалі кайф. Ще подобається, що ми не завжди можемо легко кудись дістатися, коли є можливість скрафтити транспорт. Мені сподобалася місцевість гір, та те що там реально треба на своїх двох мандрувати з точки А до точки Б. Гра ніби каже, шо ого, шановна, а ти звикла на машині тут їздити, а ось тобі шоб не було так легко. Але це навпаки плюс я вважаю. Як же мені подобаються всі персонажі. Окрім Die-hardman, але ті хто грав, можуть зрозуміти чому. Всі персонажі дуже різні і у кожного є своя мета, образа, історія і це просто вау. Те як здається, що це різні всі люди, вони об'єднуються разом з Семом та допомогають йому. Окрема любов до BB. Хоча спочатку мені здавалося дивним, мати якусь дитину як інструмент, але пізніше починаєш прив'язуватися до BB, як і головний герой. Вони займають особливе місце у моєму серці. Якщо вам подобаються ігри з глибоким сюжетом, те як стосунки з людьми можуть впливати на тебе та не такою простою роботою кур'єра то ця гра для вас. 10\10.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.