
Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 3 → 7.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 22.2Kreviews | 93% | — | $8.5M |
| $19.99 | 7.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1087 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Now we are gaming folks. I can't believe I didn't review this masterpiece. Couldn't put it down. Beautiful
Goated. Optimise for Mac as well please I wanna play on my Neo :)
I'm really not great at video games and managed to finish this one, so, not so dificult, even if the last boss and the yeti one were a pain in the a.. and forced me to try them dozens of times. Cute and funny Souls' inspired game with a lot of TLoZ in it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5M | 32.2K | 85% | $9.99 | |
| $8.5M | 74.1K | 85% | $5.99 | |
| $8.5M | 18.3K | 89% | $21.99 | |
| $8.5M | 38.2K | 96% | $14.99 | |
| $8.5M | 13K | 92% | $19.99 | |
| $8.4M | 60.1K | 94% | $6.29 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $11.5M | 18.6K | 91% | $29.99 | |
| $86.4K | 293 | 80% | $18.99 | |
| $85.8K | 243 | 89% | $14.99 | |
| $52.9K | 204 | 82% | $18.99 | |
| $83.1K | 203 | 72% | $24.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 5.88/day in the week to Jul 21 → 16.2/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $19.99 |
| 4.5Kratings |
| 90% |
| — |
| not modelled |
| $4.99−75% | 226ratings | 90% | — | not modelled |
| $19.99 | — | — | — | $0 |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lindo de morrer e morri bastante jogando. Foi lindo.
Its good
Brabo!
This was a cute isometric game, I do think there are flaws but the overall experience was quite enjoyable. I will say, spoiler, [spoiler] The true ending of this game sucked [/spoiler]
其实是个中评,游戏的画面,玩法还是可圈可点的,打斗中熟练的近战和远程魔法的流畅切换感觉不像在玩类魂游戏,且没有烦人的精力条限制。但是从头到尾小怪种类过少,三个大地图很多都是换皮怪,诚意不够。游戏有轻解谜,但是全程无引导,不喜欢看攻略的玩家可能会受点苦(特别点名游戏里像传送法阵实则要从高空下落用攻击打开井盖到地道的解谜,一直以为是要后续流程获得新能力才能解锁直到所有能力都获得以后发现不对)。还有就是该作不适合第一次游玩就想获得全成就的玩家,游戏中有好几个流程成就,错过了就只能开新档去完成。 ps:有种子就种花盆,不要舍不得,对应的50个种子50个花盆,全种满了才能解锁真结局
dope ass art the story 11/10 this game gets better the more you play it
Extremely Whimsical
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.