
Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 3 → 7.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 22.2Kreviews | 93% | — | $8.5M |
| $19.99 | 7.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1087 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game idk
Gutes Game, aber die indirekte Steuerung, plus die Kameraperspektive macht es echt nervig zu steuern. Schade. Grafik, Musik, alles top! So aber unspielbar...
Très bonne exploration qui se renouvelle constamment !
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 5.88/day in the week to Jul 21 → 16.2/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $19.99 |
| 4.5Kratings |
| 90% |
| — |
| not modelled |
| $4.99−75% | 226ratings | 90% | — | not modelled |
| $19.99 | — | — | — | $0 |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
全收集挺绕的,但是剧情和BOSS关还是不错,怪物虽然换皮的多但是几种精英怪还是有随着流程深入难度递增的感觉,总体瑕不掩瑜,是战斗难度不高的一款游戏,还是值得一玩(想全成就的话最好一开始就跟流程,不然查漏补缺太麻烦了)
кар кар ♥♥♥♥♥
Gostei muito, a história te faz refletir sobre vida e morte, a gameplay e as mecânicas são bem fluídas e isso ajuda muito por ser um soulslike leve. Vale muito a pena!
Super creative and amazing visuals, the fighting system is great too. The only thing I'd put in is a map because I've gotten lost so many times.
剧情推进合理不拖 战斗简单易爽 画面饱和温馨有自己的特色 中文翻译信达雅接地气 四个小时通关流程 售价也合理(我买的cdkey)小品级良品 值得一玩
优秀的解密和动作游戏,但是正反馈较弱
Fantastic little souls-like zelda thing from a while ago. Give it a go!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| — | 0 | — | — | |
| $11.5M | 18.6K | 91% | $29.99 | |
| $86.4K | 293 | 80% | $18.99 | |
| $85.8K | 243 | 89% | $14.99 | |
| $52.9K | 204 | 82% | $18.99 | |
| $83.1K | 203 | 72% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5M | 32.2K | 85% | $9.99 | |
| $8.5M | 74.1K | 85% | $5.99 | |
| $8.5M | 18.3K | 89% | $21.99 | |
| $8.5M | 38.2K | 96% | $14.99 | |
| $8.5M | 13K | 92% | $19.99 | |
| $8.4M | 60.1K | 94% | $6.29 |