
Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 3 → 7.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 22.2Kreviews | 93% | — | $8.5M |
| $19.99 | 7.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1080 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've always loved a good story about death. And this certainly is one of them.
Aside from how amazing this game is, what i enjoyed most was the well balanced difficulty. If you are not a hardcore gamer, you still may enjoy 100% of the game completion !
most fun ive had playing a game in a long time. very cute funny
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5M | 18.3K | 89% | $21.99 | |
| $8.5M | 38.2K | 96% | $14.99 | |
| $8.5M | 13K | 92% | $19.99 | |
| $8.4M | 74K | 85% | $5.99 | |
| $8.4M | 14.2K | 80% | $19.99 | |
| $8.4M | 60K | 94% | $6.29 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $11.4M | 16.7K | 91% | $29.99 | |
| $86.4K | 293 | 80% | $18.99 | |
| $85.4K | 209 | 89% | $14.99 | |
| $53K | 204 | 82% | $18.99 | |
| $83.1K | 203 | 72% | $24.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 5.88/day in the week to Jul 21 → 16.2/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $19.99 |
| 4.5Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | 226ratings | 90% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very Good Game with a good amount of content after "beating" it.
Legal e bonito :D
Fun action game with a surprisingly deep story. The world is interesting to explore and the visuals are nice. Definetly worth the price.
Mano, que jogo espetacular. Zerei Death's Door três vezes e tambem peguei a platina, e posso falar com propriedade: que obra-prima. No começo, a ideia de controlar um corvo ceifador de almas parece só fofinha, mas a atmosfera e a história te pegam de um jeito bizarro. O combate é viciante demais. É aquele tipo de jogo que não te perdoa se você vacilar, mas os comandos são tão precisos que, quando você morre, sabe exatamente onde errou. As lutas contra os chefes são épicas, e a trilha sonora deixa tudo mil vezes melhor. A exploração do mapa também é genial, cheia de segredos que você só consegue pegar depois que evolui. E sobre a platina... fazer a run inteira usando só o guarda-chuva de plástico como arma principal foi um desafio insano, mas a sensação de dever cumprido quando o troféu subiu foi bom demais.
a really cool little hack-n-slash adventure! feels like a good mix of Zelda games with a dash of souls-like. The aesthetic, music, character design, and intriguing story are really good but what really kept me playing was how each area was designed to feel different from the previous one. I also love how they tease secrets and how much finding those secrets make you feel so smart. Overall a really fun adventure with an epic story and some little stories about death. Really recommend it if you like Zelda games and enjoy the exploration and action adventure aspect of it.
Worth every $ Go play this game and have a good time 🍻
Игра кажется казуальной, да и не очень интересной, стоит пройти мимо 5/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.