
Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 3 → 7.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 22.2Kreviews | 93% | — | $8.5M |
| $19.99 | 7.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1072 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
美術漂亮,風格獨特 戰鬥流暢 音樂好聽,跟場景很契合,還會有節拍互動 是很值得體驗的小巧遊戲
TLTR: 10/10 Spiel. Kann ich nur empfehlen! Ein wenig Dark Souls, ein wenig Hollow Knight, etwas Zelda und eine menge Krähenaction! Pickt sich tolle Dinge von Dark Souls ohne die zu nervigen genommen zu haben. Nimmt sich tolle Aspekte von Hollow Knight (mit weniger Käfern und mehr Krähen). Und auch die Zelda ähnliche "Dungeons" Philosophie. Alles verpackt mit toller Musik. Echt schönen Dialogen (ich habs nur auf deutsch gespielt). Die Lokalisation ist großarig. VIele kleine Vögel Witze. Sehr viel Charm an den richtigen Momenten in Dialogen. Ich mag auch so kleine Sachen. Beim verlassen von manchen Ladezonen sieht man richtig schön wie die Animation der Krähe beim langsamen laufen ist. Sieht total süß aus. Oder auch das mit den Augen ab und zu zucken bzw. den Kopf minimal drehen bei Ideal Animationen bzw. in manchen zwischen Sequenzen. Sehr viel liebe zum Detail. Schwieriigkeitsgrad ist hier und da vorhanden. Aber nie zu schwer. Und davon nur weil du das hier liest nicht abschrecken lassen. Sogar "Post Game" bzw. "Late Game" Inhalte. Generell viel zu entdecken. Gute Environment Rätsel. Ich glaube nicht das ich was zu kritisieren habe außer das ich gern mehr gehabt hätte. Ich hab es im Sale geschossen. Aber es ist auch seine 20 Euro Wert definitiv. Ich mag das Spiel so sehr das ich auch noch auf meine 13 Stunden 5 Stunden oder mehr drauf gepackt hätte. Generell meine 13 Stunden waren jetzt ein 100% Run (im Profil steht es bzw. via Achievement weiß man das dann). Man kommt also auch ein tick schneller durch. Aber wie gesagt jeden Cent wert. Wer die oben genannten Spiele mag und eine Mischung, vor allem eine mit etwas mehr Federn, sich gut vorstellen kann, der sollte es definitiv kaufen! Ich meine eine Krähe mit Schwert der quasi "der Sensenmann" ist und Seelen ernten soll? Was will man mehr?
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 5.88/day in the week to Jul 21 → 16.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $19.99 |
| 4.5Kratings |
| 90% |
| — |
| not modelled |
| $4.99−75% | 226ratings | 90% | — | not modelled |
| $19.99 | — | — | — | $0 |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Un cuervo con un arma, ¿qué más se puede pedir?[/h1] Me sorprendió mucho. Personajes adorables, muy entretenido y con una historia chula. ¡Cra, cra!
Безусловно, эта игра стоит всех часов, которые можно на неё потратить. Разработчики "вкладывали душу" при создании, что видно по проработке мира и ощущениям которые испытываешь при прохождении. 10 духов чащи из 10
İçerisinde Souls öğeleride bulunan Çizgi filmvari mükemmel bir indie oyun. Hikayesi ayrı güzel oynanış ayrı güzel Souls-like diye de aşırı zorlayıcı değil bossların patternlerini felan öğrenmesi kanımca kolaydı. Bulmacalar da oyuna renk katmış ne zor ne kolay tam kıvamındaydı oyun içerik olarak ta dolu dolu bence. Tek eksisi harita yok ona da eksi derseniz, bir yere giderken sürekli yoları hatırlamak gerekiyor ama mapde labirent gibi her yer her yere bağlı :D Sonuç olarak harika bir deneyimdi benim için keşke Türkçe dil desteği kendiliğinden olsaymış ama harika bir yama bulup onla oynadım, yerelleştirme yapılsa bu kadar kaliteli olur o kadar söylüyorum. Yamanın linkini de bulabilirsem eklerim. Her şekilde deneyim edilmesi gereken bir oyun olduğunu düşünüyorum eğer indie oyun kültürünüzde varsa kaçırmayın :D Genel puanım 9/10. Yamanın Linkini yorum olarak ekledim, Şimdiden iyi eğlenceler :D
Very charming "Zelda-like" game. Fun exploration, decent boss fights, great music and good post-game for those who care. Weapon variety is lackluster but its not a big deal. You can tell a lot of love was put into it.
很好的艺术风格和很好的配乐,有创意的boss战设计。喜欢。很坏的每个区域存档点只有一个,死亡就要来回跑图,有一半时间在急头白脸地找花盆。很坏的道中堆怪恶心玩家,精英怪普遍有连招且有背身攻击,就连小怪也慢慢学会了后撤步和因果律大跳。还好其他设计能够一定程度遮盖关卡设计缺陷,使得这个游戏依然很出色。[spoiler] 这里提名几种盔甲怪,在前期就开始出现。攻击模式是近身360°打击玩家,如果玩家远离一定距离并有几秒停滞(比如准备用魔法蓄力打的时候) 就会一个大跳给你一闷棍,后期还有抡毒锤子的,完全变态(摊手)[spoiler] 。
[i] «Всеми любимые» болота с душными врагами на минималках)[/i] Примерно так можно охарактеризовать Death's Door. Сюжет для галочки, визуал хорош, но если собрались закрывать на 100% игру, то начнёте путаться в схожести текстур/предметов/скал на локации, ибо карты как таковой нет) Да и шутка в том, что крюк открывается к финалу сюжета (с помощью него можно добраться до тайных мест на локации, лол-с). Любителям гринда секретов зайдёт. Сама игра не показалась чем-то сложным. Заучиваешь тайминги и перемещение врагов, монотонно их дамажишь пару-минут (боссов и мини-боссов) и вот, победа одна за одной. Прошёл игру на базовом мече и не понял логики (как и сильной разницы) в арсенале. Одно чуть сильнее, но медленно бьёт, другое наоборот) P.S. Для мазахистов есть Зонтик<из>Амбреллы, это чтобы ковыряние врагов было ещё дольше по времени, как Вы любите))) Зато, целую *ачивку* дадут! [i] В инди-сегменте это хорошая игра, не хватающая звёзд с неба, но способная подарить определённые эмоции на пять-десять часов спокойного прохождения. Лично мне приглянулась больше, нежели всякие громосткие DarkSouls-ы на десятки (а то и сотни) часов. [/i]
Easy enjoyable 10 hours with your brain off
I thought this was Have a Nice Death and when I got it I was confused but went through with it, by the time I realized this wasn't the game I was looking forward to, I already passed up the refund window and said eh whatever. Stuck with it till the end of the game's first boss, man I have not been so bored with a game like I was with this one. The ambience and and art are really amazing and I really like the world, but like, I dunno I just felt like I was playing a walking simulator I guess This is definitely one of those "it's a good game just not for me"{
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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