
Dead Town Tales is a game that focuses on strategy card building and core Roguelike gameplay. You can learn about this romantic and mysterious world by fighting and exploring, meeting people, ghosts and monsters in Dead Town and experiencing the unknown and making choices together with them.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wow! I did not realize this was a game released only two days ago. The art style, the music, the writing… plus two language voice acting. I don’t know how to describe my feelings and thoughts now. Have been away from homeland for 15 years, I miss this.
先打死武安君 战斗自动卡死 能不能修复一下
哥们,神女这机制是认真的么? 打牌游戏玩了几十款游戏,第一次见到这种机制复杂的同时弱到离谱的角色,同时有仙气(地仙天仙),春夏秋冬四季,宫商角徽羽五音,种因,几种特殊机制同时存在,但基本上没啥输出能力,玩起来纯折磨,折磨了自己差不多一小时,放弃了。 对比第一个人物,无脑堆完武器,闭着眼睛嘎嘎乱杀。 最后我还是打算给个好评,好评给美术画风和故事性,角色设计一言难尽。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剧情有点意思,但是随机性太大,而作为核心的打牌机制又做的不算很好,就导致玩了几把就完全不想接着玩下去了,在游戏性上可以说是非常糟糕的体验了
打牌系统本身体验一般
画风和音乐挺不错的游戏,10分给8.5,主要扣分3点: 1.想了解剧情比较困难,随机性太强能肝到吐,假如是以轮回递进式玩法,我倒是会很喜欢. 2.关卡试炼无法SL,直接一个菜甩屏幕非常无语,想遇到还很麻烦,无奈看攻略. 3.仙角色花哨.对比人鬼可以说是失败.
很不错的打牌小游戏,价格合理,还一直在更新!
卡牌设计有点复杂。
Good game
Very good game! Expect more content to come! Keep it up!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 14.5K | 94% | $5.99 | |
| $27.3K | 82 | 94% | $12.99 | |
| $15.1K | 51 | 96% | $9.99 | |
| $9.5K | 58 | 38% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $64K | 192 | 97% | $11.99 | |
| $64K | 156 | 89% | $11.99 | |
| $63.9K | 275 | 97% | $5.99 | |
| $64K | 76 | 42% | $24.99 | |
| $63.9K | 202 | 85% | $14.99 | |
| $64K | 270 | 99% | $9.99 |