
Journey across space to the icy planet of Tau Volantis with Isaac Clarke and Sgt. John Carver to discover and destroy the source of the Necromorph outbreak.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Sep 14 → 3.25/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 15Kreviews | 72% | — | $888.9K |
| $19.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 973 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bueno, la verdad es un titulo polemico, odiado por muchos y amado por otros, personalmente no me parece un mal juego, si bien condeno a la saga, realmente no me parece que haya sido la aberracion que muchos describen. Si, tiene sus fallos (muchos en la narrativa) y cambia varias mecanicas que estaban bien a otras que no eran necesarias, la municion ahora es la misma para todas las armas, solo se puede llevar equipadas 3 armas, la tienda ya no existe y el banco de mejoras fue cambiado y ahora las armas se fabrican, en lo personal no me parece un mal sistema, pero descoloca bastante al inicio, aunque para la mitad del juego ya uno se acostumbra. El cambio de tono fue muy criticado, pasando del survival horror espacial a casi un shooter por completo, muchos se quejan pero no me parece que sea para tanto, si, se extraña esa tension constante de no saber que te vas a encontrar y poner a Isaac a cagarse a tiros con fanaticos religiosos no es lo primero que se te viene a la cabeza al pensar en Dead Space, pero me parece un cambio algo aceptable, al fin y al cabo gran parte del antagonismo se lo lleva la uniologia, que aca toman un papel importante. Y con eso me parece hasta algo mas o menos logico el cambio hacia la accion, al final, los necromorfos ya son una amenaza conocida, no dan tanto miedo como en el primer o segundo juego, si, generan una que otra situacion tensa y sacan uno que otro susto, pero literal si venis de 2 juegos cogiendolos ya no te causan tanto miedo. La trama me parece interesante, pese a sus fallas, explora el trasfondo de las efigies y su objetivo, alimentando mas ese lado de horror cosmico de la saga, yendo mas por lo lovecraftiano, y es algo increible, el como dan a entender que la humanidad simplemente esta condenada es duro y da el incentivo a seguir sin parar, Isaac esta cansado y sin embargo sigue al saber que es la ultima esperanza del universo, un simple ingeniero con mala suerte paso a ser el salvador del universo, por muy ridiculo que se vea me parece genial, sigue siendo un gran protagonista y gran personaje, lastima que del resto no se pueda decir lo mismo. Ellie paso de ser una mina en apuros pero con huevos a ser literal una castrosa que se va con otro y ni al pasar media hora ya se enamora de isaac otra vez, a ver, no es un mal personaje, pero los cambios bruscos de comportamiento se sienten agobiantes, el resto del equipo solo estan o para no hacer nada o para morir, norton es un toxico que solo se la pasa puteando a isaac y por celoso casi hace que maten a todos, un boludazo de manual, y carver uff, es de lejos el personaje mas salvable, es algo tonto al inicio. pero al avanzar la historia se hace querer, y mas en cooperativo. Un apartado muy criticado, para mi la magia de Dead Space es la soledad, pero no voy a negar que el cooperativo es divertidisimo, no da miedo si, pero jugarlo con un amigo es una experiencia inolvidable. Podra ser un desastre narrativo, habra tenido cambios innecesarios, personajes olvidables y un villano mediocre, cambiar la identidad de la saga, condenarla al fracaso, pero para mi siempre va a ser un juegazo, me gana el fanatismo si, pero amo esta saga, y personalmente lo recomiendo. (teclado cogido no me dejo separar los parrafos)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Jul 30 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*languages with full audio support
Hours played at review time, across 976 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dead Space 3 Review I just finished Dead Space 3 after not having played it in over a decade I think. This is by far the longest game in the trilogy with lots of optional missions that I chose to do. There isn't a lot of level variety in this game. There are frozen mountains, cargo container bunkers, a bit of space exploration, ancient ruins and that's pretty much it. Lets get the elephant out of the room, why is Dead Space 3 hated so much? it's because coming from the great story in Dead Space 2, we now get a miserable love story in Dead Space 3 which sucks. Also as I stated earlier the levels are quite same and can be boring. Other than that, there is now a crafting system and a change of how you get new weapons and the ammo has also become universal for all weapons now. I guess there were too many changes and people don't like change when something was good before that change. That's why soo many people dislike Dead Space 3. In my opinion the game isn't garbage, its worth playing through if you like the Dead Space universe. Oh one last thing, the enemies are more brutal than ever and it can be a challenge playing on harder difficulties this time around. Gameplay: 10/10 Graphics: 8/10 Music: 10/10 Story: 4/10
Игра детства!
Мультиплеер не работает, а жаль
Pure disappointed. Not Recommend. And if you don't believe? Just buy this game and you will understand.
Cons: -Bad level design there are some places who has same layout, same puzzle to solve just a different area. -Bad level design again, 90% necromorphs(your enemies) will show up/spawn from ceiling and windows and combine that with same layout that's used for multiple area.. it's bad. -Crash at launch when EAapp overlay is ON Pros: -Weapon customization is fun, there are a lot of attachment to make. -Sweet revenge. -Boss Fight is fun, it's a refresher from a boring repetitive enemies. Do i recommend it ? Well yes, it's still fun not game breaking.
The story of this game is so ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥ that playing this game has to be considered child abuse
imagine cracking yo girl but its actually a marker hallucination and she's already a necromorph do you pull out or keep going?🤔
I couldnt play the game since i had an audio problem. After the first cutscene the audio quality becomes poorly and i found no solution in game or online to fix it, this is also the only game ive had this problem with.
Dead Space 3 versucht zwar, die düstere Atmosphäre der Reihe beizubehalten, verliert dabei aber viel von dem, was die Vorgänger spannend gemacht hat. Die Handlung ist über weite Strecken vorhersehbar, echte Überraschungen bleiben aus. Dazu kommt ein unausgeglichener Schwierigkeitsgrad: Statt durch cleveres Gegnerdesign oder taktische Kämpfe herauszufordern, setzt das Spiel meist einfach auf Gegner-Schwärme. Das wirkt eher hektisch als anspruchsvoll. Abseits der Kämpfe fühlt sich vieles wie ein Walking-Simulator an – lange Laufpassagen, wenig Spannung und kaum spielerische Tiefe. Zusätzlich zieht sich das Spiel deutlich zu lange: Mindestens ein Drittel der Spielzeit hätte man problemlos kürzen können, ohne dass dabei etwas Wichtiges verloren gegangen wäre. Viele Abschnitte wirken künstlich gestreckt und wiederholen bekannte Abläufe. Insgesamt kein schlechtes Spiel, aber für ein Dead-Space-Spiel enttäuschend oberflächlich.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7K | 53 | 42% | $1.99 | |
| $2.7M | 29.9K | 94% | $3.99 | |
| $16.6M | 71K | 91% | $14.99 | |
| $12K | 44 | 77% | $16.99 | |
| — | 0 | — | — | |
| $13.7M | 32.7K | 82% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $888.5K | 2.4K | 68% | $19.99 | |
| $888.5K | 2.8K | 64% | $9.99 | |
| $888.1K | 1.8K | 85% | $19.99 | |
| $887.9K | 6.2K | 93% | $4.99 | |
| $887.9K | 1.4K | 79% | $13.49 | |
| $887K | 1.2K | 80% | $29.99 |