
Three years after the Necromorph infestation aboard the USS Ishimura, Isaac Clarke awakens from a coma, confused, disoriented, and on a space station called The Sprawl. Explore this world and its zero-g environments to discover the truth about the Unitology and its role in the Necromorph epidemic.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.71/day in the week to Sep 14 → 7.43/day in the week after.
About


Genres
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 25.9Kreviews | 94% | — | $2.3M |
| $19.99 | 3.5Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1228 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Peak... just peak..
It's a pretty good game but teh diffrence between this and the first was always comapred, at leat in circles I ran, like the diffrence between classic re (1-3) and four. this being the action focused shift and my thoguhts about are pretty simple. I liked the puzzles less cause they broke more, it felt WAY quicker and less impactful because of its speed, and it was to dark to see most of the time but it did make the necromorphs feel more terrifying and threating at the cost of, espically the stronger darker variants being able to see tehm. I liked it less then the first one but its still a very good game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Jul 30 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French*, German*, Italian*, Russian, Spanish - Spain*, English, Japanese*languages with full audio support
| $3.99−80% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sin palabras. 1000000000/10
说实话没法理解为什么这部评价这么高,后期堆怪堆得令人发指,爆炸怪的范围大得离谱,那个臭逼躲猫猫怪更是纯处。所有怪出场的时候必须鬼叫,死掉的时候必须更大声地鬼叫,玩到后面听着这些声音我只觉得烦躁而不是恐怖,再加上时不时屏幕就要闪烁几下去见见脑内前女友,玩得我眼睛耳朵都很累
Dead Space 2 is a very good game and excellent sequel with lots of tense fast paced action. most of my issues with this version of the game are due to the publisher "EA" neglecting the game. for example for modern PC's you need to Mod the game to even get it to run and to get some of the games content that is locked behind promotional events that can not be done anymore like the hacker suit . The severed DLC and Multiplayer are not available in this for some reason while trash overpowered weapon DLC packs that break the games experiance are just dropped in your bank at the games start. My only big critique with the game it's self is that it is on the shorter side of 6-7 hours, I feel that the early chapters should have taken it's time with more slower paced exploration and Tidemen should have gotten some more characterization, other wise an excellent game.
Solid sequel. Fun game. Holds up well.
can't wait for its remake
[4/5] Excellent. A really strong sequel to Dead Space (2008).
GOD
Ellie / 10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 22.9K | 92% | $7.99 | |
| $9.2M | 18.5K | 81% | $19.99 | |
| $14.8M | 63.1K | 91% | $14.99 | |
| $891.1K | 15.1K | 72% | $3.99 | |
| $14.3M | 32.2K | 78% | $19.99 | |
| $2.6M | 3.9K | 63% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 3.6K | 91% | $15.99 | |
| $2.3M | 1.9K | 94% | $59.99 | |
| $2.3M | 5K | 90% | $19.99 | |
| $2.3M | 2.6K | 66% | $29.99 | |
| $2.3M | 2.5K | 74% | $29.99 | |
| $2.3M | 3.2K | 78% | $39.99 |