
Three years after the Necromorph infestation aboard the USS Ishimura, Isaac Clarke awakens from a coma, confused, disoriented, and on a space station called The Sprawl. Explore this world and its zero-g environments to discover the truth about the Unitology and its role in the Necromorph epidemic.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.71/day in the week to Sep 14 → 7/day in the week after.
About


Genres
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 29.9Kreviews | 94% | — | $2.7M |
| $19.99 | 3.5Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1195 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fajne
perfecto
o jogo e massa nota 10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Jul 30 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French*, German*, Italian*, Russian, Spanish - Spain*, English, Japanese*languages with full audio support
| $3.99−80% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
«Во второй части Dead Space страх стал другим: если в первой игре пугала тишина и неизвестность, то здесь ужас нарастает за счёт масштаба и хаоса. Ты будто находишься в гигантской ловушке — огромная станция, бесконечные коридоры, а вокруг только тьма, мерцающие лампы и звуки, от которых хочется обернуться. Мне очень понравилась проработка состояния Айзека: его галлюцинации и внутренние конфликты добавляют истории глубины. И при этом игра не забывает про геймплей: каждое оружие ощущается по-своему, а система прокачки позволяет подстроить стиль под себя. Отдельно отмечу звук: шаги, шёпот, скрежет — всё это работает на атмосферу. Даже когда начинается экшен, ощущение опасности не пропадает. Dead Space 2 — это не просто продолжение, а самостоятельная мощная история, которая держит в напряжении до самого финала. 10/10, советую всем фанатам хорроров.»
Another classic to get on a sale. No remade gfx, but still looks good enough and continues the gripping story of the original. And there even is a happy end :-). Well sort of.
Absolute BANGER! Better than first one imo, though it had different charm.
Best Deadspace Game!
YAAAAAAAAAAAAAASSSSSSSSSSS
포쓰건으로 플레이해서 그런가 1에 비해서 뭔가 단순하다는 느낌을 받았음 맵도 왔던 곳을 계속 우려먹으면서 돌려막기하는 기분 최종보스전도 1에 비해서 너무 단순하고 힘 빠졌음 그냥 포스건으로 패고 저격총으로 몇대 쏘니까 끝나버림 그럼에도 불구하고 1보다 인터페이스 띄우는게 더 자연스러워졌으며 연출이 요즘 게임 저리가라 할 정도로 훌륭했고 플레이 자체는 엄청 재밋었으니 추천드리겠음 결론 - 명작 맞다 -
spooky
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
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| $2.7M | 14.7K | 64% | $9.99 | |
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