
Three years after the Necromorph infestation aboard the USS Ishimura, Isaac Clarke awakens from a coma, confused, disoriented, and on a space station called The Sprawl. Explore this world and its zero-g environments to discover the truth about the Unitology and its role in the Necromorph epidemic.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Genres
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 29.9Kreviews | 94% | — | $2.7M |
| $19.99 | 3.5Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1158 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolútna klasika survival hororu! Dead Space 2 je podľa mňa jeden z najlepších survival hororov, aké boli vytvorené. Hra skvelo kombinuje napätie, akciu a výbornú atmosféru. Každá lokalita je detailne spracovaná a zvukový dizajn vás drží v strehu od začiatku až do konca. Súboje sú dynamické, rozoberanie Necromorphov na kúsky je stále zábavné a arzenál zbraní ponúka množstvo možností. Príbeh Isaaca Clarka je pútavý a pokračovanie pôsobí ešte intenzívnejšie než prvý diel. Aj po rokoch sa hra, hrá výborne a na Steame funguje bez problémov. Ak máte radi kvalitné sci-fi, horor a skvelý gameplay, Dead Space 2 je povinná jazda. Jedno z tých hier, ku ktorým sa vždy rád vrátim..
非常非常好玩。怎么会有这么牛逼的游戏......场景比一代更加多样化,不再单调,线性流程体验丰富。除了常规的科幻设施以外还有医院,教堂,学校,购物中心,公寓,矿山等,丰富了世界观,让我们一窥泰坦殖民地的社会生活。开头逃离医院,在太空短暂和怪物搏斗,飞回列车和在列车上穿行紧接着倒挂打怪那部分,针刺眼睛等演出都很好,结局的演出更是高潮迭起。整个游戏节奏非常好,紧张刺激。章节之前切换也一镜到底非常流畅。指引更加人性化,看你卡关了甚至会让角色说几句话给提示。 静滞力场可以呼吸回复,静滞包可以堆叠,能够转起来体感就比较好。堆怪很严重,哪里都堆怪,走廊里也堆怪,电梯上也堆怪,大厅里也堆怪,打起来压力很大。前期感觉很容易背包危机,套装升级分布不太合理。而且存档站,工作台和商店很多地方隔得很远还不能往回走,虽说线性一本道体验很好,但是有点不方便。 印象深刻的突脸有冷冻室,电梯,真给我吓一哆嗦。即使突脸只有这几处,我觉得还是比重制1要吓人,第十章重返石村号,尤其是医疗室,实在太阴间了。 怪物的种类也变多了,成群结队(来送物资)的小孩怪很渗人。躲猫猫怪移速仿佛癫痫还喜欢偷袭和伸头吓人真的真的很恶心。婴儿爆炸怪,说实话我不知道存在意义是啥,本来婴儿怪也有了,爆炸怪也有了。话说这代爆炸怪的叫声也太哈人了,第一次听见 我说什么b动静(害怕) 游戏本身质量非常棒,我觉得除了画质,比起一代重制版要好很多,但是这键鼠适配做的太烂了,武器切换1234居然对应的是上下左右而不是一般的顺时针,面对堆怪的情况很可能因为没有切错武器而被打断节奏。有些细节也是莫名其妙,按tab切换商店物品栏仓库的顺序而且只能往右不能往左。以及打开物品栏按esc不能退出物品栏而是会唤出菜单等等,(再编,二周目发现是bug......气笑了)一对比才发现重制版的操作真的现代。 结尾的staff表是先出神印文字再变成英文,细节好评 凌晨打完的,第二天起床戒断反应了。我现在是世界上最空虚的人了。我恨EA。9.5/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Jul 30 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French*, German*, Italian*, Russian, Spanish - Spain*, English, Japanese*languages with full audio support
| $3.99−80% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is so peak, literally doesnt need a remake cuz its so good and still holds up to this day
Айзек научился говорить! ^^
игра отлично сохранилась за 15 лет, получать пиzды от некроморфов все еще можно без особого напряга
Ля, страшно вырубай иду строить кирпичный завод и тебя сожрут женщины и враги а геймплей класс и сюжет 50/50 советую ознакомиться
Hell of a stressful game, especially on Zealot dificulty. Overall, a great game and must played if you liked the first one.
Você obrigatoriamente precisa instalar o MarkerPatch para tirar vestígios da DLC, senão seu save conterá inúmeras armas gratis no shop, estragando a experiencia. É quase como se você começasse sua primeira run com um gameshark.
Topnotch jumpscares and chilling gameplay.. the best survival horror game and controls feel like modern games even after 15 years :) and 11/10 story!
[h1] 8.7/10 蹦蹦炸弹! [/h1] [h3] 游戏没中文,要自己打补丁 [/h3] A long time after in a galaxy far,far away...... ?!短短!? 你见过怪组队打配合的吗? 格子危机...... 这关卡设计...... 你应该知道手柄不适合精确射击,对吧,对吧? 我要一些汽油罐,一大个上好的自爆怪加上所有的强化怪再加上多多的爆炸宝宝 这得花不少母亲 我知道 另外再来一大块玻璃窗 你认为玩家还玩的下去吗? 只能碰碰运气了 <(⊙o⊙)> [h2] 剧情大概 [/h2] isac从石村号逃出后失去意识被泰坦空间站站长带回了空间站治疗,因为站长相信神印有巨大能量可以供给人类使用,消除能源枯竭,所以isac被发现脑内有神印蓝图后在无意识中被提取记忆制造新神印,3年后一场教会的秘密行动导致尸变体涌入空间站,isac也在骚乱中苏醒,新的伙伴随着isac重新走上了毁灭神印的道路 [h2] 优点 [/h2] 0场景复用如果不算1的场景的话,太强了,虽然不用绕路确实会导致时长短,但是我认可你了! 这代剧情真的很不错,队友也更有魅力了 场景更大了,一代是在几艘船上,基本看不到大场景甚至没什么场景变化,这代是在空间站上,玻璃外是高楼,虽然不能探索但从高处看到密密麻麻建筑也是很震撼 加入了更多动作元素,比如场景爆炸,尸变体追逐([u] 后面要考 [/u]),太空飞行,甚至在钻头车上打怪(其实玩法跟1在缆车上打怪差不多,只是场景更好) 画质不错,11年真的很好 [h2] 缺点 [/h2] 剧情缺陷,含剧透!!! [spoiler] 女哥们,喜欢,对Isac真的特别好,一开始说疯人有反应第一时间干掉他,后来Isac说疯人有用她真的在死亡的威胁下都没杀他,被捅了一只眼也只是吐槽了Isac一句,佩服,主角被疯人抓了直接干掉.......你自己千叮万嘱让女哥们看好他别让他死了,结果人家硬气了你JB搞事了?你为什么没提前跟人家说他把自己老婆孩子杀了?疯人自言自语的时候人家当时就察觉出不对劲了还跟你说,为什么不告诉她?不就是不想让她对疯子起太强防备心反杀他吗,人家无条件帮你保护疯人就算死了也无所谓吗?她本来也就没有帮你的必要!而且疯人要捅你的时候为什么面罩会自己打开?原力? [/spoiler] 没中文 [u] 建议用阿拉伯语游玩 [/u],因为全NM是爆炸怪,除了一代就有的爆炸怪还多了个自爆宝宝?!其实挺搭配的,狂热宗教和炸弹,这代爆炸还基本就是秒杀,哦对了,别忘了玻璃窗![spoiler] 真空吸力堪比春风精灵 [/spoiler] 堆你妈的怪?TM怪都打起配合了,远程,近战,减速,控制(扑脸),高攻速全NM放一个房间了,连招一招就给你带走了,还搞前后夹击,一击必杀,你也是你妈被尸变体轮奸生出来的吧? 这代恐怖全靠莫名的音效和刷怪来衬托 游戏很短,但是中途甚至还有拖时长操作?! [b] ]这游戏超级恐怖!! [/b] 因为家具会动!他们会卡建模然后时不时抽搐!这游戏体型小的怪不少,暗处的怪也不少,所以每次场景有东西动都会吓人一跳,哦对了,尸体和碎块抽搐的更明显了,失重状态下还能看到人类尸体大风车 (忽略上面的祖传BUG)全游戏真正意义上只出了一次BUG,就是结局角色飞出了指定区域结果导致游戏闪退,[b] 然后我就重新打了遍boss...... [/b] 草泥马![b] 春哥追逐战你加减速怪?!还是远程攻击减速怪!! [/b] [h2] 总结 [/h2] [h3] 没毛病,质量上乘,就是有设计缺陷(其实我觉得是故意的,毕竟玩家多死几次时长就好看了),剧情有问题,这么多年了游戏也不贵,玩儿吧 [/h3] [h3] 关于评分问题 [/h3] 其实是比1代好玩的,不管是剧情深度还是场面演出都更好,但是很多对于一代来说是新东西的设计其实在第二代就没有初见那么惊艳了,再加上更严重的堆怪,机制杀,尸变体组队真的让我给不出比1代更高的分......
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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