
You are Isaac Clarke, an engineer on the spacecraft USG Ishimura. You're not a warrior. You're not a soldier. You are, however, the last line of defense for the remaining living crew.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 14 → 2.29/day in the week after.
About

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 952 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
made me sprint back to the last save point so I can save and quit because I was too scared many times and a scary game that makes you want to stop playing it is a good scary game 10/10 really makes you feel like an underpaid technician fight against a zombie outbreak
Dead Space (2008) is pure survival horror at its finest. From the moment you step onto the USG Ishimura, the game traps you in a suffocating atmosphere where every corridor feels like it’s hiding something ready to tear you apart. The sound design is terrifying—metal creaks, distant screams, and sudden silence keep you on edge. As a player, the mix of strategic dismemberment combat and claustrophobic exploration makes every encounter feel intense and unpredictable. It’s a game that doesn’t just scare you, it makes you live the fear. If you’re looking for a horror experience that feels raw, youthful, and adrenaline‑charged, Dead Space is still one of the best rides you can take.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 30 → 4.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Spanish - Spain
Hours played at review time, across 957 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Zamanına göre gerçekten kaliteli bir korku gerilim tecrübesi yaşatmayı başarıyor, seviye başına ortalama bir saat düşüyor ve genelde her bölümde farklı bir objektifiniz olduğu için kolay kolay sıkılmıyorsunuz. Silah çeşitliliği fazla olsa da zırh veya sağlık geliştirmeleriyle silah geliştirmelerini aynı birim üzerinden sağlamamız saçma olmuş biraz çünkü oyun başında bu geliştirme parçalarını kolay kolay bulamazken ikinci yarısından sonra üstünüzde en az 3-5 tanesiyle dolaşıyorsunuz. Mühimmat kısmında da oyunun insafına kalıyorsunuz bence çünkü yeri geliyor 4 saat cephane sıkıntısı çekmiyorsunuz yeri geliyor 2 saat sıktığınız her merminin hesabını yapıyorsunuz (sayılar farz-ı misaldir) onun haricinde hikayeyi ilk 3-4 saatten sonra tahmin edebilmeye başlıyorsunuz fakat SPOİLER--> oyun sonu tam olarak bitmiyor açık bir kapı bırakıyor ve Isaac'in hikayesini 2. oyunda devam ettiriyor ki bu benim hoşnut olmadığım bir dizayn seçimi fakat hikaye bütünlüğü açısından gerekliydiyse bir şey diyememem diğer 2 oyunu henüz oynamadım <-- SPOİLER fakat genele bakıldığında fazla uzun olmayan 4-6 oturuşta biten sağlam bir yapıt 8/10
peak horror
If you can handle the extremely low FoV and remember to lock the FPS to 60 FPS (else game soft locks), than it is nice.
Nearly 20 years still one of the best horror games. Tactic
sin logros pero alch q rico, DND ESTA PARA PALTINARRRRRRRRRRRRRRRRRRRR
Legendary classic in videogames, isaac gets to be the delivery boy for his team's efforts to escape USG Ishimura. playing this alone in a dark room with a healthy volume level will still give me goosebumps in 2026, with its ugly graphics and janky controls it will still thrill the player nearly 20 years after its launch. Master class in scary environment building.
Jogo excelente! Gráficos ótimos pra sua época, grande diversidade de inimigos e armas, e uma gameplay que é boa até os dias de hoje, com exceção das partes de gravidade zero, essas sim são um pouco desconfortantes em alguns momentos por conta da falta de mobilidade, sendo um problema que eles resolveram no remake de 2023. Então, se o seu PC é fraco ou n roda por outro motivo, vale mt a pena comprar o jogo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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