
DEAD IN VINLAND is a survival/management game, mixed with RPG and adventure elements, about a Viking family trying their best to survive on a mysterious island.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 11 → 0.43/day in the week after.
About









Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.95−75% | 1.8Kreviews | 77% | — | $404.2K |
| $1.99−90% | 166ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm not good at resource management games, but something about this game simply kept me hooked. Definitely a good choice. And you can have a dog, so definite plus.
Dead in Vinland's story is a something of a cliched combination of Lost, Seven Samurai, Vikings, Game of Thrones and The Walking Dead. Having said that, the genuine lore referencing Norse mythology is very well done and interesting. Dead in Vinland is also one of those 'just one more turn' games, where I keep getting through 'one more day' to see if the rain stops and we can get something done, but alas, it is all just a slow spiral into a random degeneration of numbers with very limited control for the player. Eventually, the mechanics become easily controllable. Although they are quite simple, I really enjoy the camp mechanics and crafting. One thing still annoys me above all else: if I spend the time crafting armour, why does it only last a few days?! That is just building needless futility into the game, but that appears to be the point of Dead in Vinland overall... Having now finished it, I still find some things frustrating, but it is certainly my kind of game. The characters are at least somewhat realistic and relatable. The combat is annoying because of the RNG, but also well conceived and still manages to be fun. I do want to try their other games now.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 27 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Italian, Polish, Russian, Spanish - Latin America
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love it. Surprisingly challenging
What a fun intense game. Great simulation with engaging story and mechanics.
Офигенная игра, затянула меня на 100 часов, рекомендую
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4M | 2.2K | 89% | $19.99 | |
| $648.5K | 1.3K | 76% | $17.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $55.9M | 97.8K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $404.2K | 681 | 81% | $14.99 | |
| $403.9K | 10.2K | 95% | $2.49 | |
| $403.9K | 630 | 54% | $17.99 | |
| $404.6K | 1.4K | 87% | $19.99 | |
| $403.7K | 1.4K | 84% | $7.99 | |
| $403.6K | 611 | 84% | $9.99 |