
Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.
Most likely between $43.6M and $123.6M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 97% | approximately $72.7M |
| PlayStation | $24.99 | 94% | — |
| Xbox | $9.99 | 92% | — |
| GOG | $12.49 | 92% | — |
| Epic | $24.99 | 97% |
Reviews
Themes across 2759 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Nintendo | $24.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
mis celulas se mueren poco a poco mientras juego esto
saved my summer. one of my favourite games now. (i've played it on diff platforms hence not many hours played on steam)
Horrible game with stupid expectations. Starts out fun but would only recommend for my worst enemies.
One of the best rogue-like game of all time.
Takes some getting used to if you haven't played prior games in this style/series - but it's definitely worth it!
Joguei e morri
oooo
best game bru
"Безголовый-Ганс, мы что, злодеи?"
это прекрасно