
Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.
Most likely between $43.6M and $123.6M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 97% | approximately $72.7M |
| PlayStation | $24.99 | 94% | — |
| Xbox | $9.99 | 92% | — |
| GOG | $12.49 | 92% | — |
| Nintendo | $24.99 | — |
Reviews
Themes across 2759 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Epic | $24.99 | 97% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
şaheser mükemmel bi ayrıntı
玩好了真的很爽!
Mejor que los fines de semana.
W speed
I keep coming back to this game. A masterpiece. Absolutely recommend
O MELHOR ROGUELIKE/LITE DE TODOS! Dead Cells é uma experiência incrível. O jogo tem uma jogabilidade muito boa, uma história muito bem feita (com um humor ácido bem divertido) e um fator replay muito viciante. O game também possui diversas armas, habilidades e biomas incríveis (a DLC de Castlevania é sensacional). Recomendo demais. A platina é difícil, mas, tirando o maldito Farol, é bem divertida de fazer. 10/10. GOTY dos rogues.
bao demais
я как мазохист получаю удовольствие
muy repetitivo y necesitas dlc
fast paced, addicting gameplay