
Step into the world of divine horror in Dead by Daylight's first community-created Chapter: Chorus of Sin. Play as The Judgment, a divine Killer sent to cleanse the world in flame, and Aurora Stardotter, a resolute Survivor leading her people out of the ashes.
Modeled estimate, not a reported figure. How we estimate →
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Latest in each market: best FR #58, worst PL #98 · 13 markets collected
US · last 30 days
About
Step into the world of divine horror in Dead by Daylight's first community-created Chapter: Chorus of Sin. Play as The Judgment, a divine Killer sent to cleanse the world in flame, and Aurora Stardotter, a resolute Survivor leading her people out of the ashes.
Dead by Daylight: Chorus of Sin
Violent destruction guided by divine purpose. Scientific reason tempered by unshakable faith. The vengeful meets the virtuous in Dead by Daylight: Chorus of Sin, an original Chapter featuring a new Killer, The Judgment, and a new Survivor, Aurora Stardotter.
The Judgment
A member of the Celestial Echelon, The Judgment metes out divine punishment throughout the cosmos. When the people of Terra Primus aspired to godhood, The Judgment answered their sins with fiery retribution, razing their cities to the ground with pillars of divine light. So began a decades-long apocalypse that turned their paradise into a wasteland.
POWER: DIVINE LIGHT
Channel a pillar of Divine Light that injures Survivors and applies Heresy.
KILLER EFFECT: HERESY
Survivors gain Heresy when hit by Divine Light or by taunting The Judgment. Heretics suffer from special Skill Checks when repairing Generators, regressing their progress when the Great Skill Check zone is missed.
KILLER SUB-REALM: EXILE
Instead of using a Hook, downed Heretics may instead be banished to Exile, where they must avoid dangerous Seeds of Punishment or risk speeding up their demise. While there are Heretics in Exile, The Judgment will become Zealous, empowering Divine Light.
If a Heretic has two Hook states when they are downed, The Judgment may choose to kill them instead of sending them to Exile.
KILLER OBJECT: SHRINES OF JUDGMENT
Shrines of Judgment will spawn throughout the Trial. Survivors may Repent at these Shrines to cleanse themselves of their Heresy or use them to Liberate any Heretics trapped in Exile.
The Judgment’s Perks
Hex: Under Your Thumb: The first time a Survivor gains a Hook state, ignite a Dull Totem that limits their Haste.
Lay Waste: Whenever you damage a Generator, it will regress faster the further it has been repaired.
Celestial Witness: Briefly reveal your Obsession's aura when they are at a distance.
Aurora Stardotter
A member of the Searchers, Aurora was meant to be executed with her brethren in Ultracapitalis. But when The Judgment unleashed its fury on Terra Primus, Aurora escaped into the chaos, using her gift of star-reading to lead others to safety. As the Judgment returned time and time again to cleanse the world further, Aurora met with it to plead the plight of her people, only to find herself cast into the depths of Exile instead. It was only by the grace of a group of survivors that she was liberated into a world of endless fog.
Aurora Stardotter's Perks
Fruits of Your Labor: Accumulate tokens for each completed Generator. Finishing a Generator's repairs briefly grants you Haste and increases your accumulated healing for each token you possess.
Salvation's Cry: While being chased by the Killer, both of your auras will be briefly revealed to fellow Survivors. Your teammates' auras will be visible to you in turn.
Boon: Steadfast: Create a Boon Totem that causes Generators in range to regress slower and be repaired faster.
Exclusive Chapter Cosmetics
The Chorus of Sin Chapter includes an exclusive cosmetic for both characters: The Judgment's Peridot Incarnation and Aurora's Fate's Chosen. These are only available as part of the DLC and cannot be purchased separately.


Engagement
Reviews
Themes across 307 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Way too opressive when sniping with aura perks and really hard to play when using the power in a normal loop. Also not really fun to play against because it's always a gamble just like when playing as or against henry. Also when I see another person saying that the killer got nerfed because of streamers I'm going to crash out. The dev made a joke, you understand that?
The streamer thing is clearly a joke or just a saying and clearly not the intention of that nerf, please dont just blindly attack on that despite i dislike many decision Bhvr is currently making. Though I do have pretty negative opinion on the outcome of this killer Mainly the projectile is janky and cant really properly snipe anything afar if u turn it left or right before trying to sling it. And the major strength i see in western creator's gameplay recently, being sniping healing and gens is totally counterable in higher level gameplay. In hongkong server here where every game is played in really high level every time i charge the power most survivors will leave the generator or healing for a bit, therefore making it completely worthless, along with all the punishing cds. at a certain range and tile situation i find the power reliable to control to be able to do the projectile mind games of dodging and stuff like huntress but at most tiles and close ranges its mere impossible to reliably hit the power without start launching it backwards, which create more disadvantage. And being 4.4 basically kills any potential of chasing without power without burning all resources in higher levels. I absolutely doesn't see the point of it being slower considering its more of a pressure projectile at disadvantageous range at higher level. Lastly the most flashy range of mid-long range, i found the power having WAY too many moving parts. and i dont think it could ever be wield to a controllable extent like unknown and huntress etc. The beam is fully reactable at such range. [b]I think what makes this power special is the ability to clear a line at different angles other than starting from the killer like all other range killer. To utilize this and allow controllable skill expression i would personally make the beam stop after a short distance and able to redirect it like Snug (so it can go through the middle of a tile while you are perpendicular to it). Or just able to delay the shot similar to the artist to keep the slingshot side of the power. These re just on the spot ideas, though i think strengthening what makes this power special as i mentioned is a good direction. [/b] Moreover, i feel like such power is more suitable at smaller range. Balancing the killer so it is able to do more reliable flashy stuff close to mid range will feels so much better. Example might be beam is bigger at 20m and smaller to a certain radius while pass a distance. which will be faster but only apply the debuff. something like that. Me personally as a unknown main could really enjoy the imagined version of this killer, tho i will continue to try explore with the judgement as the state of now, the not recommend is to hope bhvr work this for the better, hopefully with such disappointment from the community. Its not as interactive from the survivor side as well, i suppose
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Thai, Traditional Chinese, Japanese*, Korean +3 more
Hours played at review time, across 307 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Perhaps this killer is not approachable for everyone, which is ironic for a community voted killer but atleast it brings a new interesting twist and way to play a killer. Instead of just holding W and occasionally pressing M1. I like this killer cause it forces you to think more with every ability. Spam it and you loose massive distance and become more predictable. But actually confusing survivors by curving it or making it approach from a hard to dodge angle is very satisfying Survivors are already adapting anyway, lets just hope Behaviour is not gonna butcher this one like Krasue. And if its not your cup of tea, there is plenty of other killers to pick from :>
2016 Killer : The Trapper 2026 Killer : God
horrible
It's complicated, but it's possible
Понерфили и так сложного мана. Урезав дистанцию луча в 3 раза. Все сурвам как говорится. Кто-то говорил, что будут нерфить перки, но продолжают дальше ломать убийц. Ах да, мало того что вы занерфили мана, так еще и сделали это в крысу,даже без патчка)
Oyuna gelmiş en zevkli karakter özelik kulanımı zor olsada az bi antremanla ve deneyimle oturduğunuz yerden rakipleri indirebileceğiniz bir karaktere dönüşüyor öneriyorum
pretty good job so far
Congratulations to the developers, you managed to piss off players even more with this bastard killer.
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