
How long can you survive a post-apocalyptic world? A land overrun with an infected "zombie" population, where you compete with other survivors for limited resources. Will you team up with strangers and stay strong together? Or play as a lone wolf to avoid betrayal? This is DayZ – this is your story.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
This is Your Story
DayZ is a hardcore, survival-focused multiplayer sandbox. Thrown into post-apocalyptic wastelands, you have a singular goal: survive. There are no missions or quests. Your story will be written by facing the unpredictable challenges created by the environment, the infected, and your interactions with other survivors. Every decision is yours. This is your ultimate survival story.
Immersion First
You will find no map markers, mini-maps, or navigational HUDs. From diseases and immunity to hunger and body temperature, information is conveyed through a minimal, toggleable HUD or, more importantly, through your own observations. To survive, you must physically search for every tool, ration, and piece of gear. Your survival depends on reading the environment, monitoring the state of your character, and looting strategically.
Two Terrains to Explore
DayZ is set in fictional countries crafted with a commitment to authenticity. The base game includes two distinct maps: legendary Chernarus and the mysterious woodlands of Livonia.
Chernarus, a sprawling 230 km² post-Soviet landscape, remains the quintessential DayZ experience. This community favorite is a hand-crafted terrain, inspired by real-world locations in North Bohemia of the Czech Republic.
Livonia offers a different challenge. This 168 km² map may seem more habitable with its lush, dense forests, but looks can be deceiving. Beneath its surface lies a deep secret: one that presents a fresh survival trial for even the most experienced players.
Survive, Survive, Survive
Everything is out to get you. Dangers lurk in plain sight and in the shadows, from aggressive infected who attack on sight to wolves and bears prowling the forests. But that's not all. You'll also have to tackle various diseases, learn to diagnose them by observing your condition, and find the necessary treatments.
Loot and gear are scarce, but crafting features can help fill the gap. Patch up your damaged clothes, make a fire to cook your rations, craft improvised tools, and scour the quiet yet deceptively dangerous villages and cities.
Friendly or Foe: You Decide
Keep in mind that up to 60 players are trying to survive along with you at any time. They can be an obstacle to clear, a helping hand to cherish, or anything in between. Emote and say “friendly!” over voice chat. Maybe you’ll find yourself staring down the barrel of a gun, tied up and gagged with a rag in your mouth. Or maybe you’ll encounter the helping hand of a friendly veteran and make a friend for life. The possibilities are endless in DayZ. Every encounter is a unique experience.
Beyond Survival
Build a base, cultivate a farm, hunt, fish, and place traps to protect your space. Or fix a car or truck and cruise through the wasteland with a friend, searching for high-tier loot at various dynamic events like train crashes, abandoned military convoys, PvP hotspots, points of interest, and more. You can even find full NBC suits to enter dangerous contaminated zones. The arsenal you can search for is vast, with over 50 types of firearms available, along with their unique magazines and ammo.
It won’t be easy. And no two lives will ever be the same.
Join the DayZ Community
The motto “This is DayZ, this is your story!” is more than a design philosophy, it’s embedded in the game’s identity. As a title that was born from the DayZ community, we deeply value and continuously support modders and private server owners.
Discover a thriving ecosystem with thousands of mods and community-run servers that allow you to tailor your experience to your taste. Manage them all with ease directly from the game launcher.
Beyond the game itself, a vibrant network of content creators, event organizers, and community leaders is constantly creating new ways to entertain and engage. Your story is waiting to be written.
10+ Years of Evolution
The DayZ team has grown alongside the game, delivering year-round improvements to stability, content, and features for over a decade. This ongoing support has built a richer and more robust community, and you can become a part of the DayZ experience today.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 469.6Kreviews | 78% | — | $357.4M |
| $54.99 | 51.1Kratings | 71% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3248 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
на самом деле это моя любимая игра. никакая игра кроме этой не давала те эмоции которые получал я от нее. и страх, и счастье. про страх это однозначно страшнее хоррора. тут ты боишься за свою жизнь. в целом мне все равно что писать просто пытаюсь замутить активности чуть чуть. а еще меня бесит что она норм не обновляется и лагает.
Замечательная игра, когда только её купил решил зайти на ванильный фулл сервер, появился на пляже, побежал в ближайшую деревню, открыв дверь первого же дома на меня направили двухстволку и потребовали отдать все что у меня было (У меня была только одна ебучая слива и бинт). Забрав мои вещи, в благодарность к содействию он подарил мне дробь 12 калибра прямо в лицо. Увлекательный геймплей, Советую всем!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best BR #24, worst US #100 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 65.86/day in the week to Aug 27 → 68.71/day in the week after.
Of the 2 markets with a position on both sides, 2 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 67.25/day in the week to Jul 26 → 82.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Russian, Simplified Chinese, Traditional Chinese, Japanese, Polish, Portuguese - Brazil
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hier ein unfassbar toller Survival Guide für deine ersten Tage in Dayz: Herzlichen Glückwunsch! Du hast es also geschafft! Du stehst mitten in einer der verlassenen Orte von Chernarus (oder für die, denen kyrillische Buchstaben Angst machen: Liviona.) Du rennst verzweifelt durch die verlassenen Gebäude, da deine Hungerleiste schon gelb blinkt, obwohl du überhaupt noch garnix gemacht hast, außer dich etwas umzusehen, und suchst verzweifelt nach Nahrung. Nachdem du die ein oder andere Sache gefunden hast, die dich für original 10 Minuten satt gemacht hat, triffst du auf die erste total spaßige Sache in Dayz: unbekannte Konserven. Unbekannte Konserven sind wie Counter-Strike Kisten nur in Spaßiger. Der Hauptgewinn: eine Virusinfektion, bei der du alles, was du danach zu dir nimmst direkt wieder ausspeist. Das ist nicht nur unglaublich nervig, gerade weil es dich auch kurze Zeit kampfunfähig macht, sondern lässt dich auf lange Sicht auch verhungern. Was dir in dem Fall helfen kann sind Aktivkohletabletten, aber viel Spaß die zu finden, da dein Inventar zu dem Zeitpunkt sowieso noch nicht wirklich beeindruckend aussah ist ein dem Fall ein gewagter Sprung von nächsten Dach und ein erneuter Versuch das ratsamste. Die zweite tolle Eigenschaft dieses Spiels sind andere Spieler, von denen solltest du dich grundlegend fernhalten solltest, denn es gibt im Grunde nur zwei Arten von ihnen: Die erste Art sagt dir über den Voicechat in gebrochenem Englisch und starken russischen Akzent „im friendly“, du freust dich über die Gesellschaft und gehst etwas mit ihm mit. Du versuchst dich mit ihm abzusprechen wo man am besten lang gehen sollte aber merkst schnell, dass sich sein Wortschatz auf „blyat“ und „idi nachui“ beschränkt, nur um dann nach 5 Minuten in einem unachtsamen Moment von hinten ermordet zu werden, nur weil der freundliche Russe es sich mit seiner Freundlichkeit nochmal anders überlegt hat. Die zweite Art ist wesentlich unspannender, aber zum Glück auch zeitsparender, nämlich Menschen, die dir ohne Grund ohne zu reden direkt den Gar aus machen. Also so oder so solltest du wenn du andere Spieler siehst oder hörst das Weite suchen. Einer der aufregendsten Momente in DayZ ist das summen und surren von Fliegen, du folgst diesem Geräusch und findest die menschlichen Überreste eines anderen Spielers. Warum ist das Ganze so aufregend? Solang der andere Spieler halbwegs kompetent in dem Spiel war, hat er ein Inventar hinterlassen wogegen deins lächerlich erscheint. Abgesehen von dem Inventar kannst du seine Überreste auch noch mit einem Messer bearbeiten und erhältst dadurch Knochen, aus denen du Knochenmesser herstellen kannst und das mit Abstand nützlichste: Menschensteaks. Falls du die Welt von DayZ mit einem Teamkameraden bestreitest, der genau so neu in dem Spiel ist, kann du ihm einen witzigen Prank machen und ihm diese zu essen geben, glaub mir: er wird aus dem lachen nicht mehr herauskommen (literally) Eine weitaus subtilere aber dennoch nicht zu unterschätzende Gefahr, die auf dich lauern wird gibt es ebenfalls an jeder Ecke: Leitern. Ja richtig Leitern. Auf den ersten Blick sehen sie harmlos aus, doch wenn du dich auf sie einlässt und versuchst eine hochzuklettern sitzt du schon mit einem Bein in der Falle: Eine falsche Taste auf deiner Tastatur oder einmal ausversehen deine Waffe ausgepackt und dein Charakter vergisst, dass man sich an Leitern auch festhalten muss, und lässt dich mit ein paar gebrochenen Knochen wieder unten ankommen, und humpeln ist nicht gerade förderlich fürs überleben, deswegen ist es als neuer Spieler ratsam, diese zu meiden. Jetzt wo du diesen unglaublich nützlichen und tollen Survival Guide gelesen hast steht einem spannendem und erfolgreichem Abenteuer in Dayz nichts mehr im Wege!
ilk killimi aldığım zaman 100 yaşıma kadar yaşayacağımı sanıyordum.....şimdi biliyorum ki 30'umu göremeyeceğim
This game is awesome, there is never not somthing to do. Although there are some downsides. Pros --> The game runs great. There is always somthing to do. Scratches that survival game itch. Great for all playsyles. Comunity servers are pure gold! Cons --> Oficial servers are laggy, unfun, and filled with hackers. Its dificult to find your footing on official servers over 40 pop. Official launcher could use some work (hard to use and does not show all the servers). Overall i would rater this a 9.5 out of 10 (looses 0.5 because of the official server bs) this is one of my favorite games and i have both the 1.2k hours here and another 900 hours on console. I honstly dont see myself ever truely quiting this game and letting go.
Мы, дейзеры, самое терпеливое сообщество из всех. Мы терпели слишком долго, и наше терпение начинает заканчиваться. Мы, сообщество, объявляем Review-Bombing. В наши требование входит: - Снижение цены на DLC Frostline и DayZ Standalone - Доведение Сахала до готового и играбельного состояния - Наполнение его контентом и улучшение его качества, - Улучшение качества и контента базовой игры - Пересмотрение планов пассивной поддержки игры и переход в более активную стадию поддержки - Пересмотрение приоритетов о нововведениях, изменениях и исправлениях - Действительные и реальные улучшения игры в техническом плане - Повышение контроля качества и привлечение к разработке игры уже существующих разработчиков - Удаление из магазина Deluxe-издания до тех пор, пока игра не станет предлагать то, что будет оправдывать его существование We, Dazers, are the most patient community of all. We've been patient for too long, and our progress has begun to slow. We, the community, are declaring a Review Bombing. Our demands include: - Price reductions for the Frostline and DayZ Standalone DLCs. - Bringing Sahal to a finished and playable state. - Filling it with content and improving its quality. - Improving the quality and context of the game. - Reviewing the planned passive game support and moving to a more active support phase. - Reconsidering the priorities for new features, changes, and fixes. - Actual and tangible technical improvements to the game. - Strengthening quality control and involving existing developers in game development. - Removing the Deluxe Edition from the store until the game offers something that justifies its existence
Went from being trusting of everyone and helping anyone to killing a fresh spawn for no reason other then i wanted some extra rags in the span of a few days. Gave me worst trust issues then rust and made me more paranoid then any horror game I have ever played 10/10
Server sind voll mit cheatern und es passiert einfach nichts! Seit Jahren...
Nach 10 Stunden Spielzeit kann ich mit voller Überzeugung sagen: Ich kenne jetzt gefühlt jeden Baum der Karte persönlich. Leider habe ich in der ganzen Zeit hauptsächlich einen sehr realistischen Wandersimulator gespielt. Stundenlang laufen, Essen suchen, verdursten, wieder von vorne – das Survival-Gefühl ist definitiv da. Die Atmosphäre ist wirklich gut und die Welt wirkt spannend. Schade nur, dass ich gefühlt 95 % meiner Spielzeit damit verbracht habe, von A nach B zu laufen, ohne dass wirklich etwas passiert ist. Wenn man endlich jemanden trifft, endet das Abenteuer meistens nach wenigen Sekunden. Für Leute mit viel Geduld und Freude am Erkunden ist das sicher genau das Richtige. Ich persönlich hätte zwischendurch aber gerne auch mal gespielt, statt nur zu wandern. After 10 hours of playing, I can confidently say I've become an expert hiker. I know every tree, rock, and random field better than my own neighborhood. The survival mechanics are incredibly realistic—I spent most of my time looking for food, trying not to starve, and jogging across the map. The atmosphere is great, and the world feels immersive. The only downside is that about 95% of my playtime was spent running from one place to another, hoping something interesting would happen. And when I finally met another player, my adventure usually lasted about five seconds. If you're looking for a beautiful hiking simulator with occasional moments of panic, DayZ is a fantastic choice. If you're looking for constant action... bring comfortable shoes.
Bought this half a year ago. Really difficult and you have to find time to play this game. Playthroughs can take several hours to somewhat progress which makes this a really bad choice for people who dont have that much time and it can be frustrating losing all your progress to a sweaty tryhard shooting you from 1 mile away. Its an enjoyable experience if you like hardcore survival however I didnt find myself playing it a lot due to this perma death nature and a REALLY steep learning curve but I would still recommend it. Graphics ☑ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Horrific Gameplay ☐ Very good ☐ Good ☑ Average ☐ Mehh ☐ Bad Audio ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ Would rather be deaf Community ☐ Super Friendly ☐ Friendly ☐ Average ☐ Not Welcoming ☑ Absolutely Hostile PC Requirements ☑ High end modern ☑ Mid to High end ☐ Mid ☐ Low end ☐ Potato Difficulty ☐ Just click ☐ Easy ☐ Med/Hard ☐ Insane ☑ Nightmare Story ☐ No Story ☑ Some lore ☐ Average ☐ Good ☐ The Best Game Length ☐ Under 1 hour ☐ Short ☐ Average ☐ Long ☑ Endless Price ☐ Free ☐ Worth the price ☑ Sale Only ☐ Spare Cash ☐ Not recommended Bugs ☐ None ☑ Minor bugs ☐ Some bugs ☐ ALOT of bugs ☐ Game breaking bugs 8 / 10 ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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